Player Matchup

Artio
Artio
Gold V
Goblin Hotel
Artio
Gold V
Level 148
God Stats
2W - 2L
1,763 SR
Queue Stats
11W - 9L
1,599 MMR
Party 1
Hun Batz
Hun Batz
Gold II
KillerOrca16
Hun Batz
Gold II
Level 156
God Stats
10W - 8L
1,810 SR
Queue Stats
277W - 285L
1,627 MMR
Solo
Medusa
Medusa
Gold V
Mew Morrigan
Medusa
Gold V
Level 157
God Stats
1W - 1L
1,677 SR
Queue Stats
11W - 9L
1,599 MMR
Party 1
Kukulkan
Kukulkan
Gold II
ObiJoshinObi
Kukulkan
Gold II
Level 167
God Stats
5W - 5L
1,614 SR
Queue Stats
80W - 80L
1,668 MMR
Solo
Bellona
Bellona
Gold IV
eliteabtl
Bellona
Gold IV
Level 166
God Stats
7W - 12L
1,595 SR
Queue Stats
57W - 60L
1,723 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,692 SR
1,643 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,525 SR
1,644 MMR
Vulcan
Vulcan
Gold III
Casstlefake
Vulcan
Gold III
Level 48
God Stats
3W - 3L
1,406 SR
Queue Stats
61W - 62L
1,633 MMR
Party 2
Anhur
Anhur
Platinum IV
KingNicholsx
Anhur
Platinum IV
Level 208
God Stats
23W - 19L
1,591 SR
Queue Stats
834W - 826L
1,721 MMR
Solo
Nike
Nike
Platinum V
ayyyyyeZach
Nike
Platinum V
Level 147
God Stats
1W - 1L
1,556 SR
Queue Stats
140W - 124L
1,559 MMR
Solo
Pele
Pele
Gold I
joaquin247
Pele
Gold I
Level 127
God Stats
18W - 15L
1,715 SR
Queue Stats
43W - 39L
1,710 MMR
Solo
Ymir
Ymir
Gold IV
thorchice
Ymir
Gold IV
Level 68
God Stats
3W - 3L
1,358 SR
Queue Stats
42W - 44L
1,598 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,831
486
2,078
10,101
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
KillerOrca16
Hun Batz
10
0 / 3 / 1
5,792
483
3,810
11,616
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
1 / 5 / 0
6,201
517
5,005
8,779
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
ObiJoshinObi
Kukulkan
12
2 / 2 / 0
6,612
551
2,724
4,687
1,766
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
eliteabtl
Bellona
12
0 / 1 / 0
6,570
548
7,394
14,566
13,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CabrakanBake KujiraOdinLokiAthena

VS

Bans
ThanatosNutSusanoAgniEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 0 / 2
6,897
575
5,416
2,766
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
4 / 2 / 4
7,111
593
7,335
7,175
3,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 0
6,989
582
8,250
10,254
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 4
7,433
619
7,182
8,470
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
10
2 / 0 / 6
6,531
544
3,754
7,758
6,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
14
14
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
0
2
2
L
0
3
1
0.17
L
Hun Batz
KillerOrca16
Hun Batz
0
3
1
0.17
W
4
2
4
3
L
Medusa
1
5
0
0.2
L
Kukulkan
ObiJoshinObi
Kukulkan
2
2
0
1
W
2
0
0
2
L
Bellona
eliteabtl
Bellona
0
1
0
0
W
5
1
4
7
W
Ymir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
31,937
49,749
Taken
36,423
28,980
Mitigated
21,146
16,348
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,416
3,487
0
500
2,766
1,100
490
384
2,382
55,135
1,137
L
2,078
127
675
3,115
10,101
6,963
0
2,989
7,112
12,426
0
L
Hun Batz
KillerOrca16
Hun Batz
3,810
1,494
0
4,537
11,616
4,327
0
2,217
9,355
0
44,986
W
7,335
4,399
0
2,874
7,175
3,005
0
894
6,281
0
59,847
L
Medusa
5,005
1,590
0
522
8,779
2,350
0
842
7,937
0
54,099
L
Kukulkan
ObiJoshinObi
Kukulkan
2,724
437
0
500
4,687
1,766
0
2,658
2,029
47,723
0
W
8,250
721
0
5,038
10,254
6,498
0
0
10,254
0
57,008
L
Bellona
eliteabtl
Bellona
7,394
3,029
0
6,999
14,566
13,574
0
0
13,342
0
58,331
W
7,182
2,632
0
5,712
8,470
3,591
0
1,564
6,906
0
63,838
W
Ymir
3,754
970
0
2,491
7,758
6,952
0
1,960
5,798
14,526
3,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
34,961
387
Minions Killed
419
0
Camps Cleared
0
1,181,630
Distance Traveled
1,247,577
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,897
575
102
9
0
259,267
0
L
Artio
5,831
486
20
2
0
245,493
4
L
Hun Batz
5,792
483
78
7
0
276,614
2
W
Anhur
7,111
593
90
8
0
205,315
1
L
Medusa
6,201
517
99
8
0
223,954
0
L
Kukulkan
6,612
551
87
7
0
217,267
0
W
Nike
6,989
582
104
9
0
255,509
4
L
Bellona
6,570
548
103
9
0
218,302
2
W
Pele
7,433
619
108
9
0
288,854
0
W
Ymir
6,531
544
15
1
0
238,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role