Player Matchup

Chaac
Chaac
Faultier No1
Chaac
Level 137
God Stats
2W - 1L
1,843 SR
Queue Stats
55W - 50L
1,527 Elo+
Solo
Jing Wei
Jing Wei
GeorgeLuigi007
Jing Wei
Level 109
God Stats
5W - 3L
1,923 SR
Queue Stats
102W - 100L
1,528 Elo+
Solo
Cthulhu
Cthulhu
IceWallowBOBS
Cthulhu
Level 49
God Stats
1W - 2L
1,812 SR
Queue Stats
239W - 254L
1,496 Elo+
Solo
Medusa
Medusa
Tensh1retto
Medusa
Level 145
God Stats
5W - 4L
1,701 SR
Queue Stats
273W - 277L
1,505 Elo+
Solo
Arachne
Arachne
xXFLaMeZz15Xx
Arachne
Level 127
God Stats
8W - 7L
1,443 SR
Queue Stats
60W - 55L
1,503 Elo+
Solo
Team Averages
Level 113
1,744 SR
1,512 Elo+

VS

Team Averages
Level 81
1,525 SR
1,455 Elo+
Geb
Geb
BigJimmy1506
Geb
Level 153
God Stats
5W - 4L
1,597 SR
Queue Stats
553W - 556L
1,535 Elo+
Party 2
Hades
Hades
Jawto
Hades
Level 47
God Stats
7W - 4L
1,510 SR
Queue Stats
7W - 7L
1,339 Elo+
Party 1
Izanami
Izanami
JustSonako
Izanami
Level 8
God Stats
5W - 3L
1,425 SR
Queue Stats
7W - 7L
1,339 Elo+
Party 1
Neith
Neith
TMD7605
Neith
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
X_ItZ_Nxsty
Tsukuyomi
Level 155
God Stats
5W - 2L
1,595 SR
Queue Stats
310W - 275L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,690
641
7,122
11,615
8,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
12
1 / 2 / 1
6,776
565
3,986
9,674
3,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
11
1 / 0 / 2
6,625
552
4,715
6,775
5,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
2 / 2 / 0
6,547
546
8,898
9,078
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
3
0 / 1 / 0
4,131
344
679
2,444
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,859
572
7,319
10,593
10,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Jawto
Hades
12
0 / 1 / 1
5,715
476
3,524
8,259
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
JustSonako
Izanami
13
1 / 1 / 1
6,425
535
3,718
8,532
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TMD7605
Neith
13
3 / 1 / 0
7,351
613
6,326
8,363
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
X_ItZ_Nxsty
Tsukuyomi
13
1 / 1 / 2
6,746
562
4,505
8,486
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
2
0
0
2
L
Jing Wei
1
2
1
0.75
L
Cthulhu
1
0
2
2
W
Hades
Jawto
Hades
0
1
1
0.5
W
Izanami
JustSonako
Izanami
1
1
1
1.5
W
Neith
TMD7605
Neith
3
1
0
3
L
Medusa
2
2
0
1
W
Tsukuyomi
X_ItZ_Nxsty
Tsukuyomi
1
1
2
2
L
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,400
Damage
25,392
39,586
Taken
44,233
22,292
Mitigated
24,735
9,799
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
1,000
0
3,290
10,593
10,978
0
0
10,593
49,784
138
L
7,122
1,475
0
4,360
11,615
8,507
0
6,408
4,322
0
65,768
L
Jing Wei
3,986
2,967
0
762
9,674
3,706
0
145
9,529
0
51,743
L
Cthulhu
4,715
311
76
1,967
6,775
5,900
0
532
6,243
30,547
872
W
Hades
Jawto
Hades
3,524
382
1,175
3,943
8,259
4,023
0
830
7,429
32,284
0
W
Izanami
JustSonako
Izanami
3,718
2,218
0
1,450
8,532
2,829
612
460
8,072
0
49,015
W
Neith
TMD7605
Neith
6,326
2,083
0
2,971
8,363
3,625
0
2,024
6,339
0
60,483
L
Medusa
8,898
3,382
0
1,986
9,078
3,377
0
2,847
6,231
0
53,814
W
Tsukuyomi
X_ItZ_Nxsty
Tsukuyomi
4,505
1,125
0
5,326
8,486
3,280
0
1,307
7,179
0
53,951
L
Arachne
679
382
0
648
2,444
802
0
0
2,444
0
5,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
33,096
367
Minions Killed
435
0
Camps Cleared
0
1,042,438
Distance Traveled
1,263,709
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,859
572
106
9
0
235,490
0
L
Chaac
7,690
641
119
10
0
247,363
0
L
Jing Wei
6,776
565
102
9
0
248,763
2
L
Cthulhu
6,625
552
48
4
0
262,043
4
W
Hades
5,715
476
62
5
0
249,567
0
W
Izanami
6,425
535
74
6
0
245,099
0
W
Neith
7,351
613
94
8
0
244,359
3
L
Medusa
6,547
546
85
7
0
223,040
1
W
Tsukuyomi
6,746
562
99
8
0
289,194
0
L
Arachne
4,131
344
13
1
0
61,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role