Player Matchup

Guan Yu
Guan Yu
Meusovus
Guan Yu
Level 60
God Stats
2W - 0L
1,693 SR
Queue Stats
54W - 46L
1,536 Elo+
Party 1
Nemesis
Nemesis
UlissisV
Nemesis
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 163L
1,494 Elo+
Party 1
Vulcan
Vulcan
Vanharelli
Vulcan
Level 22
God Stats
2W - 0L
1,696 SR
Queue Stats
9W - 11L
1,444 Elo+
Party 1
Loki
Loki
XOXXOTA
Loki
Level 128
God Stats
5W - 7L
1,252 SR
Queue Stats
361W - 363L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
deewS
Morgan Le Fay
Level 107
God Stats
6W - 12L
1,715 SR
Queue Stats
492W - 489L
1,428 Elo+
Party 1
Team Averages
Level 85
1,571 SR
1,495 Elo+

VS

Team Averages
Level 22
1,485 SR
1,397 Elo+
Medusa
Medusa
GimpSteppin
Medusa
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 128L
1,411 Elo+
Solo
Ix Chel
Ix Chel
Thighsncheeks
Ix Chel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,295 Elo+
Solo
Tyr
Tyr
WoodsyMantis886
Tyr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
371W - 384L
1,465 Elo+
Solo
Hera
Hera
lmrezin
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 82L
1,392 Elo+
Solo
Merlin
Merlin
xBadx Company 2
Merlin
Level 21
God Stats
1W - 2L
1,423 SR
Queue Stats
26W - 33L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Meusovus
Guan Yu
20
12 / 1 / 12
12,489
781
12,791
26,188
25,998
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nemesis
UlissisV
Nemesis
17
3 / 3 / 17
10,975
686
14,288
20,330
20,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Vanharelli
Vulcan
17
1 / 3 / 16
10,481
655
10,742
16,322
7,875
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Loki
XOXXOTA
Loki
19
8 / 1 / 14
12,070
754
17,606
16,069
11,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
deewS
Morgan Le Fay
19
5 / 1 / 14
11,470
717
20,613
18,472
9,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 4 / 5
9,253
578
8,267
11,374
4,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
17
3 / 8 / 3
10,111
632
8,830
17,822
7,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 6 / 4
9,934
621
21,679
33,556
33,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
lmrezin
Hera
11
0 / 3 / 2
7,885
493
3,719
5,451
1,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
0 / 8 / 4
9,103
569
18,455
13,679
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
29
Kills
8
9
Deaths
29
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
5
0.88
W
Guan Yu
Meusovus
Guan Yu
12
1
12
18
L
Ix Chel
3
8
3
0.56
W
Nemesis
UlissisV
Nemesis
3
3
17
3.83
W
Vulcan
Vanharelli
Vulcan
1
3
16
3
L
4
6
4
1
W
Loki
XOXXOTA
Loki
8
1
14
15
W
Morgan Le Fay
deewS
Morgan Le Fay
5
1
14
12
L
Hera
lmrezin
Hera
0
3
2
0.33
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,040
Damage
60,950
97,381
Taken
81,882
75,198
Mitigated
51,574
55,437
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,267
3,052
942
2,463
11,374
4,244
0
4,296
6,611
0
26,214
W
Guan Yu
Meusovus
Guan Yu
12,791
1,465
22,635
17,460
26,188
25,998
1,086
8,619
17,569
0
27,366
L
Ix Chel
8,830
779
1,739
3,102
17,822
7,270
0
6,515
10,202
19,482
0
W
Nemesis
UlissisV
Nemesis
14,288
5,054
3,920
3,888
20,330
20,223
3,097
5,716
14,614
0
26,813
W
Vulcan
Vanharelli
Vulcan
10,742
3,548
645
1,616
16,322
7,875
1,939
7,194
9,128
27,363
154
L
21,679
1,012
193
10,843
33,556
33,513
0
9,226
23,017
0
30,513
W
Loki
XOXXOTA
Loki
17,606
2,258
622
1,854
16,069
11,233
744
3,579
12,490
0
37,333
W
Morgan Le Fay
deewS
Morgan Le Fay
20,613
1,212
994
1,803
18,472
9,869
1,195
5,846
12,626
30,205
1,893
L
Hera
lmrezin
Hera
3,719
1,725
456
303
5,451
1,372
0
2,465
2,680
8,025
0
L
18,455
433
233
857
13,679
5,175
0
5,412
7,913
41,899
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,485
Gold Earned
46,286
159
Minions Killed
152
0
Camps Cleared
0
1,638,195
Distance Traveled
1,076,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,253
578
45
3
0
177,859
0
W
Guan Yu
12,489
781
23
1
0
364,567
0
L
Ix Chel
10,111
632
22
1
0
228,210
0
W
Nemesis
10,975
686
35
2
0
290,263
0
W
Vulcan
10,481
655
30
2
0
309,233
0
L
Tyr
9,934
621
19
1
0
284,876
0
W
Loki
12,070
754
37
2
0
351,068
0
W
Morgan Le Fay
11,470
717
34
2
0
323,064
0
L
Hera
7,885
493
12
1
0
150,496
0
L
Merlin
9,103
569
54
3
0
235,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role