Player Matchup

Janus
Janus
Bronze III
AzureZephyr97
Janus
Bronze III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 MMR
Party 2
Bastet
Bastet
Bronze III
TommyPickles666
Bastet
Bronze III
Level 134
God Stats
66W - 52L
1,717 SR
Queue Stats
142W - 141L
1,514 MMR
Party 2
Nike
Nike
Silver I
Wadda GGG
Nike
Silver I
Level 119
God Stats
8W - 2L
1,800 SR
Queue Stats
37W - 31L
1,522 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,672 SR
1,512 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 66
1,478 SR
1,434 MMR
Ymir
Ymir
Silver V
Kalinekonu
Ymir
Silver V
Level 106
God Stats
3W - 3L
1,681 SR
Queue Stats
119W - 146L
1,338 MMR
Solo
Vulcan
Vulcan
Silver II
Topkekleon
Vulcan
Silver II
Level 45
God Stats
1W - 1L
1,353 SR
Queue Stats
4W - 7L
1,410 MMR
Party 1
Thanatos
Thanatos
Bronze III
Vicksectimmy
Thanatos
Bronze III
Level 48
God Stats
0W - 1L
1,402 SR
Queue Stats
1W - 3L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 8
10,035
912
8,763
5,520
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
5 / 2 / 6
9,297
845
7,811
9,821
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nike
15
5 / 1 / 11
9,443
858
15,114
12,007
10,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesSurtrAphroditeHerculesNe Zha

VS

Bans
MulanGebFenrirKuzenboZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,341
758
7,492
14,255
10,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Topkekleon
Vulcan
13
3 / 7 / 1
8,417
765
8,020
9,815
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Vicksectimmy
Thanatos
11
1 / 6 / 1
7,723
702
2,722
10,788
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
5
5
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
1
3
3
0.83
W
5
2
6
4
L
Vulcan
Topkekleon
Vulcan
3
7
1
0.5
L
Thanatos
Vicksectimmy
Thanatos
1
6
1
0.25
W
Nike
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,688
Damage
18,234
27,348
Taken
34,858
16,790
Mitigated
18,193
3,893
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,763
800
0
252
5,520
2,111
810
3,456
2,064
38,644
0
L
7,492
2,528
261
2,077
14,255
10,226
0
2,988
10,307
16,295
1,657
W
7,811
2,001
0
2,171
9,821
4,023
171
5,539
4,275
0
28,199
L
Vulcan
Topkekleon
Vulcan
8,020
2,466
0
957
9,815
3,808
0
2,953
6,492
36,506
717
L
Thanatos
Vicksectimmy
Thanatos
2,722
593
0
2,993
10,788
4,159
0
2,205
8,004
0
13,091
W
Nike
15,114
865
0
1,470
12,007
10,656
243
6,003
6,004
0
39,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
24,481
164
Minions Killed
133
0
Camps Cleared
0
696,577
Distance Traveled
625,472
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,035
912
76
7
0
217,714
0
L
Ymir
8,341
758
41
4
0
198,786
0
W
Bastet
9,297
845
41
4
0
239,075
0
L
Vulcan
8,417
765
57
5
0
225,191
9
L
Thanatos
7,723
702
35
3
0
201,495
0
W
Nike
9,443
858
47
4
0
239,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role