Player Matchup

Hel
Hel
Victor0132
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,465 Elo+
Solo
Bakasura
Bakasura
Victor13dvd
Bakasura
Level 138
God Stats
15W - 5L
1,626 SR
Queue Stats
203W - 190L
1,585 Elo+
Solo
King Arthur
King Arthur
infernoleo03
King Arthur
Level 159
God Stats
20W - 18L
1,527 SR
Queue Stats
503W - 470L
1,558 Elo+
Solo
Nut
Nut
jacw212
Nut
Level 147
God Stats
16W - 19L
1,500 SR
Queue Stats
93W - 76L
1,558 Elo+
Solo
Agni
Agni
waltjr308
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,268 Elo+
Solo
Team Averages
Level 138
1,530 SR
1,487 Elo+

VS

Team Averages
Level 149
1,527 SR
1,560 Elo+
Da Ji
Da Ji
 
Da Ji
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CheemzzZZ
Bacchus
Level 43
God Stats
1W - 2L
1,534 SR
Queue Stats
6W - 5L
1,579 Elo+
Party 1
The Morrigan
The Morrigan
RinTohsaka13
The Morrigan
Level 157
God Stats
9W - 9L
1,603 SR
Queue Stats
99W - 69L
1,645 Elo+
Party 1
Cupid
Cupid
TRexWithALongArm
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 137L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,229
479
2,708
12,168
8,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Victor13dvd
Bakasura
13
1 / 5 / 1
6,839
526
7,315
17,747
9,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
infernoleo03
King Arthur
10
1 / 4 / 0
6,558
504
6,470
13,794
10,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nut
13
1 / 4 / 1
7,355
566
4,555
10,612
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
12
1 / 4 / 0
6,810
524
5,683
7,336
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
10 / 0 / 3
8,333
641
12,775
12,505
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
 
Aphrodite
14
2 / 2 / 6
8,092
622
9,354
12,568
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
CheemzzZZ
Bacchus
12
1 / 0 / 13
7,658
589
4,319
8,705
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
RinTohsaka13
The Morrigan
15
7 / 0 / 6
8,858
681
9,725
4,652
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 1
6,822
525
3,517
8,231
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
21
21
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
3
11.5
W
Aphrodite
 
Aphrodite
2
2
6
2.5
W
Bacchus
CheemzzZZ
Bacchus
1
0
13
7.5
W
The Morrigan
RinTohsaka13
The Morrigan
7
0
6
10
W
1
2
1
0.75
L
0
4
1
0.13
L
Bakasura
Victor13dvd
Bakasura
1
5
1
0.3
L
King Arthur
infernoleo03
King Arthur
1
4
0
0.25
L
Nut
1
4
1
0.38
L
Agni
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,731
Damage
39,690
61,657
Taken
46,661
36,045
Mitigated
23,854
20,103
Healing
23,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,775
3,931
0
4,813
12,505
5,648
0
2,113
9,967
0
60,999
W
Aphrodite
 
Aphrodite
9,354
1,328
2,607
8,772
12,568
4,807
56
600
11,521
53,908
704
W
Bacchus
CheemzzZZ
Bacchus
4,319
534
0
2,192
8,705
8,173
0
2,298
6,084
14,980
0
W
The Morrigan
RinTohsaka13
The Morrigan
9,725
2,194
0
1,978
4,652
1,988
398
2,469
2,073
59,775
3,447
W
3,517
2,213
357
2,486
8,231
3,238
0
734
7,422
0
61,218
L
2,708
224
1,957
4,654
12,168
8,478
0
3,529
8,533
22,689
485
L
Bakasura
Victor13dvd
Bakasura
7,315
5,225
0
6,035
17,747
9,793
100
5,617
11,882
0
56,850
L
King Arthur
infernoleo03
King Arthur
6,470
852
0
3,683
13,794
10,129
0
6,032
7,762
0
43,711
L
Nut
4,555
2,829
0
2,998
10,612
4,873
906
1,166
9,446
0
61,622
L
Agni
5,683
567
0
776
7,336
2,772
0
3,926
3,219
61,706
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
39,763
413
Minions Killed
414
0
Camps Cleared
0
1,194,384
Distance Traveled
1,366,532
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,333
641
98
8
0
318,958
0
W
Aphrodite
8,092
622
90
7
0
258,497
0
W
Bacchus
7,658
589
13
1
0
276,006
2
W
The Morrigan
8,858
681
121
9
0
279,693
0
W
Cupid
6,822
525
92
7
0
233,378
0
L
Hel
6,229
479
27
2
0
253,171
4
L
Bakasura
6,839
526
108
8
0
266,546
1
L
King Arthur
6,558
504
68
5
0
216,045
0
L
Nut
7,355
566
106
8
0
207,906
0
L
Agni
6,810
524
104
8
0
250,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role