Player Matchup

Odin
Odin
Silver II
Bradical316
Odin
Silver II
Level 82
God Stats
5W - 6L
1,621 SR
Queue Stats
75W - 92L
1,209 MMR
Party 2
Charybdis
Charybdis
Silver V
Warrior_9765
Charybdis
Silver V
Level 61
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 15L
1,174 MMR
Party 1
Lancelot
Lancelot
Silver I
brackout
Lancelot
Silver I
Level 62
God Stats
10W - 18L
1,407 SR
Queue Stats
82W - 101L
1,202 MMR
Solo
Scylla
Scylla
Silver II
easton150
Scylla
Silver II
Level 128
God Stats
1W - 6L
1,389 SR
Queue Stats
74W - 90L
1,137 MMR
Party 2
Sobek
Sobek
Silver V
matapatos2000
Sobek
Silver V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,174 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,531 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,584 SR
1,180 MMR
Cerberus
Cerberus
Silver II
I_KING_BEAR_1
Cerberus
Silver II
Level 123
God Stats
5W - 4L
1,653 SR
Queue Stats
143W - 165L
1,192 MMR
Solo
Arachne
Arachne
Bronze IV
ScruffyCommy
Arachne
Bronze IV
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 40L
1,173 MMR
Solo
Anhur
Anhur
Gold V
TheSkywalker398
Anhur
Gold V
Level 123
God Stats
2W - 2L
1,738 SR
Queue Stats
463W - 461L
1,186 MMR
Solo
Bacchus
Bacchus
Silver IV
xXDeathNinja89Xx
Bacchus
Silver IV
Level 167
God Stats
3W - 8L
1,532 SR
Queue Stats
23W - 38L
1,176 MMR
Solo
Raijin
Raijin
Silver I
яσσвєят
Raijin
Silver I
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 121L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,036
807
2,335
2,619
1,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Warrior_9765
Charybdis
6
0 / 0 / 0
3,273
655
1,248
2,998
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
brackout
Lancelot
5
0 / 1 / 0
3,063
613
595
3,273
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
easton150
Scylla
6
0 / 0 / 0
3,182
636
681
2,100
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
2,736
547
317
2,254
1,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThanatosAgniVamanaCharon

VS

Bans
Hou YiAthenaDa JiBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I_KING_BEAR_1
Cerberus
7
0 / 1 / 0
3,718
744
1,222
4,378
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ScruffyCommy
Arachne
6
0 / 0 / 0
3,173
635
476
3,261
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 0 / 0
3,939
788
1,907
2,519
804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 2
3,682
736
1,769
2,957
2,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,387
677
1,689
2,011
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Cerberus
I_KING_BEAR_1
Cerberus
0
1
0
0
W
Arachne
ScruffyCommy
Arachne
0
0
0
0
W
1
0
0
1
L
Charybdis
Warrior_9765
Charybdis
0
0
0
0
L
Lancelot
brackout
Lancelot
0
1
0
0
L
Scylla
easton150
Scylla
0
0
0
0
L
0
1
0
0
W
0
0
2
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,176
Damage
7,063
13,244
Taken
15,126
4,638
Mitigated
6,775
4,648
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,335
968
0
1,142
2,619
1,050
0
920
1,397
0
22,295
W
Cerberus
I_KING_BEAR_1
Cerberus
1,222
151
0
2,666
4,378
2,077
0
0
4,045
17,777
0
W
Arachne
ScruffyCommy
Arachne
476
333
0
1,432
3,261
1,162
0
112
3,149
0
16,157
W
1,907
1,113
0
1,211
2,519
804
0
136
2,383
0
22,381
L
Charybdis
Warrior_9765
Charybdis
1,248
654
0
1,793
2,998
701
0
270
2,728
0
17,740
L
Lancelot
brackout
Lancelot
595
107
0
32
3,273
1,233
0
908
2,365
0
12,418
L
Scylla
easton150
Scylla
681
35
0
955
2,100
640
0
1,616
484
13,800
0
L
317
26
0
726
2,254
1,014
0
541
1,713
2,599
0
W
1,769
226
0
722
2,957
2,174
0
413
2,544
8,353
1,899
W
1,689
434
0
500
2,011
558
0
337
1,674
20,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,290
Gold Earned
17,899
136
Minions Killed
191
0
Camps Cleared
0
430,211
Distance Traveled
480,826
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,036
807
58
12
0
100,791
0
W
Cerberus
3,718
744
72
14
0
85,005
0
W
Arachne
3,173
635
33
7
0
115,040
0
W
Anhur
3,939
788
52
10
0
91,571
0
L
Charybdis
3,273
655
23
5
0
75,417
0
L
Lancelot
3,063
613
28
6
0
120,401
0
L
Scylla
3,182
636
24
5
0
94,876
0
L
Sobek
2,736
547
3
1
0
38,726
2
W
Bacchus
3,682
736
7
1
0
105,062
2
W
Raijin
3,387
677
27
5
0
84,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role