Player Matchup

Camazotz
Camazotz
Gold III
 
Camazotz
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
COVID319
Cerberus
Gold II
Level 155
God Stats
9W - 8L
1,657 SR
Queue Stats
130W - 129L
1,574 MMR
Solo
Anhur
Anhur
Gold I
Komiker0001
Anhur
Gold I
Level 155
God Stats
7W - 13L
1,427 SR
Queue Stats
152W - 129L
1,594 MMR
Solo
Tyr
Tyr
Gold I
Malekith11
Tyr
Gold I
Level 85
God Stats
40W - 43L
1,533 SR
Queue Stats
506W - 505L
1,603 MMR
Solo
Agni
Agni
Platinum IV
Mentalyst
Agni
Platinum IV
Level 86
God Stats
37W - 38L
1,537 SR
Queue Stats
114W - 114L
1,621 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,531 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,514 SR
1,534 MMR
Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
 
Cu Chulainn
Gold II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Prophetofgopniks
Bacchus
Gold III
Level 154
God Stats
146W - 143L
1,569 SR
Queue Stats
418W - 427L
1,579 MMR
Solo
Neith
Neith
Silver I
ShaDowSlaYeR11
Neith
Silver I
Level 93
God Stats
25W - 11L
1,500 SR
Queue Stats
121W - 100L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 2 / 1
4,996
500
1,256
8,315
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
COVID319
Cerberus
7
0 / 4 / 0
4,738
474
3,217
10,643
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 0
5,449
545
3,057
7,908
2,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 4 / 0
5,499
550
3,724
9,509
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
9
0 / 6 / 0
5,084
508
3,829
7,814
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
OdinJanusAh Muzen CabThor

VS

Bans
AthenaSusanoLancelotAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
10 / 1 / 4
6,811
681
6,747
7,544
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 3
6,274
627
5,556
8,530
8,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
 
Apollo
10
0 / 1 / 3
5,600
560
3,278
5,563
1,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 5
6,216
622
4,147
5,624
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 7
7,302
730
8,862
6,746
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
19
19
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
1
0.25
W
Da Ji
 
Da Ji
10
1
4
12
W
Cu Chulainn
 
Cu Chulainn
1
1
3
2.5
W
Apollo
 
Apollo
0
1
3
1.5
L
Cerberus
COVID319
Cerberus
0
4
0
0
L
1
3
0
0.33
L
1
4
0
0.25
L
Agni
0
6
0
0
W
3
0
5
5.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,083
Damage
28,590
44,189
Taken
34,007
22,082
Mitigated
19,602
12,695
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,256
322
0
4,328
8,315
2,524
0
35
8,280
0
26,116
W
Da Ji
 
Da Ji
6,747
2,581
0
2,475
7,544
2,972
0
899
6,645
0
43,821
W
Cu Chulainn
 
Cu Chulainn
5,556
1,387
0
1,903
8,530
8,067
10
0
8,530
0
48,767
W
Apollo
 
Apollo
3,278
1,957
0
2,031
5,563
1,615
621
314
5,249
0
45,636
L
Cerberus
COVID319
Cerberus
3,217
264
0
3,276
10,643
7,284
0
1,919
8,724
17,235
1,507
L
3,057
1,886
0
1,778
7,908
2,498
0
1,328
6,580
0
37,928
L
3,724
448
0
2,718
9,509
7,501
0
130
9,379
0
31,721
L
Agni
3,829
192
0
595
7,814
2,275
0
627
7,187
34,166
906
W
4,147
667
0
2,327
5,624
4,650
335
1,479
4,145
20,634
1,068
W
8,862
3,689
0
1,779
6,746
2,298
0
3,956
2,790
0
59,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
32,203
296
Minions Killed
354
0
Camps Cleared
0
996,742
Distance Traveled
994,306
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,996
500
56
6
0
229,157
0
W
Da Ji
6,811
681
67
7
0
235,564
0
W
Cu Chulainn
6,274
627
80
8
0
167,507
2
W
Apollo
5,600
560
84
8
0
185,508
1
L
Cerberus
4,738
474
39
4
0
202,906
0
L
Anhur
5,449
545
79
8
0
182,355
0
L
Tyr
5,499
550
60
6
0
192,298
2
L
Agni
5,084
508
62
6
0
190,026
1
W
Bacchus
6,216
622
29
3
0
217,561
3
W
Neith
7,302
730
94
9
0
188,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role