Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
 
Neith
Silver III
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold V
xBelzebuz
Tyr
Gold V
Level 97
God Stats
7W - 13L
1,481 SR
Queue Stats
20W - 24L
1,485 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,496 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,602 SR
1,476 MMR
Kali
Kali
Gold IV
 
Kali
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
C10iRaul
Cthulhu
Silver I
Level 159
God Stats
3W - 3L
1,467 SR
Queue Stats
244W - 253L
1,335 MMR
Solo
Thoth
Thoth
Silver I
InfernusOfRa
Thoth
Silver I
Level 145
God Stats
2W - 1L
1,510 SR
Queue Stats
37W - 43L
1,343 MMR
Solo
Medusa
Medusa
Gold II
LordApolo
Medusa
Gold II
Level 159
God Stats
8W - 5L
1,610 SR
Queue Stats
89W - 94L
1,587 MMR
Party 1
Geb
Geb
Gold I
SnipahZ
Geb
Gold I
Level 120
God Stats
5W - 0L
1,922 SR
Queue Stats
62W - 62L
1,617 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 2 / 1
4,962
709
1,440
3,809
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
7
0 / 0 / 2
4,491
642
2,300
4,494
3,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
 
Neith
8
1 / 1 / 1
4,450
636
3,276
4,949
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
 
Thanatos
5
2 / 2 / 1
3,968
567
2,148
3,780
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 0
5,001
714
2,498
8,115
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ao KuangAthenaNutSusano

VS

Bans
ThorKukulkanRavanaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
3 / 1 / 1
4,366
624
2,232
5,350
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
C10iRaul
Cthulhu
9
0 / 0 / 0
4,846
692
5,055
5,131
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
4,712
673
2,758
3,379
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
LordApolo
Medusa
8
1 / 0 / 1
4,116
588
4,071
3,828
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
8
0 / 1 / 2
4,195
599
1,656
5,363
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
4
5
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
1
0.75
L
Kuzenbo
 
Kuzenbo
0
0
2
1
L
Neith
 
Neith
1
1
1
1.5
L
Thanatos
 
Thanatos
2
2
1
1.25
W
Kali
 
Kali
3
1
1
3.5
W
Cthulhu
C10iRaul
Cthulhu
0
0
0
0
W
0
2
1
0.25
W
Medusa
LordApolo
Medusa
1
0
1
1.5
W
Geb
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,662
Damage
15,772
25,147
Taken
23,051
11,210
Mitigated
12,731
10,175
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,440
84
0
750
3,809
1,281
0
1,474
2,335
33,954
0
L
Kuzenbo
 
Kuzenbo
2,300
1,092
0
1,622
4,494
3,985
0
1,012
3,482
11,060
169
L
Neith
 
Neith
3,276
1,431
0
1,896
4,949
1,555
0
771
4,178
0
28,516
L
Thanatos
 
Thanatos
2,148
495
0
1,542
3,780
1,349
0
804
2,976
0
8,345
W
Kali
 
Kali
2,232
938
0
1,279
5,350
2,904
0
1,152
4,198
0
14,508
W
Cthulhu
C10iRaul
Cthulhu
5,055
551
0
1,776
5,131
4,293
0
0
5,131
29,666
0
W
2,758
298
0
437
3,379
1,006
0
1,233
2,146
33,644
0
W
Medusa
LordApolo
Medusa
4,071
1,682
0
1,357
3,828
1,243
0
689
3,139
0
34,161
W
Geb
1,656
33
0
1,552
5,363
3,285
0
666
4,697
11,858
1,829
L
2,498
158
0
4,365
8,115
3,040
0
4,379
3,060
0
34,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
22,235
230
Minions Killed
230
0
Camps Cleared
0
754,422
Distance Traveled
768,261
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,962
709
73
10
0
169,681
1
L
Kuzenbo
4,491
642
17
2
0
156,115
2
L
Neith
4,450
636
58
8
0
129,760
0
L
Thanatos
3,968
567
16
2
0
111,146
0
W
Kali
4,366
624
31
4
0
149,021
0
W
Cthulhu
4,846
692
66
9
0
148,367
0
W
Thoth
4,712
673
61
9
0
158,709
2
W
Medusa
4,116
588
51
7
0
136,622
1
W
Geb
4,195
599
21
3
0
175,542
0
L
Tyr
5,001
714
66
9
0
187,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role