Player Matchup

Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DestructordeDIOS
Achilles
Level 109
God Stats
2W - 0L
1,717 SR
Queue Stats
82W - 78L
1,535 Elo+
Solo
Izanami
Izanami
NeedEze
Izanami
Level 69
God Stats
1W - 0L
1,260 SR
Queue Stats
18W - 30L
1,360 Elo+
Solo
Team Averages
Level 95
1,495 SR
1,479 Elo+

VS

Team Averages
Level 127
1,612 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DavorUY
Horus
Level 156
God Stats
4W - 4L
1,751 SR
Queue Stats
50W - 52L
1,497 Elo+
Party 2
Vamana
Vamana
KevinBoom
Vamana
Level 159
God Stats
6W - 6L
1,547 SR
Queue Stats
96W - 94L
1,518 Elo+
Party 2
Nox
Nox
Redbymat
Nox
Level 156
God Stats
0W - 1L
1,885 SR
Queue Stats
83W - 80L
1,555 Elo+
Party 2
Hachiman
Hachiman
TSM-M4T1_KY
Hachiman
Level 60
God Stats
4W - 9L
1,380 SR
Queue Stats
58W - 54L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 3 / 1
6,792
566
7,812
6,825
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
13
4 / 1 / 4
6,709
559
11,672
10,499
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
 
Ymir
10
1 / 1 / 6
6,489
541
4,995
8,810
7,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 2 / 0
5,721
477
6,525
12,554
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
NeedEze
Izanami
13
1 / 1 / 3
7,568
631
3,608
6,013
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 5 / 3
5,783
482
1,011
7,347
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
DavorUY
Horus
12
5 / 1 / 3
7,132
594
7,276
12,475
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
KevinBoom
Vamana
13
2 / 2 / 3
7,374
615
10,383
13,506
11,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 3
5,528
461
3,391
11,005
6,961
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TSM-M4T1_KY
Hachiman
11
1 / 2 / 0
5,841
487
3,808
5,905
1,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
8
8
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
1
1.83
W
Hun Batz
 
Hun Batz
4
1
4
6
W
Ymir
 
Ymir
1
1
6
4
L
Ra
 
Ra
0
5
3
0.3
L
Horus
DavorUY
Horus
5
1
3
6.5
W
2
2
0
1
L
Vamana
KevinBoom
Vamana
2
2
3
1.75
W
Izanami
NeedEze
Izanami
1
1
3
2.5
L
0
3
3
0.5
L
Hachiman
TSM-M4T1_KY
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,612
Damage
25,869
44,701
Taken
50,238
22,826
Mitigated
29,170
10,862
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,812
1,115
0
1,320
6,825
2,301
0
1,359
5,346
55,996
1,243
W
Hun Batz
 
Hun Batz
11,672
4,613
0
875
10,499
4,657
0
307
9,934
0
58,720
W
Ymir
 
Ymir
4,995
1,794
0
1,453
8,810
7,166
0
1,675
7,103
17,749
0
L
Ra
 
Ra
1,011
0
192
1,253
7,347
3,149
0
5,372
1,975
32,953
0
L
Horus
DavorUY
Horus
7,276
3,835
550
5,371
12,475
6,189
0
1,837
10,638
0
40,964
W
6,525
1,159
0
4,137
12,554
6,183
0
252
11,319
0
30,528
L
Vamana
KevinBoom
Vamana
10,383
3,323
0
5,120
13,506
11,223
0
347
13,159
0
54,711
W
Izanami
NeedEze
Izanami
3,608
2,482
0
3,077
6,013
2,519
0
657
5,356
0
70,316
L
3,391
225
0
770
11,005
6,961
0
4,523
6,482
22,556
0
L
Hachiman
TSM-M4T1_KY
Hachiman
3,808
1,939
0
1,365
5,905
1,648
0
693
5,212
0
44,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
31,658
392
Minions Killed
334
0
Camps Cleared
0
1,151,405
Distance Traveled
1,215,485
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,792
566
113
9
0
218,728
4
W
Hun Batz
6,709
559
79
7
0
262,304
2
W
Ymir
6,489
541
26
2
0
242,948
4
L
Ra
5,783
482
74
6
0
223,635
3
L
Horus
7,132
594
76
6
0
268,837
1
W
Achilles
5,721
477
44
4
0
227,534
2
L
Vamana
7,374
615
83
7
0
240,399
2
W
Izanami
7,568
631
130
11
0
199,891
1
L
Nox
5,528
461
31
3
0
236,867
2
L
Hachiman
5,841
487
70
6
0
245,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role