Player Matchup

Janus
Janus
AlixThaKiIIa
Janus
Level 105
God Stats
2W - 2L
1,452 SR
Queue Stats
20W - 24L
1,450 Elo+
Party 2
Maui
Maui
Ampefly
Maui
Level 77
God Stats
1W - 1L
1,269 SR
Queue Stats
61W - 55L
1,459 Elo+
Solo
Shiva
Shiva
BIacaroni
Shiva
Level 107
God Stats
11W - 3L
1,853 SR
Queue Stats
31W - 39L
1,483 Elo+
Party 2
Serqet
Serqet
XD Xarkzy
Serqet
Level 76
God Stats
5W - 5L
1,470 SR
Queue Stats
472W - 430L
1,411 Elo+
Solo
Freya
Freya
papagorgio7
Freya
Level 118
God Stats
4W - 1L
1,797 SR
Queue Stats
38W - 48L
1,461 Elo+
Party 2
Team Averages
Level 97
1,568 SR
1,453 Elo+

VS

Team Averages
Level 123
1,488 SR
1,477 Elo+
Ganesha
Ganesha
B1G-SKEET-
Ganesha
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 65L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Death by Oni
Cthulhu
Level 123
God Stats
17W - 14L
1,737 SR
Queue Stats
539W - 542L
1,460 Elo+
Solo
Artemis
Artemis
J_Mitch62
Artemis
Level 158
God Stats
0W - 2L
1,294 SR
Queue Stats
85W - 89L
1,479 Elo+
Party 1
Thanatos
Thanatos
NuggetyOnion107
Thanatos
Level 106
God Stats
5W - 8L
1,334 SR
Queue Stats
463W - 433L
1,456 Elo+
Solo
Thoth
Thoth
VickDamone_JR
Thoth
Level 82
God Stats
17W - 22L
1,576 SR
Queue Stats
50W - 62L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,307
562
2,212
4,716
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Ampefly
Maui
11
1 / 1 / 6
6,680
514
4,730
12,086
9,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
BIacaroni
Shiva
12
2 / 2 / 3
6,465
497
6,632
14,742
11,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
XD Xarkzy
Serqet
12
3 / 2 / 3
6,670
513
3,456
9,470
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 4
7,197
554
11,730
7,905
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B1G-SKEET-
Ganesha
10
0 / 2 / 4
6,819
525
3,664
11,375
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
Death by Oni
Cthulhu
12
1 / 4 / 1
7,240
557
10,536
12,723
12,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
J_Mitch62
Artemis
10
1 / 5 / 2
6,305
485
8,613
9,411
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
13
3 / 1 / 1
6,955
535
3,534
11,745
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 1
7,671
590
5,066
2,425
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
7
7
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Maui
Ampefly
Maui
1
1
6
4
L
Ganesha
B1G-SKEET-
Ganesha
0
2
4
1
W
Shiva
BIacaroni
Shiva
2
2
3
1.75
L
Cthulhu
Death by Oni
Cthulhu
1
4
1
0.38
L
Artemis
J_Mitch62
Artemis
1
5
2
0.4
L
Thanatos
3
1
1
3.5
L
2
0
1
2.5
W
Serqet
XD Xarkzy
Serqet
3
2
3
2.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,760
Damage
31,413
48,919
Taken
47,679
30,335
Mitigated
31,703
9,329
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,212
50
0
1,230
4,716
1,051
0
2,640
1,670
52,765
664
W
Maui
Ampefly
Maui
4,730
1,213
0
1,474
12,086
9,811
0
4,205
7,687
16,423
1,241
L
Ganesha
B1G-SKEET-
Ganesha
3,664
430
0
3,406
11,375
9,429
145
5,980
4,623
23,943
0
W
Shiva
BIacaroni
Shiva
6,632
1,097
0
2,370
14,742
11,610
0
6,716
6,895
0
42,323
L
Cthulhu
Death by Oni
Cthulhu
10,536
389
0
3,150
12,723
12,202
0
1,460
10,874
47,135
3,184
L
Artemis
J_Mitch62
Artemis
8,613
3,268
0
1,618
9,411
4,172
456
6,330
2,589
0
45,653
L
Thanatos
3,534
477
0
12,825
11,745
5,070
0
2,085
9,320
0
47,728
L
5,066
94
0
700
2,425
830
0
1,071
1,258
61,068
1,253
W
Serqet
XD Xarkzy
Serqet
3,456
799
0
1,361
9,470
4,650
0
1,508
7,874
0
44,056
W
11,730
3,373
0
2,894
7,905
3,213
924
1,346
6,495
46,396
2,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
34,990
365
Minions Killed
414
0
Camps Cleared
0
1,357,533
Distance Traveled
1,261,372
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,307
562
121
9
0
282,761
3
W
Maui
6,680
514
30
2
0
258,594
0
L
Ganesha
6,819
525
3
0
0
242,253
0
W
Shiva
6,465
497
57
4
0
263,517
0
L
Cthulhu
7,240
557
94
7
0
228,678
0
L
Artemis
6,305
485
90
7
0
216,513
0
L
Thanatos
6,955
535
89
7
0
312,979
0
L
Thoth
7,671
590
138
11
0
260,949
4
W
Serqet
6,670
513
72
6
0
303,657
0
W
Freya
7,197
554
85
7
0
249,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role