Player Matchup

Surtr
Surtr
 
Surtr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Rubrad4337
Agni
Level 54
God Stats
0W - 3L
1,435 SR
Queue Stats
70W - 75L
1,566 Elo+
Party 2
Nut
Nut
ariasdelfina1
Nut
Level 125
God Stats
4W - 3L
1,862 SR
Queue Stats
71W - 73L
1,591 Elo+
Party 2
Team Averages
Level 88
1,599 SR
1,552 Elo+

VS

Team Averages
Level 132
1,490 SR
1,487 Elo+
Nut
Nut
HoppingPhoenix
Nut
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,712 Elo+
Solo
Cthulhu
Cthulhu
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Cthulhu
Level 148
God Stats
3W - 1L
1,629 SR
Queue Stats
31W - 30L
1,424 Elo+
Party 1
Thoth
Thoth
shawji
Thoth
Level 129
God Stats
23W - 12L
1,340 SR
Queue Stats
48W - 38L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 4 / 0
6,115
612
4,664
12,239
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 0
6,826
683
8,159
8,945
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 5 / 1
6,787
679
4,843
11,282
3,747
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
7,879
788
5,303
8,966
3,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bill up next
Cthulhu
13
4 / 0 / 9
8,138
814
12,168
12,025
11,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
shawji
Thoth
13
6 / 1 / 6
8,563
856
10,363
3,763
1,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
13
13
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
0
0.25
W
3
2
8
3.5
L
1
4
0
0.25
L
1
5
1
0.3
W
Cthulhu
bill up next
Cthulhu
4
0
9
8.5
W
Thoth
shawji
Thoth
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,666
Damage
27,834
32,466
Taken
24,754
13,632
Mitigated
16,497
5,177
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,664
1,516
0
2,077
12,239
7,041
0
6,942
4,875
390
11,079
W
5,303
3,595
0
1,749
8,966
3,439
2,481
3,517
4,956
0
25,406
L
8,159
116
0
1,370
8,945
2,844
60
5,006
3,758
23,607
0
L
4,843
2,412
0
1,730
11,282
3,747
0
8,355
2,477
0
22,292
W
Cthulhu
bill up next
Cthulhu
12,168
700
44
2,467
12,025
11,758
0
3,277
7,884
33,405
1,091
W
Thoth
shawji
Thoth
10,363
319
0
484
3,763
1,300
542
714
2,858
27,239
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,728
Gold Earned
24,580
95
Minions Killed
128
0
Camps Cleared
0
505,688
Distance Traveled
569,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,115
612
15
2
0
162,290
0
W
Nut
7,879
788
32
3
0
182,896
0
L
Agni
6,826
683
35
4
0
189,791
0
L
Nut
6,787
679
45
5
0
153,607
0
W
Cthulhu
8,138
814
32
3
0
188,747
0
W
Thoth
8,563
856
64
6
0
197,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role