Player Matchup

Ares
Ares
DeaderSurvival
Ares
Level 43
God Stats
2W - 8L
1,556 SR
Queue Stats
34W - 51L
1,373 Elo+
Solo
Hachiman
Hachiman
InosukePapi
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
JaguarBlanco511
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
MikeHdzC
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
dninjaFTW03
Anubis
Level 46
God Stats
13W - 12L
1,733 SR
Queue Stats
60W - 73L
1,423 Elo+
Solo
Team Averages
Level 37
1,558 SR
1,459 Elo+

VS

Team Averages
Level 58
1,561 SR
1,459 Elo+
Thanatos
Thanatos
ADROT28
Thanatos
Level 83
God Stats
33W - 22L
1,378 SR
Queue Stats
346W - 330L
1,507 Elo+
Party 2
Ix Chel
Ix Chel
Badagada123
Ix Chel
Level 85
God Stats
9W - 9L
1,580 SR
Queue Stats
145W - 152L
1,479 Elo+
Party 1
Achilles
Achilles
Haytom15
Achilles
Level 15
God Stats
2W - 3L
1,489 SR
Queue Stats
55W - 68L
1,520 Elo+
Party 1
Artemis
Artemis
SebbyDuzit
Artemis
Level 80
God Stats
6W - 5L
1,909 SR
Queue Stats
89W - 101L
1,461 Elo+
Party 1
Ymir
Ymir
Tha-Spydy
Ymir
Level 28
God Stats
1W - 0L
1,448 SR
Queue Stats
23W - 37L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,679
480
5,270
12,778
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
InosukePapi
Hachiman
10
2 / 5 / 4
6,639
415
6,996
10,882
3,735
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Amaterasu
JaguarBlanco511
Amaterasu
13
0 / 4 / 2
7,327
458
6,947
14,868
11,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
MikeHdzC
Bastet
12
4 / 4 / 3
7,300
456
8,215
9,296
3,597
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
0 / 7 / 0
7,434
465
4,533
17,159
7,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADROT28
Thanatos
14
5 / 4 / 3
8,238
515
5,061
16,083
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Badagada123
Ix Chel
16
5 / 0 / 2
9,585
599
11,133
8,827
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Haytom15
Achilles
15
3 / 1 / 0
9,090
568
9,482
17,865
17,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
SebbyDuzit
Artemis
13
5 / 2 / 4
8,349
522
13,543
9,432
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
13
3 / 3 / 4
7,375
461
6,194
14,442
13,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
21
21
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ADROT28
Thanatos
5
4
3
1.63
W
Ix Chel
Badagada123
Ix Chel
5
0
2
6
L
3
1
1
3.5
W
Achilles
Haytom15
Achilles
3
1
0
3
L
Hachiman
InosukePapi
Hachiman
2
5
4
0.8
L
Amaterasu
JaguarBlanco511
Amaterasu
0
4
2
0.25
L
Bastet
MikeHdzC
Bastet
4
4
3
1.38
W
Artemis
SebbyDuzit
Artemis
5
2
4
3.5
W
Ymir
3
3
4
1.67
L
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
45,413
64,983
Taken
66,649
35,794
Mitigated
46,500
16,387
Healing
30,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ADROT28
Thanatos
5,061
1,211
0
11,780
16,083
8,307
0
806
15,277
0
62,926
W
Ix Chel
Badagada123
Ix Chel
11,133
753
150
4,337
8,827
3,332
270
3,951
4,876
79,082
1,096
L
5,270
355
0
3,330
12,778
9,335
0
2,448
9,771
21,915
4,360
W
Achilles
Haytom15
Achilles
9,482
3,050
0
6,859
17,865
17,149
13
0
17,865
0
54,450
L
Hachiman
InosukePapi
Hachiman
6,996
4,522
0
0
10,882
3,735
20
2,062
8,483
0
26,865
L
Amaterasu
JaguarBlanco511
Amaterasu
6,947
3,991
0
4,267
14,868
11,316
0
0
13,476
0
34,910
L
Bastet
MikeHdzC
Bastet
8,215
2,216
175
2,265
9,296
3,597
0
1,532
7,448
0
33,119
W
Artemis
SebbyDuzit
Artemis
13,543
5,470
556
4,194
9,432
3,755
236
1,021
8,411
0
55,054
W
Ymir
6,194
1,224
0
2,470
14,442
13,957
394
3,394
11,048
28,211
0
L
Anubis
4,533
59
0
6,350
17,159
7,811
216
9,262
6,669
61,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
42,637
251
Minions Killed
414
0
Camps Cleared
0
1,479,301
Distance Traveled
1,476,457
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,238
515
85
5
0
325,499
0
W
Ix Chel
9,585
599
130
8
0
307,143
2
L
Ares
7,679
480
28
2
0
318,016
2
W
Achilles
9,090
568
99
6
0
258,750
0
L
Hachiman
6,639
415
29
2
0
289,782
0
L
Amaterasu
7,327
458
51
3
0
289,730
0
L
Bastet
7,300
456
42
3
0
341,203
0
W
Artemis
8,349
522
68
4
0
286,031
0
W
Ymir
7,375
461
32
2
0
299,034
0
L
Anubis
7,434
465
101
6
0
240,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role