Player Matchup

Hachiman
Hachiman
Ashes Will Rise
Hachiman
Level 158
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 27L
1,296 Elo+
Party 1
Bacchus
Bacchus
Nonearebetter
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,178 Elo+
Party 1
Pele
Pele
amorf3ti
Pele
Level 42
God Stats
8W - 27L
1,373 SR
Queue Stats
12W - 44L
1,226 Elo+
Party 1
Chang'e
Chang'e
graysippycup
Chang'e
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 117L
1,120 Elo+
Party 1
Fenrir
Fenrir
morehealz
Fenrir
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 161L
1,226 Elo+
Party 1
Team Averages
Level 90
1,518 SR
1,209 Elo+

VS

Team Averages
Level 123
1,628 SR
1,522 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
Fable48
Martichoras
Level 125
God Stats
77W - 58L
1,733 SR
Queue Stats
174W - 157L
1,563 Elo+
Party 3
Da Ji
Da Ji
Inmate1559
Da Ji
Level 124
God Stats
39W - 36L
1,522 SR
Queue Stats
149W - 152L
1,527 Elo+
Party 3
Hera
Hera
ItsAllSticky
Hera
Level 88
God Stats
14W - 5L
1,629 SR
Queue Stats
122W - 120L
1,508 Elo+
Party 2
Odin
Odin
redrider923
Odin
Level 120
God Stats
2W - 0L
1,759 SR
Queue Stats
144W - 146L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
0 / 2 / 0
5,521
460
4,522
8,032
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
2 / 1 / 0
6,434
536
4,111
9,865
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
10
0 / 4 / 0
5,800
483
3,490
10,899
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
graysippycup
Chang'e
9
0 / 6 / 1
5,538
462
1,613
9,042
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
morehealz
Fenrir
12
2 / 2 / 0
6,178
515
4,785
11,838
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 1 / 5
6,952
579
3,554
8,346
4,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Fable48
Martichoras
12
2 / 1 / 1
6,950
579
8,189
8,257
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Da Ji
13
3 / 0 / 0
6,898
575
3,801
7,488
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 1 / 2
8,473
706
9,034
6,545
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 3
7,521
627
7,936
8,679
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
15
15
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
5
3.5
L
Hachiman
0
2
0
0
W
Martichoras
Fable48
Martichoras
2
1
1
2.5
W
Da Ji
3
0
0
3
W
6
1
2
7
L
Bacchus
2
1
0
2
L
Pele
0
4
0
0
L
Chang'e
graysippycup
Chang'e
0
6
1
0.08
L
Fenrir
morehealz
Fenrir
2
2
0
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
32,514
49,676
Taken
39,315
23,654
Mitigated
20,958
9,608
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,554
377
1,701
1,272
8,346
4,612
282
1,511
6,835
14,309
2,550
L
Hachiman
4,522
3,016
0
1,406
8,032
2,559
0
304
7,728
0
32,728
W
Martichoras
Fable48
Martichoras
8,189
2,411
0
1,199
8,257
3,550
614
1,683
6,574
0
56,561
W
Da Ji
3,801
910
0
4,312
7,488
2,892
825
315
7,173
0
51,181
W
9,034
2,841
0
1,730
6,545
2,414
1,079
1,560
4,985
54,544
0
L
Bacchus
4,111
567
164
2,423
9,865
8,879
0
2,132
7,421
13,315
0
L
Pele
3,490
946
0
2,579
10,899
3,378
0
923
9,583
0
41,134
L
Chang'e
graysippycup
Chang'e
1,613
293
120
556
9,042
3,234
0
4,545
4,081
24,370
0
L
Fenrir
morehealz
Fenrir
4,785
1,256
0
2,360
11,838
5,604
0
3,486
8,034
0
52,277
W
7,936
1,392
0
3,006
8,679
7,490
0
655
8,024
0
52,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
36,794
264
Minions Killed
373
0
Camps Cleared
0
1,190,606
Distance Traveled
1,247,751
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,952
579
28
2
0
236,708
5
L
Hachiman
5,521
460
52
4
0
212,939
2
W
Martichoras
6,950
579
76
6
0
252,206
2
W
Da Ji
6,898
575
93
8
0
306,228
3
W
Hera
8,473
706
105
9
0
223,971
0
L
Bacchus
6,434
536
21
2
0
261,962
1
L
Pele
5,800
483
61
5
0
237,261
1
L
Chang'e
5,538
462
39
3
0
215,931
0
L
Fenrir
6,178
515
91
8
0
262,513
0
W
Odin
7,521
627
71
6
0
228,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role