Player Matchup

Anubis
Anubis
FatMatt546
Anubis
Level 48
God Stats
22W - 36L
1,476 SR
Queue Stats
52W - 119L
1,308 Elo+
Party 2
Guan Yu
Guan Yu
LethalBadger524
Guan Yu
Level 80
God Stats
6W - 8L
1,516 SR
Queue Stats
62W - 160L
1,295 Elo+
Party 2
Bacchus
Bacchus
Mike Ropinez428
Bacchus
Level 26
God Stats
10W - 5L
1,511 SR
Queue Stats
48W - 113L
1,369 Elo+
Party 2
Bakasura
Bakasura
Ojs Glove1599
Bakasura
Level 64
God Stats
6W - 4L
1,610 SR
Queue Stats
13W - 32L
1,308 Elo+
Party 2
Medusa
Medusa
Pisk6
Medusa
Level 18
God Stats
15W - 32L
1,452 SR
Queue Stats
61W - 150L
1,342 Elo+
Party 2
Team Averages
Level 47
1,513 SR
1,324 Elo+

VS

Team Averages
Level 72
1,381 SR
1,365 Elo+
Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaniXXI
Ah Muzen Cab
Level 31
God Stats
9W - 9L
1,314 SR
Queue Stats
176W - 203L
1,103 Elo+
Solo
Thanatos
Thanatos
STAR-FOX0611
Thanatos
Level 34
God Stats
0W - 9L
1,141 SR
Queue Stats
18W - 23L
1,348 Elo+
Solo
King Arthur
King Arthur
moonsend2210
King Arthur
Level 64
God Stats
0W - 2L
1,271 SR
Queue Stats
73W - 75L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
x1HitKox
Sylvanus
Level 87
God Stats
12W - 13L
1,676 SR
Queue Stats
67W - 85L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FatMatt546
Anubis
10
5 / 1 / 6
6,576
658
9,261
8,492
3,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 2
5,503
550
3,658
6,571
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 2
5,387
539
3,537
5,956
5,837
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
Ojs Glove1599
Bakasura
10
5 / 1 / 1
6,430
643
3,505
8,144
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Pisk6
Medusa
11
6 / 0 / 4
6,472
647
5,228
4,995
1,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 2 / 0
5,790
579
3,505
5,581
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
DaniXXI
Ah Muzen Cab
9
0 / 3 / 1
4,680
468
3,161
6,954
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
STAR-FOX0611
Thanatos
8
1 / 3 / 1
4,780
478
3,670
7,936
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
moonsend2210
King Arthur
8
0 / 4 / 0
4,528
453
4,094
8,484
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
x1HitKox
Sylvanus
8
0 / 7 / 1
4,516
452
4,570
10,720
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
4
4
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
0
1.5
L
Ah Muzen Cab
DaniXXI
Ah Muzen Cab
0
3
1
0.17
W
Anubis
FatMatt546
Anubis
5
1
6
8
W
1
1
2
2
W
2
1
2
3
W
Bakasura
Ojs Glove1599
Bakasura
5
1
1
5.5
W
Medusa
Pisk6
Medusa
6
0
4
8
L
Thanatos
STAR-FOX0611
Thanatos
1
3
1
0.5
L
King Arthur
moonsend2210
King Arthur
0
4
0
0
L
Sylvanus
x1HitKox
Sylvanus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,189
Damage
19,000
34,158
Taken
39,675
17,668
Mitigated
15,059
11,215
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,505
417
0
1,207
5,581
3,546
19
2,279
3,228
28,461
1,526
L
Ah Muzen Cab
DaniXXI
Ah Muzen Cab
3,161
808
0
251
6,954
2,162
0
2,664
4,290
0
28,002
W
Anubis
FatMatt546
Anubis
9,261
523
0
3,088
8,492
3,801
533
2,999
5,493
35,653
1,456
W
3,658
187
571
1,824
6,571
3,248
0
473
6,098
0
31,648
W
3,537
636
0
374
5,956
5,837
140
1,778
4,178
19,544
705
W
Bakasura
Ojs Glove1599
Bakasura
3,505
2,743
0
3,996
8,144
3,059
874
1,239
6,905
0
20,276
W
Medusa
Pisk6
Medusa
5,228
2,592
0
1,362
4,995
1,723
576
1,151
3,844
0
30,030
L
Thanatos
STAR-FOX0611
Thanatos
3,670
1,435
0
4,312
7,936
2,538
0
1,538
6,293
0
23,515
L
King Arthur
moonsend2210
King Arthur
4,094
1,042
0
1,302
8,484
3,007
0
284
7,958
0
29,243
L
Sylvanus
x1HitKox
Sylvanus
4,570
1,340
105
1,076
10,720
3,806
0
5,894
4,826
19,388
7,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,368
Gold Earned
24,294
236
Minions Killed
211
0
Camps Cleared
0
996,043
Distance Traveled
918,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,790
579
56
6
0
209,251
0
L
Ah Muzen Cab
4,680
468
33
3
0
181,748
0
W
Anubis
6,576
658
42
4
0
177,606
0
W
Guan Yu
5,503
550
43
4
0
215,739
0
W
Bacchus
5,387
539
35
4
0
215,749
0
W
Bakasura
6,430
643
52
5
0
191,140
0
W
Medusa
6,472
647
64
6
0
195,809
0
L
Thanatos
4,780
478
41
4
0
199,618
0
L
King Arthur
4,528
453
35
4
0
172,758
0
L
Sylvanus
4,516
452
46
5
0
155,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role