Player Matchup

Anhur
Anhur
Bronze V
 
Anhur
Bronze V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Silver II
Alex045978251
Yemoja
Silver II
Level 124
God Stats
0W - 1L
1,274 SR
Queue Stats
27W - 23L
1,442 MMR
Party 1
Janus
Janus
Gold II
DuckFilledQuack
Janus
Gold II
Level 144
God Stats
2W - 2L
1,666 SR
Queue Stats
76W - 77L
1,669 MMR
Party 2
Ne Zha
Ne Zha
Silver II
K1LL BASH
Ne Zha
Silver II
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 70L
1,234 MMR
Party 2
Mulan
Mulan
Bronze III
Larrix43
Mulan
Bronze III
Level 118
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,491 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,562 SR
1,449 MMR
Danzaburou
Danzaburou
Gold IV
Forky083105
Danzaburou
Gold IV
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
256W - 267L
1,450 MMR
Solo
Loki
Loki
Silver I
LilArdeeVert
Loki
Silver I
Level 52
God Stats
1W - 4L
1,443 SR
Queue Stats
8W - 12L
1,453 MMR
Solo
Sobek
Sobek
Gold IV
Schytzho
Sobek
Gold IV
Level 70
God Stats
15W - 9L
1,488 SR
Queue Stats
517W - 519L
1,440 MMR
Solo
Neith
Neith
Gold IV
crowblue13
Neith
Gold IV
Level 125
God Stats
33W - 26L
1,712 SR
Queue Stats
569W - 594L
1,451 MMR
Solo
Cerberus
Cerberus
Gold III
djshott
Cerberus
Gold III
Level 108
God Stats
14W - 10L
1,669 SR
Queue Stats
124W - 124L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 1 / 1
7,087
472
5,618
8,637
3,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,727
448
2,422
11,021
8,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 1
6,672
445
6,483
9,168
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
K1LL BASH
Ne Zha
13
1 / 4 / 1
6,973
465
4,919
15,399
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Larrix43
Mulan
13
0 / 5 / 0
7,458
497
4,195
13,655
6,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CthulhuAthenaAgni

VS

Bans
ThanatosBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Forky083105
Danzaburou
16
1 / 1 / 1
8,695
580
7,234
7,139
2,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
2 / 0 / 4
8,262
551
3,705
10,124
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Schytzho
Sobek
12
1 / 1 / 1
7,827
522
5,138
10,656
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
16
7 / 0 / 1
9,793
653
11,662
8,107
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
djshott
Cerberus
15
6 / 0 / 1
9,799
653
9,972
11,808
12,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
17
17
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
1
1.5
L
0
2
1
0.25
L
0
5
1
0.1
W
Danzaburou
Forky083105
Danzaburou
1
1
1
1.5
L
Ne Zha
K1LL BASH
Ne Zha
1
4
1
0.38
L
Mulan
Larrix43
Mulan
0
5
0
0
W
2
0
4
4
W
Sobek
Schytzho
Sobek
1
1
1
1.5
W
Neith
7
0
1
7.5
W
Cerberus
djshott
Cerberus
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,637
Damage
37,711
57,880
Taken
47,834
26,999
Mitigated
30,484
17,969
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,618
3,461
0
1,805
8,637
3,303
0
1,590
7,047
0
50,275
L
2,422
787
1,720
4,139
11,021
8,241
0
3,797
7,190
16,680
0
L
6,483
94
0
1,130
9,168
3,018
0
582
8,546
49,642
0
W
Danzaburou
Forky083105
Danzaburou
7,234
2,529
0
4,038
7,139
2,919
706
545
6,594
0
94,513
L
Ne Zha
K1LL BASH
Ne Zha
4,919
1,836
0
6,452
15,399
6,163
0
2,142
13,145
0
61,736
L
Mulan
Larrix43
Mulan
4,195
739
0
2,723
13,655
6,274
0
5,993
7,152
0
52,235
W
3,705
945
0
5,757
10,124
3,735
0
1,664
8,258
0
77,451
W
Sobek
Schytzho
Sobek
5,138
191
0
4,287
10,656
8,601
0
1,581
8,995
25,586
862
W
Neith
11,662
2,161
0
2,534
8,107
3,037
55
3,061
4,704
0
80,903
W
Cerberus
djshott
Cerberus
9,972
892
0
2,822
11,808
12,192
0
1,568
10,119
62,645
1,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
44,376
434
Minions Killed
554
0
Camps Cleared
0
1,471,940
Distance Traveled
1,518,770
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,087
472
104
7
0
259,622
0
L
Yemoja
6,727
448
26
2
0
283,707
4
L
Janus
6,672
445
113
8
0
280,477
0
W
Danzaburou
8,695
580
142
9
0
283,482
0
L
Ne Zha
6,973
465
95
6
0
361,317
0
L
Mulan
7,458
497
96
6
0
286,817
3
W
Loki
8,262
551
118
8
0
353,196
3
W
Sobek
7,827
522
24
2
0
318,240
5
W
Neith
9,793
653
126
8
0
293,150
4
W
Cerberus
9,799
653
144
10
0
270,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role