Player Matchup

Olorun
Olorun
Lgato26
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,484 Elo+
Party 1
Thor
Thor
Monkey-D-sock
Thor
Level 89
God Stats
6W - 5L
1,654 SR
Queue Stats
28W - 24L
1,491 Elo+
Party 3
Cthulhu
Cthulhu
WASSUP_ZOG
Cthulhu
Level 128
God Stats
3W - 5L
1,562 SR
Queue Stats
26W - 24L
1,461 Elo+
Party 3
Heimdallr
Heimdallr
fatboy1111
Heimdallr
Level 47
God Stats
2W - 2L
1,725 SR
Queue Stats
25W - 18L
1,557 Elo+
Party 3
Tiamat
Tiamat
rubenseven7verde
Tiamat
Level 154
God Stats
6W - 11L
1,542 SR
Queue Stats
383W - 449L
1,432 Elo+
Party 1
Team Averages
Level 86
1,597 SR
1,485 Elo+

VS

Team Averages
Level 73
1,431 SR
1,427 Elo+
Nox
Nox
HighQualitySock
Nox
Level 19
God Stats
4W - 5L
1,360 SR
Queue Stats
13W - 13L
1,429 Elo+
Party 2
Mercury
Mercury
NoxiousNote9292
Mercury
Level 105
God Stats
9W - 11L
1,435 SR
Queue Stats
78W - 84L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SaltCan
Gilgamesh
Level 56
God Stats
4W - 4L
1,263 SR
Queue Stats
72W - 98L
1,427 Elo+
Party 2
Izanami
Izanami
Steele8200
Izanami
Level 79
God Stats
21W - 25L
1,597 SR
Queue Stats
48W - 75L
1,375 Elo+
Party 2
Cabrakan
Cabrakan
WendigoShaman
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 87L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lgato26
Olorun
9
0 / 4 / 0
5,626
563
4,141
8,321
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 1 / 0
5,026
503
1,605
6,963
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
WASSUP_ZOG
Cthulhu
9
2 / 0 / 2
5,911
591
3,778
4,162
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
fatboy1111
Heimdallr
11
3 / 1 / 2
5,880
588
9,397
6,408
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 2 / 0
5,637
564
3,362
6,268
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,593
659
2,942
4,129
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 1
6,771
677
4,273
7,813
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SaltCan
Gilgamesh
11
1 / 0 / 2
6,362
636
5,874
8,751
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
Steele8200
Izanami
8
0 / 3 / 0
4,857
486
3,609
6,935
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
WendigoShaman
Cabrakan
8
0 / 2 / 0
5,013
501
708
10,995
9,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Olorun
Lgato26
Olorun
0
4
0
0
L
0
1
0
0
W
5
0
1
5.5
W
Gilgamesh
SaltCan
Gilgamesh
1
0
2
2
W
Izanami
Steele8200
Izanami
0
3
0
0
L
Cthulhu
WASSUP_ZOG
Cthulhu
2
0
2
3
W
Cabrakan
WendigoShaman
Cabrakan
0
2
0
0
L
Heimdallr
fatboy1111
Heimdallr
3
1
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
17,406
32,122
Taken
38,623
16,113
Mitigated
23,679
7,730
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,942
879
0
470
4,129
1,486
12
1,840
1,929
39,410
0
L
Olorun
Lgato26
Olorun
4,141
2,338
0
3,015
8,321
2,849
0
0
7,602
36,301
2,738
L
1,605
270
0
500
6,963
3,101
0
467
6,387
0
41,661
W
4,273
2,134
0
430
7,813
3,264
0
805
6,904
0
52,133
W
Gilgamesh
SaltCan
Gilgamesh
5,874
1,199
0
2,326
8,751
6,882
0
4,066
4,685
0
44,975
W
Izanami
Steele8200
Izanami
3,609
2,518
89
1,493
6,935
2,472
0
1,622
5,313
0
31,946
L
Cthulhu
WASSUP_ZOG
Cthulhu
3,778
408
135
675
4,162
3,316
0
418
3,744
22,891
1,618
W
Cabrakan
WendigoShaman
Cabrakan
708
28
0
778
10,995
9,575
0
1,858
9,137
14,781
0
L
Heimdallr
fatboy1111
Heimdallr
9,397
6,255
0
1,841
6,408
2,677
0
290
6,118
0
42,545
L
3,362
162
0
1,564
6,268
4,170
0
2,264
3,827
31,100
1,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
29,596
299
Minions Killed
357
0
Camps Cleared
0
976,951
Distance Traveled
1,093,228
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,593
659
115
12
0
196,386
0
L
Olorun
5,626
563
62
6
0
166,214
1
L
Thor
5,026
503
63
6
0
227,708
0
W
Mercury
6,771
677
82
8
0
275,396
1
W
Gilgamesh
6,362
636
86
9
0
208,540
0
W
Izanami
4,857
486
60
6
0
200,919
0
L
Cthulhu
5,911
591
30
3
0
209,608
1
W
Cabrakan
5,013
501
14
1
0
211,987
0
L
Heimdallr
5,880
588
74
7
0
185,586
0
L
Tiamat
5,637
564
70
7
0
187,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role