Player Matchup

Cthulhu
Cthulhu
GrizzGreen123
Cthulhu
Level 125
God Stats
23W - 18L
1,699 SR
Queue Stats
225W - 228L
1,562 Elo+
Party 3
Fafnir
Fafnir
JonathanSinson
Fafnir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 128L
1,497 Elo+
Party 2
Anubis
Anubis
SwaggerDabs
Anubis
Level 96
God Stats
4W - 0L
1,694 SR
Queue Stats
87W - 97L
1,457 Elo+
Party 3
Thanatos
Thanatos
mc21506
Thanatos
Level 85
God Stats
12W - 12L
1,418 SR
Queue Stats
78W - 71L
1,482 Elo+
Party 2
Chronos
Chronos
sockears
Chronos
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 51L
1,645 Elo+
Solo
Team Averages
Level 116
1,562 SR
1,529 Elo+

VS

Team Averages
Level 135
1,557 SR
1,525 Elo+
Set
Set
Big Chunnga
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,520 Elo+
Solo
Olorun
Olorun
Ki11er z0mb1
Olorun
Level 128
God Stats
3W - 5L
1,503 SR
Queue Stats
418W - 410L
1,500 Elo+
Party 1
Ymir
Ymir
NRGbboy
Ymir
Level 118
God Stats
9W - 11L
1,501 SR
Queue Stats
512W - 509L
1,510 Elo+
Party 1
Nox
Nox
SeedOfEchidna
Nox
Level 159
God Stats
39W - 37L
1,592 SR
Queue Stats
403W - 375L
1,545 Elo+
Solo
Odin
Odin
villachichis
Odin
Level 171
God Stats
30W - 14L
1,688 SR
Queue Stats
299W - 274L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 1 / 8
6,589
549
8,232
8,568
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 4
6,304
525
5,709
8,213
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
3 / 1 / 6
6,911
576
5,749
5,600
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
mc21506
Thanatos
12
4 / 1 / 5
6,863
572
5,361
7,171
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
sockears
Chronos
15
4 / 0 / 1
8,280
690
6,892
5,852
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
5,622
469
2,410
10,006
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
13
0 / 2 / 0
6,632
553
3,868
9,486
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
NRGbboy
Ymir
9
0 / 3 / 3
5,699
475
4,273
10,917
5,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 3
5,713
476
5,228
8,416
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 1
7,381
615
7,835
9,974
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
6
6
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Cthulhu
2
1
8
6
W
1
3
4
1
L
Olorun
0
2
0
0
L
Ymir
NRGbboy
Ymir
0
3
3
0.5
L
1
3
3
0.83
W
Anubis
3
1
6
6
W
Thanatos
mc21506
Thanatos
4
1
5
6.5
W
Chronos
sockears
Chronos
4
0
1
4.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,943
Damage
23,614
35,404
Taken
48,799
21,977
Mitigated
23,626
12,976
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,410
919
0
613
10,006
4,529
0
3,694
6,256
0
33,136
W
Cthulhu
8,232
919
526
895
8,568
7,156
217
4,299
4,269
32,441
1,228
W
5,709
1,592
0
1,750
8,213
6,341
0
1,363
6,850
23,002
0
L
Olorun
3,868
2,114
120
3,646
9,486
4,729
0
6,248
3,238
57,554
0
L
Ymir
NRGbboy
Ymir
4,273
63
1,251
2,267
10,917
5,002
0
6,897
3,868
17,978
449
L
5,228
1,147
0
1,506
8,416
2,852
0
3,569
4,793
35,073
0
W
Anubis
5,749
289
75
1,581
5,600
3,286
397
2,876
2,724
57,627
1,480
W
Thanatos
mc21506
Thanatos
5,361
1,109
0
6,426
7,171
2,781
0
1,348
5,823
0
31,282
W
Chronos
sockears
Chronos
6,892
2,547
0
1,723
5,852
2,413
951
3,336
2,516
63,920
4,010
L
7,835
1,484
0
953
9,974
6,514
0
4,743
4,851
0
47,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
31,047
365
Minions Killed
320
0
Camps Cleared
0
1,281,373
Distance Traveled
1,200,951
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,622
469
60
5
0
265,820
4
W
Cthulhu
6,589
549
49
4
0
262,985
3
W
Fafnir
6,304
525
53
4
0
238,063
0
L
Olorun
6,632
553
107
9
0
246,896
7
L
Ymir
5,699
475
18
2
0
230,124
1
L
Nox
5,713
476
54
5
0
236,044
4
W
Anubis
6,911
576
97
8
0
239,680
0
W
Thanatos
6,863
572
48
4
0
272,713
0
W
Chronos
8,280
690
118
10
0
267,932
2
L
Odin
7,381
615
81
7
0
222,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role