Player Matchup

Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
Cormackcotho44
Kukulkan
Silver II
Level 143
God Stats
0W - 2L
1,486 SR
Queue Stats
20W - 28L
1,395 MMR
Solo
Thor
Thor
Silver III
LuizDoritos
Thor
Silver III
Level 137
God Stats
5W - 7L
1,488 SR
Queue Stats
27W - 35L
1,413 MMR
Solo
Sylvanus
Sylvanus
Silver III
lJONYL92
Sylvanus
Silver III
Level 67
God Stats
1W - 2L
1,303 SR
Queue Stats
82W - 111L
1,098 MMR
Solo
Vamana
Vamana
Silver I
zGuigos
Vamana
Silver I
Level 122
God Stats
1W - 2L
1,580 SR
Queue Stats
18W - 23L
1,206 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,472 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,459 SR
1,344 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Fanopa
Nu Wa
Gold V
Level 146
God Stats
1W - 3L
1,229 SR
Queue Stats
41W - 46L
1,278 MMR
Solo
Geb
Geb
Silver II
LessinBR
Geb
Silver II
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
55W - 55L
1,466 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Windstorm10000
Gilgamesh
Silver III
Level 86
God Stats
6W - 3L
1,567 SR
Queue Stats
41W - 56L
975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 3 / 0
6,814
568
7,518
9,388
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
13
0 / 2 / 1
6,859
572
4,225
5,702
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 5 / 1
6,082
507
4,485
15,690
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
lJONYL92
Sylvanus
9
0 / 3 / 1
5,582
465
3,889
12,522
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
zGuigos
Vamana
11
0 / 4 / 0
6,363
530
8,830
11,735
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosShivaThothAthena

VS

Bans
Bake KujiraUllrAwilixKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 0 / 2
7,436
620
9,002
10,923
9,344
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
12
4 / 2 / 4
7,286
607
11,672
8,916
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Fanopa
Nu Wa
14
5 / 0 / 4
8,044
670
9,790
5,647
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 8
6,520
543
4,107
10,838
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Windstorm10000
Gilgamesh
13
3 / 0 / 6
7,024
585
4,707
10,721
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
17
17
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
0
0.67
W
Zhong Kui
 
Zhong Kui
4
0
2
5
W
Medusa
 
Medusa
4
2
4
3
L
Kukulkan
0
2
1
0.25
W
Nu Wa
Fanopa
Nu Wa
5
0
4
7
W
1
1
8
5
L
1
5
1
0.3
W
Gilgamesh
Windstorm10000
Gilgamesh
3
0
6
6
L
Sylvanus
lJONYL92
Sylvanus
0
3
1
0.17
L
Vamana
zGuigos
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,947
Damage
39,278
55,037
Taken
47,045
26,491
Mitigated
28,547
15,839
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,518
3,978
0
2,685
9,388
3,130
0
1,027
8,361
0
48,513
W
Zhong Kui
 
Zhong Kui
9,002
1,008
0
7,226
10,923
9,344
708
126
9,891
54,577
3,209
W
Medusa
 
Medusa
11,672
4,475
0
1,697
8,916
3,709
0
1,000
7,916
0
54,032
L
Kukulkan
4,225
159
0
362
5,702
2,117
0
3,579
2,123
64,066
0
W
Nu Wa
Fanopa
Nu Wa
9,790
2,430
0
794
5,647
2,079
0
2,296
3,343
58,282
2,159
W
4,107
458
0
3,175
10,838
7,624
0
2,671
8,119
15,199
2,168
L
4,485
768
0
5,935
15,690
5,755
0
4,521
11,122
0
50,888
W
Gilgamesh
Windstorm10000
Gilgamesh
4,707
1,461
0
1,537
10,721
5,791
126
1,991
8,712
0
56,565
L
Sylvanus
lJONYL92
Sylvanus
3,889
896
548
3,475
12,522
8,594
0
5,755
6,675
15,146
0
L
Vamana
zGuigos
Vamana
8,830
3,273
0
2,834
11,735
6,895
0
6,134
4,775
0
51,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
36,310
380
Minions Killed
397
0
Camps Cleared
0
1,206,005
Distance Traveled
1,294,251
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,814
568
79
7
0
233,770
6
W
Zhong Kui
7,436
620
89
7
0
228,230
6
W
Medusa
7,286
607
86
7
0
242,291
1
L
Kukulkan
6,859
572
113
9
0
239,817
2
W
Nu Wa
8,044
670
107
9
0
236,157
2
W
Geb
6,520
543
22
2
0
273,162
4
L
Thor
6,082
507
87
7
0
247,971
0
W
Gilgamesh
7,024
585
93
8
0
314,411
2
L
Sylvanus
5,582
465
12
1
0
235,637
6
L
Vamana
6,363
530
89
7
0
248,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role