Player Matchup

Poseidon
Poseidon
Cloud702wscf
Poseidon
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 2
King Arthur
King Arthur
CritsNCoffee
King Arthur
Level 6
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 3
Ishtar
Ishtar
Dragonlight19
Ishtar
Level 66
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 3
Cthulhu
Cthulhu
Flut Suckin
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 2
Nemesis
Nemesis
ZedToStronk
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,443 SR
1,300 Elo+

VS

Team Averages
Level 51
1,595 SR
1,487 Elo+
Kuzenbo
Kuzenbo
Bxevi1
Kuzenbo
Level 68
God Stats
14W - 10L
1,662 SR
Queue Stats
43W - 46L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
InvaDDe
Cthulhu
Level 42
God Stats
3W - 2L
1,639 SR
Queue Stats
34W - 25L
1,471 Elo+
Solo
Neith
Neith
aFlyingMexicann
Neith
Level 35
God Stats
59W - 62L
1,530 SR
Queue Stats
59W - 62L
1,472 Elo+
Solo
Pele
Pele
l BX RaMPaGE l
Pele
Level 65
God Stats
25W - 25L
1,345 SR
Queue Stats
217W - 210L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
sconegod
Gilgamesh
Level 47
God Stats
1W - 1L
1,797 SR
Queue Stats
5W - 2L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cloud702wscf
Poseidon
8
0 / 9 / 2
5,620
351
3,797
11,002
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CritsNCoffee
King Arthur
11
1 / 4 / 4
7,093
443
6,449
17,633
15,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 5 / 0
8,157
510
10,558
11,745
5,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Flut Suckin
Cthulhu
10
0 / 7 / 4
7,209
451
6,535
17,627
12,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ZedToStronk
Nemesis
10
0 / 4 / 1
6,561
410
4,851
9,913
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bxevi1
Kuzenbo
12
4 / 3 / 6
7,824
489
4,748
14,174
14,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
InvaDDe
Cthulhu
15
12 / 2 / 7
9,993
625
19,710
13,544
7,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 4
7,931
496
4,446
6,356
2,612
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 7
9,654
603
10,441
13,337
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
sconegod
Gilgamesh
13
3 / 0 / 4
8,953
560
10,726
17,058
17,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
29
29
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bxevi1
Kuzenbo
4
3
6
2.33
L
Poseidon
Cloud702wscf
Poseidon
0
9
2
0.11
L
King Arthur
CritsNCoffee
King Arthur
1
4
4
0.75
L
6
5
0
1.2
L
Cthulhu
Flut Suckin
Cthulhu
0
7
4
0.29
W
Cthulhu
InvaDDe
Cthulhu
12
2
7
7.75
L
Nemesis
ZedToStronk
Nemesis
0
4
1
0.13
W
1
1
4
3
W
9
1
7
12.5
W
Gilgamesh
sconegod
Gilgamesh
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,190
Damage
50,071
67,920
Taken
64,469
41,061
Mitigated
48,610
9,637
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bxevi1
Kuzenbo
4,748
1,656
249
2,276
14,174
14,812
595
2,050
12,024
27,009
2,857
L
Poseidon
Cloud702wscf
Poseidon
3,797
1,081
0
250
11,002
3,316
0
6,827
3,647
17,935
0
L
King Arthur
CritsNCoffee
King Arthur
6,449
1,184
0
519
17,633
15,037
0
3,572
13,743
0
29,799
L
10,558
7,081
0
2,879
11,745
5,062
0
3,826
7,629
0
39,906
L
Cthulhu
Flut Suckin
Cthulhu
6,535
930
1,381
3,626
17,627
12,575
0
4,907
12,203
35,927
0
W
Cthulhu
InvaDDe
Cthulhu
19,710
1,297
189
3,071
13,544
7,700
174
3,531
9,941
68,354
2,913
L
Nemesis
ZedToStronk
Nemesis
4,851
1,825
0
982
9,913
5,071
0
2,545
7,171
0
28,998
W
4,446
1,630
0
1,411
6,356
2,612
2,031
776
5,418
0
47,668
W
10,441
3,285
0
2,733
13,337
6,398
0
1,747
11,548
0
86,534
W
Gilgamesh
sconegod
Gilgamesh
10,726
4,072
0
5,219
17,058
17,088
1,068
2,228
14,786
0
55,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,640
Gold Earned
44,355
202
Minions Killed
465
0
Camps Cleared
0
1,447,686
Distance Traveled
1,535,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,824
489
57
4
0
275,749
0
L
Poseidon
5,620
351
18
1
0
261,401
0
L
King Arthur
7,093
443
41
3
0
313,440
0
L
Ishtar
8,157
510
45
3
0
280,481
0
L
Cthulhu
7,209
451
54
3
0
320,290
0
W
Cthulhu
9,993
625
118
7
0
330,412
0
L
Nemesis
6,561
410
44
3
0
272,074
0
W
Neith
7,931
496
70
4
0
280,988
0
W
Pele
9,654
603
120
8
0
344,915
0
W
Gilgamesh
8,953
560
100
6
0
302,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role