Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Asdan1
Izanami
Level 155
God Stats
8W - 4L
1,913 SR
Queue Stats
45W - 30L
1,646 Elo+
Party 1
Shiva
Shiva
EmmaOP
Shiva
Level 143
God Stats
1W - 1L
1,805 SR
Queue Stats
29W - 18L
1,664 Elo+
Party 1
Hel
Hel
ImMagic
Hel
Level 155
God Stats
2W - 4L
1,866 SR
Queue Stats
90W - 77L
1,662 Elo+
Party 1
Mercury
Mercury
PKspider
Mercury
Level 159
God Stats
0W - 1L
1,567 SR
Queue Stats
20W - 23L
1,491 Elo+
Solo
Team Averages
Level 153
1,730 SR
1,593 Elo+

VS

Team Averages
Level 148
1,502 SR
1,522 Elo+
Fenrir
Fenrir
Frilojito007
Fenrir
Level 162
God Stats
1W - 2L
1,312 SR
Queue Stats
81W - 91L
1,492 Elo+
Party 2
Horus
Horus
Lycantropo25
Horus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,530 Elo+
Party 2
Olorun
Olorun
NevrBD
Olorun
Level 193
God Stats
3W - 5L
1,589 SR
Queue Stats
68W - 75L
1,499 Elo+
Party 2
Chronos
Chronos
TheLethalLemon
Chronos
Level 136
God Stats
31W - 28L
1,609 SR
Queue Stats
780W - 748L
1,538 Elo+
Solo
Mulan
Mulan
iFlaules
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 88L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 3 / 0
5,741
574
3,789
11,593
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Asdan1
Izanami
11
0 / 2 / 0
5,586
559
2,876
6,323
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
EmmaOP
Shiva
8
0 / 1 / 0
5,407
541
1,690
6,142
3,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
11
0 / 1 / 0
5,623
562
5,370
5,011
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
PKspider
Mercury
7
0 / 2 / 0
4,503
450
1,873
8,258
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 0 / 1
5,810
581
5,441
7,016
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 0
4,743
474
1,738
6,964
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
NevrBD
Olorun
13
2 / 0 / 0
6,650
665
3,626
4,779
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 3
5,704
570
1,816
4,900
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
iFlaules
Mulan
12
2 / 0 / 2
6,912
691
7,796
8,074
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
L
Izanami
Asdan1
Izanami
0
2
0
0
L
Shiva
EmmaOP
Shiva
0
1
0
0
W
Fenrir
4
0
1
4.5
L
Hel
0
1
0
0
W
1
0
0
1
W
Olorun
NevrBD
Olorun
2
0
0
2
L
Mercury
PKspider
Mercury
0
2
0
0
W
0
0
3
1.5
W
Mulan
iFlaules
Mulan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
20,417
37,327
Taken
31,733
17,690
Mitigated
15,990
14,019
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,789
1,469
0
5,889
11,593
7,086
0
0
11,593
0
33,814
L
Izanami
Asdan1
Izanami
2,876
1,765
0
1,840
6,323
2,209
0
2,835
3,453
0
58,111
L
Shiva
EmmaOP
Shiva
1,690
345
0
1,541
6,142
3,635
0
999
4,803
0
12,901
W
Fenrir
5,441
1,286
0
1,099
7,016
3,152
0
546
6,470
0
37,805
L
Hel
5,370
262
1,184
2,504
5,011
1,973
0
1,239
3,660
53,186
0
W
1,738
893
1,005
3,393
6,964
5,104
0
2,004
4,960
0
12,232
W
Olorun
NevrBD
Olorun
3,626
1,381
134
2,051
4,779
1,928
0
0
4,779
63,117
5,826
L
Mercury
PKspider
Mercury
1,873
965
0
1,061
8,258
2,787
0
0
8,258
0
28,764
W
1,816
468
0
770
4,900
1,710
0
2,820
2,080
43,742
1,379
W
Mulan
iFlaules
Mulan
7,796
2,084
0
4,713
8,074
4,096
0
0
7,228
0
55,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
29,819
350
Minions Killed
391
0
Camps Cleared
0
1,053,540
Distance Traveled
1,087,492
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,741
574
85
9
0
207,687
0
L
Izanami
5,586
559
102
10
0
191,870
0
L
Shiva
5,407
541
19
2
0
223,943
4
W
Fenrir
5,810
581
52
5
0
220,871
4
L
Hel
5,623
562
93
9
0
212,349
2
W
Horus
4,743
474
23
2
0
234,875
1
W
Olorun
6,650
665
124
12
0
190,268
0
L
Mercury
4,503
450
51
5
0
217,691
0
W
Chronos
5,704
570
90
9
0
219,463
0
W
Mulan
6,912
691
102
10
0
222,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role