Player Matchup

Anhur
Anhur
Badonkas
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Thoth
Thoth
CommandoXx
Thoth
Level 38
God Stats
0W - 3L
1,150 SR
Queue Stats
8W - 15L
1,327 Elo+
Party 1
Sobek
Sobek
Crowsnips
Sobek
Level 17
God Stats
2W - 4L
1,178 SR
Queue Stats
8W - 17L
1,334 Elo+
Party 1
Bellona
Bellona
TheFreeman774
Bellona
Level 42
God Stats
1W - 4L
1,313 SR
Queue Stats
28W - 39L
1,399 Elo+
Solo
Thanatos
Thanatos
theRealEros
Thanatos
Level 24
God Stats
0W - 5L
1,193 SR
Queue Stats
17W - 30L
1,327 Elo+
Party 1
Team Averages
Level 45
1,267 SR
1,377 Elo+

VS

Team Averages
Level 68
1,556 SR
1,486 Elo+
Skadi
Skadi
CadenMonster28
Skadi
Level 88
God Stats
11W - 9L
1,549 SR
Queue Stats
206W - 177L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
ExtendoChicken
Kukulkan
Level 109
God Stats
3W - 3L
1,546 SR
Queue Stats
76W - 64L
1,503 Elo+
Party 3
Bastet
Bastet
NeonCowboy11
Bastet
Level 96
God Stats
6W - 2L
1,666 SR
Queue Stats
123W - 109L
1,514 Elo+
Party 3
Surtr
Surtr
hoover_j
Surtr
Level 21
God Stats
2W - 1L
1,522 SR
Queue Stats
29W - 23L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
xG3tOwnedM8x
Cthulhu
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 64L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Badonkas
Anhur
12
4 / 2 / 0
6,704
516
6,302
8,125
3,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
10
1 / 6 / 0
6,123
471
2,020
7,283
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
Crowsnips
Sobek
10
0 / 3 / 2
6,168
474
3,713
10,168
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
11
2 / 2 / 0
6,784
522
5,495
14,350
13,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
theRealEros
Thanatos
9
0 / 8 / 3
5,636
434
4,965
13,697
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,496
500
7,092
6,065
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
14
8 / 1 / 3
8,830
679
9,796
6,222
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
14
8 / 0 / 10
8,610
662
8,822
11,312
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
hoover_j
Surtr
11
2 / 2 / 2
6,923
533
5,627
9,722
8,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
xG3tOwnedM8x
Cthulhu
11
1 / 3 / 2
6,868
528
3,279
10,588
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
20
21
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
Badonkas
Anhur
4
2
0
2
W
1
1
3
2.5
L
Thoth
1
6
0
0.17
L
Sobek
Crowsnips
Sobek
0
3
2
0.33
W
Kukulkan
8
1
3
9.5
W
Bastet
8
0
10
13
L
Bellona
2
2
0
1
W
Surtr
hoover_j
Surtr
2
2
2
1.5
L
Thanatos
theRealEros
Thanatos
0
8
3
0.19
W
Cthulhu
xG3tOwnedM8x
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
34,616
53,623
Taken
43,909
36,135
Mitigated
25,628
15,590
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Badonkas
Anhur
6,302
3,153
0
2,755
8,125
3,073
0
1,011
7,114
0
53,094
W
7,092
2,703
0
946
6,065
1,957
800
934
5,131
0
52,435
L
Thoth
2,020
232
0
0
7,283
2,381
0
3,337
3,946
28,560
0
L
Sobek
Crowsnips
Sobek
3,713
404
0
2,547
10,168
12,166
0
2,027
8,096
18,856
2,300
W
Kukulkan
9,796
1,127
0
603
6,222
2,434
912
1,657
4,565
60,774
675
W
Bastet
8,822
3,883
0
3,680
11,312
4,928
497
887
10,425
0
58,201
L
Bellona
5,495
1,817
0
4,739
14,350
13,650
0
3,515
10,225
0
48,644
W
Surtr
hoover_j
Surtr
5,627
2,016
0
1,846
9,722
8,787
147
73
9,649
700
33,606
L
Thanatos
theRealEros
Thanatos
4,965
1,843
0
5,549
13,697
4,865
0
3,347
10,267
0
26,879
W
Cthulhu
xG3tOwnedM8x
Cthulhu
3,279
340
206
1,902
10,588
7,522
270
1,786
8,802
24,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
37,727
308
Minions Killed
342
0
Camps Cleared
0
1,176,077
Distance Traveled
1,244,181
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,704
516
96
7
0
235,045
0
W
Skadi
6,496
500
86
7
0
243,375
0
L
Thoth
6,123
471
48
4
0
223,940
1
L
Sobek
6,168
474
26
2
0
269,568
0
W
Kukulkan
8,830
679
96
7
0
228,392
0
W
Bastet
8,610
662
78
6
0
307,116
3
L
Bellona
6,784
522
92
7
0
186,575
0
W
Surtr
6,923
533
51
4
0
208,958
0
L
Thanatos
5,636
434
46
4
0
260,949
0
W
Cthulhu
6,868
528
31
2
0
256,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role