Player Matchup

Nemesis
Nemesis
AceWasTaken
Nemesis
Level 177
God Stats
5W - 3L
1,671 SR
Queue Stats
305W - 330L
1,454 Elo+
Solo
Surtr
Surtr
Anikiller cl
Surtr
Level 159
God Stats
7W - 10L
1,394 SR
Queue Stats
116W - 126L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Miaka808
Nu Wa
Level 120
God Stats
22W - 24L
1,305 SR
Queue Stats
205W - 210L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Tanuki_8080
Danzaburou
Level 127
God Stats
9W - 11L
1,280 SR
Queue Stats
66W - 63L
1,556 Elo+
Party 1
Hel
Hel
novantpr
Hel
Level 68
God Stats
0W - 4L
1,117 SR
Queue Stats
24W - 19L
1,184 Elo+
Solo
Team Averages
Level 130
1,353 SR
1,457 Elo+

VS

Team Averages
Level 138
1,396 SR
1,520 Elo+
Xbalanque
Xbalanque
Jacob7u7r
Xbalanque
Level 193
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 48L
1,470 Elo+
Solo
Freya
Freya
Kingfish1535
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
KormitTheFrog
Baron Samedi
Level 117
God Stats
1W - 2L
1,203 SR
Queue Stats
151W - 139L
1,554 Elo+
Party 2
Cerberus
Cerberus
PupXernius
Cerberus
Level 151
God Stats
3W - 2L
1,241 SR
Queue Stats
105W - 97L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
ZTR26
Sun Wukong
Level 121
God Stats
46W - 47L
1,538 SR
Queue Stats
562W - 538L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AceWasTaken
Nemesis
10
1 / 2 / 1
5,740
1,148
4,776
7,215
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
5,892
1,178
3,423
6,762
5,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Miaka808
Nu Wa
11
0 / 1 / 2
5,573
1,115
6,644
1,997
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tanuki_8080
Danzaburou
10
1 / 1 / 1
5,876
1,175
3,295
1,660
663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 0
4,899
980
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

374

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jacob7u7r
Xbalanque
10
1 / 1 / 4
5,790
1,158
4,614
4,249
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
6,401
1,280
3,019
2,988
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
KormitTheFrog
Baron Samedi
10
1 / 0 / 2
5,779
1,156
2,214
2,411
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
PupXernius
Cerberus
10
1 / 1 / 4
6,124
1,225
2,558
4,547
3,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
ZTR26
Sun Wukong
10
0 / 0 / 4
5,468
1,094
3,005
4,970
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
2
Kills
5
5
Deaths
2
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AceWasTaken
Nemesis
1
2
1
0.75
L
0
1
2
1
W
Xbalanque
Jacob7u7r
Xbalanque
1
1
4
3
W
2
0
2
3
W
Baron Samedi
KormitTheFrog
Baron Samedi
1
0
2
2
L
Nu Wa
Miaka808
Nu Wa
0
1
2
1
W
Cerberus
PupXernius
Cerberus
1
1
4
3
L
Danzaburou
Tanuki_8080
Danzaburou
1
1
1
1.5
W
Sun Wukong
ZTR26
Sun Wukong
0
0
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
15,410
17,634
Taken
19,165
10,176
Mitigated
10,590
1,405
Healing
4,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AceWasTaken
Nemesis
4,776
1,228
0
536
7,215
2,948
0
3,083
3,989
0
15,512
L
3,423
1,156
0
657
6,762
5,767
0
2,831
3,769
536
6,835
W
Xbalanque
Jacob7u7r
Xbalanque
4,614
2,420
0
846
4,249
1,425
0
1,406
2,843
0
15,761
W
3,019
939
0
1,193
2,988
1,022
0
1,042
1,946
15,349
570
W
Baron Samedi
KormitTheFrog
Baron Samedi
2,214
200
550
287
2,411
988
0
1,050
1,361
14,664
1,162
L
Nu Wa
Miaka808
Nu Wa
6,644
3,217
0
0
1,997
798
0
792
1,205
13,901
0
W
Cerberus
PupXernius
Cerberus
2,558
66
0
695
4,547
3,350
0
1,727
2,820
6,239
0
L
Danzaburou
Tanuki_8080
Danzaburou
3,295
928
0
212
1,660
663
0
540
1,080
0
16,590
W
Sun Wukong
ZTR26
Sun Wukong
3,005
603
0
1,082
4,970
3,805
0
1,693
3,277
0
6,996
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
29,562
86
Minions Killed
121
3
Camps Cleared
6
388,206
Distance Traveled
488,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,740
1,148
30
6
1
101,672
0
L
Surtr
5,892
1,178
13
3
1
96,522
0
W
Xbalanque
5,790
1,158
30
6
2
91,084
0
W
Freya
6,401
1,280
35
7
3
103,861
0
W
Baron Samedi
5,779
1,156
27
5
0
88,040
0
L
Nu Wa
5,573
1,115
10
2
1
98,556
0
W
Cerberus
6,124
1,225
10
2
0
104,890
0
L
Danzaburou
5,876
1,175
33
7
0
91,456
0
W
Sun Wukong
5,468
1,094
19
4
1
100,402
0
L
Hel
4,899
980
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role