Player Matchup

Odin
Odin
AToyotaPrius
Odin
Level 115
God Stats
5W - 0L
1,725 SR
Queue Stats
120W - 79L
1,561 Elo+
Party 1
Nut
Nut
KiaSoul
Nut
Level 119
God Stats
11W - 5L
1,679 SR
Queue Stats
170W - 100L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
MommyNavia
Kukulkan
Level 18
God Stats
6W - 4L
1,628 SR
Queue Stats
46W - 20L
1,646 Elo+
Party 1
Cliodhna
Cliodhna
SpoiledJam0
Cliodhna
Level 148
God Stats
36W - 25L
1,661 SR
Queue Stats
108W - 78L
1,624 Elo+
Party 1
Horus
Horus
namechanged1172
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,622 Elo+
Party 1
Team Averages
Level 84
1,638 SR
1,620 Elo+

VS

Team Averages
Level 116
1,673 SR
1,603 Elo+
Da Ji
Da Ji
AndresFeren
Da Ji
Level 68
God Stats
2W - 1L
1,856 SR
Queue Stats
77W - 57L
1,637 Elo+
Solo
Osiris
Osiris
Belphiel
Osiris
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 184L
1,597 Elo+
Solo
Rama
Rama
PresidentBobcat
Rama
Level 180
God Stats
16W - 12L
1,704 SR
Queue Stats
202W - 175L
1,593 Elo+
Party 2
Agni
Agni
TurboTigerr
Agni
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 279L
1,578 Elo+
Party 2
Bacchus
Bacchus
creake17
Bacchus
Level 120
God Stats
16W - 6L
1,807 SR
Queue Stats
144W - 132L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
6,755
520
3,634
7,551
4,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nut
16
1 / 0 / 2
8,278
637
5,640
6,440
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MommyNavia
Kukulkan
14
3 / 0 / 2
8,150
627
5,102
6,081
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
SpoiledJam0
Cliodhna
15
6 / 1 / 6
8,094
623
8,800
9,659
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 0 / 2
7,085
545
8,047
11,662
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,357
489
6,013
12,614
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Belphiel
Osiris
13
0 / 2 / 0
7,521
579
8,202
13,118
13,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 0
7,242
557
3,488
9,865
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
6,511
501
3,845
5,943
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
creake17
Bacchus
10
0 / 2 / 1
6,559
505
3,501
7,553
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
2
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
2
5
0
0.4
L
Osiris
Belphiel
Osiris
0
2
0
0
W
Nut
1
0
2
2
W
Kukulkan
MommyNavia
Kukulkan
3
0
2
4
L
0
2
0
0
W
Cliodhna
SpoiledJam0
Cliodhna
6
1
6
9
L
0
2
1
0.25
L
Bacchus
creake17
Bacchus
0
2
1
0.25
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,223
Damage
25,049
41,393
Taken
49,093
25,925
Mitigated
31,193
20,627
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,634
880
1,403
2,736
7,551
4,818
0
2,980
4,476
1,076
17,330
L
6,013
2,036
0
4,381
12,614
4,744
0
1,842
10,434
0
39,048
L
Osiris
Belphiel
Osiris
8,202
2,341
0
5,015
13,118
13,979
0
1,304
10,814
1,968
62,156
W
Nut
5,640
4,074
0
4,912
6,440
2,771
512
628
5,812
0
91,662
W
Kukulkan
MommyNavia
Kukulkan
5,102
266
0
1,361
6,081
2,590
0
2,937
2,835
65,634
394
L
3,488
3,036
0
3,955
9,865
3,575
0
171
9,694
0
70,309
W
Cliodhna
SpoiledJam0
Cliodhna
8,800
1,702
0
5,427
9,659
3,957
0
445
9,194
0
77,565
L
3,845
298
0
1,034
5,943
2,030
0
1,215
4,430
51,754
1,339
L
Bacchus
creake17
Bacchus
3,501
312
0
2,464
7,553
6,865
0
1,452
5,921
18,179
0
W
8,047
2,736
160
4,628
11,662
11,789
0
386
11,276
5,978
41,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
34,190
537
Minions Killed
438
0
Camps Cleared
0
1,357,522
Distance Traveled
1,329,294
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,755
520
36
3
0
266,374
2
L
Da Ji
6,357
489
53
4
0
288,025
0
L
Osiris
7,521
579
104
8
0
229,605
4
W
Nut
8,278
637
163
13
0
241,114
1
W
Kukulkan
8,150
627
153
12
0
258,443
2
L
Rama
7,242
557
138
11
0
245,694
1
W
Cliodhna
8,094
623
107
8
0
334,519
0
L
Agni
6,511
501
119
9
0
277,794
1
L
Bacchus
6,559
505
24
2
0
288,176
0
W
Horus
7,085
545
78
6
0
257,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role