Player Matchup

Kukulkan
Kukulkan
Rellub17
Kukulkan
Level 45
God Stats
8W - 7L
1,500 SR
Queue Stats
20W - 26L
1,328 Elo+
Party 1
Ishtar
Ishtar
Xtevoti
Ishtar
Level 66
God Stats
2W - 1L
1,724 SR
Queue Stats
46W - 58L
1,437 Elo+
Party 1
Khepri
Khepri
llllWaterlllll
Khepri
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,442 Elo+
Party 1
Team Averages
Level 53
1,575 SR
1,402 Elo+

VS

Team Averages
Level 72
1,461 SR
1,447 Elo+
Lancelot
Lancelot
Groot04
Lancelot
Level 81
God Stats
19W - 10L
1,502 SR
Queue Stats
144W - 136L
1,478 Elo+
Solo
King Arthur
King Arthur
IAmKvngClay
King Arthur
Level 105
God Stats
9W - 3L
1,448 SR
Queue Stats
92W - 87L
1,424 Elo+
Party 2
Charon
Charon
VerifixdWRLD
Charon
Level 29
God Stats
6W - 7L
1,435 SR
Queue Stats
91W - 85L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rellub17
Kukulkan
13
1 / 3 / 1
8,416
701
7,521
9,166
4,332
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Xtevoti
Ishtar
11
0 / 4 / 1
7,473
623
10,843
12,352
4,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 6 / 1
6,953
579
3,226
16,833
8,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Groot04
Lancelot
16
9 / 1 / 3
11,084
924
17,794
12,700
8,228
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IAmKvngClay
King Arthur
13
2 / 1 / 9
9,156
763
10,837
13,413
10,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charon
14
2 / 0 / 9
9,063
755
7,267
10,832
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
1
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Groot04
Lancelot
9
1
3
10.5
W
King Arthur
IAmKvngClay
King Arthur
2
1
9
6.5
L
Kukulkan
Rellub17
Kukulkan
1
3
1
0.5
W
Charon
2
0
9
6.5
L
Ishtar
Xtevoti
Ishtar
0
4
1
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
35,898
38,351
Taken
36,945
16,926
Mitigated
27,057
2,025
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Groot04
Lancelot
17,794
4,444
0
5,425
12,700
8,228
1,331
4,171
8,529
0
51,305
W
King Arthur
IAmKvngClay
King Arthur
10,837
3,246
0
2,998
13,413
10,761
245
3,573
9,840
0
40,861
L
Kukulkan
Rellub17
Kukulkan
7,521
1,024
0
82
9,166
4,332
0
1,919
6,970
29,128
0
W
Charon
7,267
1,496
0
1,001
10,832
8,068
646
4,057
6,775
26,298
1,234
L
Ishtar
Xtevoti
Ishtar
10,843
8,427
0
553
12,352
4,507
246
1,906
9,985
0
26,888
L
3,226
1,004
0
1,390
16,833
8,087
0
2,786
13,452
8,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,842
Gold Earned
29,303
105
Minions Killed
151
0
Camps Cleared
0
630,026
Distance Traveled
723,482
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,084
924
69
6
0
276,528
0
W
King Arthur
9,156
763
52
4
0
227,123
0
L
Kukulkan
8,416
701
60
5
0
217,855
0
W
Charon
9,063
755
30
3
0
219,831
0
L
Ishtar
7,473
623
39
3
0
219,443
0
L
Khepri
6,953
579
6
1
0
192,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role