Player Matchup

Athena
Athena
Grumpymonk7429
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 101L
1,361 Elo+
Solo
Freya
Freya
MoneyMas9532
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,309 Elo+
Solo
Atlas
Atlas
TJbasketball33
Atlas
Level 29
God Stats
2W - 4L
1,727 SR
Queue Stats
118W - 143L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TanoKillamee
Ah Muzen Cab
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 102L
1,457 Elo+
Solo
Kali
Kali
saccchasajevo
Kali
Level 62
God Stats
0W - 2L
1,288 SR
Queue Stats
148W - 156L
1,395 Elo+
Solo
Team Averages
Level 59
1,503 SR
1,383 Elo+

VS

Team Averages
Level 46
1,389 SR
1,331 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Castiel Tenshi
Merlin
Level 28
God Stats
1W - 2L
1,197 SR
Queue Stats
19W - 24L
1,104 Elo+
Party 1
Thor
Thor
DyingDragon3565
Thor
Level 42
God Stats
1W - 0L
1,416 SR
Queue Stats
7W - 12L
1,331 Elo+
Party 1
Charybdis
Charybdis
MrShymoniak
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 119L
1,302 Elo+
Solo
Rama
Rama
ObamaCare_WI-FI
Rama
Level 27
God Stats
1W - 1L
1,333 SR
Queue Stats
41W - 48L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
8,957
746
6,985
19,893
24,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
2,996
250
0
0
0
18
5 / 3 / 7
10,396
866
14,171
17,154
26,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
TanoKillamee
Ah Muzen Cab
18
9 / 4 / 1
10,334
861
16,404
12,278
7,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 5
8,539
712
6,386
10,108
5,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 2 / 4
10,898
908
11,003
10,288
5,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 3 / 6
10,479
873
10,362
8,493
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 4 / 9
8,789
732
5,672
11,446
4,989
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MrShymoniak
Charybdis
13
0 / 4 / 5
8,276
690
7,726
10,249
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 9
9,974
831
14,271
10,994
5,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
15
Kills
14
15
Deaths
15
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
4
5
W
3
3
6
2
W
0
4
9
1.13
L
0
5
8
0.8
L
0
0
0
0
W
Charybdis
MrShymoniak
Charybdis
0
4
5
0.63
W
3
2
9
3.75
L
5
3
7
2.83
L
Ah Muzen Cab
TanoKillamee
Ah Muzen Cab
9
4
1
2.38
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,946
Damage
49,034
59,433
Taken
51,470
64,902
Mitigated
24,704
14,604
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,003
1,268
2,656
2,645
10,288
5,580
1,687
3,110
7,178
0
13,765
W
10,362
1,435
629
1,257
8,493
4,234
1,069
3,398
5,095
31,289
1,083
W
5,672
1,041
1,433
2,557
11,446
4,989
130
4,104
7,342
0
14,355
L
6,985
2,325
1,617
3,045
19,893
24,764
420
2,948
16,945
18,290
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
MrShymoniak
Charybdis
7,726
3,120
528
1,302
10,249
4,351
0
5,473
4,776
0
11,011
W
14,271
7,941
1,073
1,913
10,994
5,550
2,472
4,559
6,435
0
28,472
L
14,171
5,453
422
2,461
17,154
26,827
109
3,589
13,565
24,238
1,782
L
Ah Muzen Cab
TanoKillamee
Ah Muzen Cab
16,404
5,512
875
2,024
12,278
7,972
1,056
1,637
10,641
0
35,267
L
6,386
1,549
877
3,283
10,108
5,339
0
1,722
8,386
0
13,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
48,416
112
Minions Killed
146
0
Camps Cleared
0
764,214
Distance Traveled
1,093,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,898
908
13
1
0
264,025
0
W
Merlin
10,479
873
69
6
0
197,100
0
W
Thor
8,789
732
22
2
0
233,156
0
L
Athena
8,957
746
20
2
0
197,917
0
L
Freya
2,996
250
0
0
0
0
0
W
Charybdis
8,276
690
7
1
0
197,535
0
W
Rama
9,974
831
35
3
0
201,185
0
L
Atlas
10,396
866
17
1
0
211,669
0
L
Ah Muzen Cab
10,334
861
53
4
0
179,069
0
L
Kali
8,539
712
22
2
0
175,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role