Player Matchup

Terra
Terra
 
Terra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Wiccasol
Mercury
Level 65
God Stats
12W - 12L
1,578 SR
Queue Stats
209W - 205L
1,448 Elo+
Party 2
Chronos
Chronos
XxDoomSlayerxX9
Chronos
Level 69
God Stats
45W - 46L
1,422 SR
Queue Stats
177W - 158L
1,482 Elo+
Solo
Hachiman
Hachiman
onehunlow6920
Hachiman
Level 97
God Stats
2W - 1L
1,709 SR
Queue Stats
262W - 216L
1,458 Elo+
Party 2
Chaac
Chaac
proteggimi
Chaac
Level 103
God Stats
4W - 3L
1,648 SR
Queue Stats
49W - 51L
1,446 Elo+
Solo
Team Averages
Level 87
1,571 SR
1,467 Elo+

VS

Team Averages
Level 100
1,441 SR
1,448 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigToester
Ah Muzen Cab
Level 57
God Stats
1W - 2L
1,291 SR
Queue Stats
36W - 39L
1,470 Elo+
Solo
Ratatoskr
Ratatoskr
Jabali117
Ratatoskr
Level 110
God Stats
1W - 3L
1,449 SR
Queue Stats
420W - 411L
1,392 Elo+
Solo
Geb
Geb
Necirt
Geb
Level 129
God Stats
32W - 20L
1,680 SR
Queue Stats
321W - 305L
1,518 Elo+
Solo
Nut
Nut
gokus453
Nut
Level 83
God Stats
0W - 2L
1,286 SR
Queue Stats
21W - 20L
1,455 Elo+
Party 1
Merlin
Merlin
yeyozambie22
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 0 / 5
7,284
520
5,456
10,823
8,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Wiccasol
Mercury
15
8 / 2 / 1
8,569
612
7,305
12,709
5,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 3
8,579
613
8,527
7,273
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
onehunlow6920
Hachiman
13
1 / 1 / 1
7,238
517
6,388
9,681
4,019
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
14
1 / 0 / 1
8,301
593
6,843
9,482
9,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigToester
Ah Muzen Cab
12
1 / 3 / 0
7,036
503
5,854
11,615
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Jabali117
Ratatoskr
11
0 / 5 / 0
5,937
424
5,373
15,661
5,877
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Geb
Necirt
Geb
11
1 / 1 / 0
7,017
501
4,613
9,841
7,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
6,058
433
4,753
7,996
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 2 / 0
7,347
525
4,757
7,021
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
5
2.5
L
Ah Muzen Cab
BigToester
Ah Muzen Cab
1
3
0
0.33
L
Ratatoskr
Jabali117
Ratatoskr
0
5
0
0
L
Geb
Necirt
Geb
1
1
0
1
W
Mercury
Wiccasol
Mercury
8
2
1
4.25
W
3
0
3
4.5
L
0
2
1
0.25
W
Hachiman
onehunlow6920
Hachiman
1
1
1
1.5
W
Chaac
1
0
1
1.5
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
25,350
49,968
Taken
52,134
30,713
Mitigated
23,548
17,051
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,456
868
364
3,133
10,823
8,541
0
1,984
8,747
29,475
1,035
L
Ah Muzen Cab
BigToester
Ah Muzen Cab
5,854
2,313
0
2,485
11,615
4,781
0
0
11,615
0
49,580
L
Ratatoskr
Jabali117
Ratatoskr
5,373
2,308
0
7,186
15,661
5,877
0
5,282
10,379
0
41,150
L
Geb
Necirt
Geb
4,613
835
0
3,178
9,841
7,243
0
2,142
7,699
17,860
5,353
W
Mercury
Wiccasol
Mercury
7,305
4,180
0
2,928
12,709
5,718
449
896
11,685
0
80,396
W
8,527
2,487
0
2,559
7,273
2,478
0
2,999
3,624
60,221
1,652
L
4,753
3,301
0
2,410
7,996
3,273
0
1,515
6,481
0
38,602
W
Hachiman
onehunlow6920
Hachiman
6,388
3,184
0
4,473
9,681
4,019
385
2,087
7,594
0
57,031
W
Chaac
6,843
842
0
3,594
9,482
9,957
235
0
9,482
0
59,442
L
Merlin
4,757
221
0
1,125
7,021
2,374
0
4,661
2,360
53,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
33,395
473
Minions Killed
369
0
Camps Cleared
0
1,521,310
Distance Traveled
1,363,305
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,284
520
44
3
0
336,024
3
L
Ah Muzen Cab
7,036
503
83
6
0
230,068
0
L
Ratatoskr
5,937
424
71
5
0
294,257
0
L
Geb
7,017
501
24
2
0
298,614
0
W
Mercury
8,569
612
114
8
0
309,355
0
W
Chronos
8,579
613
113
8
0
322,997
0
L
Nut
6,058
433
76
5
0
260,498
0
W
Hachiman
7,238
517
79
6
0
265,441
0
W
Chaac
8,301
593
123
9
0
287,493
0
L
Merlin
7,347
525
115
8
0
279,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role