Player Matchup

Chaac
Chaac
JdFreeman2
Chaac
Level 89
God Stats
3W - 6L
1,250 SR
Queue Stats
349W - 341L
1,467 Elo+
Solo
Ganesha
Ganesha
KrustyBrad
Ganesha
Level 27
God Stats
1W - 2L
1,297 SR
Queue Stats
8W - 21L
1,164 Elo+
Solo
Olorun
Olorun
Lilzlou
Olorun
Level 108
God Stats
5W - 3L
1,702 SR
Queue Stats
287W - 297L
1,481 Elo+
Solo
Mercury
Mercury
PerseusParker
Mercury
Level 99
God Stats
4W - 4L
1,203 SR
Queue Stats
254W - 282L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
i GLOCK comaaaa
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,290 SR
Queue Stats
18W - 22L
1,586 Elo+
Solo
Team Averages
Level 82
1,348 SR
1,427 Elo+

VS

Team Averages
Level 63
1,421 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChefDaddyDack
Ah Muzen Cab
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 40L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
ElNaufrago00
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,357 Elo+
Solo
Hades
Hades
HipsAndNips
Hades
Level 89
God Stats
2W - 2L
1,323 SR
Queue Stats
73W - 91L
1,401 Elo+
Solo
Fenrir
Fenrir
icy micy
Fenrir
Level 98
God Stats
0W - 2L
1,285 SR
Queue Stats
91W - 93L
1,560 Elo+
Solo
Ishtar
Ishtar
ivancimeries250
Ishtar
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
289W - 328L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
4 / 4 / 11
11,034
849
14,338
16,461
25,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
KrustyBrad
Ganesha
17
0 / 2 / 19
10,009
770
10,041
18,321
18,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Lilzlou
Olorun
17
8 / 5 / 9
10,940
842
9,297
17,290
10,185
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
13
0 / 6 / 14
8,708
670
8,341
11,390
5,667
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
i GLOCK comaaaa
Ah Muzen Cab
18
8 / 2 / 9
11,731
902
11,602
10,842
5,893
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChefDaddyDack
Ah Muzen Cab
19
4 / 2 / 10
10,136
780
19,174
10,226
6,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
ElNaufrago00
Baron Samedi
1
0 / 0 / 0
3,576
275
0
0
0
17
6 / 8 / 8
10,048
773
15,603
16,620
19,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
icy micy
Fenrir
18
2 / 2 / 15
10,294
792
7,818
13,798
18,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 8 / 9
10,325
794
14,706
16,620
9,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
60
20
Kills
18
19
Deaths
20
62
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ChefDaddyDack
Ah Muzen Cab
4
2
10
4.5
L
Baron Samedi
ElNaufrago00
Baron Samedi
0
0
0
0
L
6
8
8
1.25
W
Chaac
4
4
11
2.38
W
Ganesha
KrustyBrad
Ganesha
0
2
19
4.75
W
Olorun
Lilzlou
Olorun
8
5
9
2.5
W
Mercury
0
6
14
1.17
W
Ah Muzen Cab
i GLOCK comaaaa
Ah Muzen Cab
8
2
9
6.25
L
Fenrir
icy micy
Fenrir
2
2
15
4.75
L
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,619
Damage
57,301
74,304
Taken
57,264
65,219
Mitigated
53,622
24,371
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ChefDaddyDack
Ah Muzen Cab
19,174
9,121
1,626
768
10,226
6,940
684
3,858
6,368
0
39,254
L
Baron Samedi
ElNaufrago00
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
15,603
2,391
1,230
2,005
16,620
19,074
0
5,629
10,991
31,245
431
W
Chaac
14,338
1,547
1,050
2,901
16,461
25,314
472
3,372
13,089
0
39,537
W
Ganesha
KrustyBrad
Ganesha
10,041
277
918
6,301
18,321
18,160
474
3,908
14,413
19,560
988
W
Olorun
Lilzlou
Olorun
9,297
3,313
3,536
4,395
17,290
10,185
2,003
4,047
13,243
16,246
0
W
Mercury
8,341
1,592
1,737
957
11,390
5,667
0
1,556
9,834
0
15,824
W
Ah Muzen Cab
i GLOCK comaaaa
Ah Muzen Cab
11,602
4,758
1,132
1,444
10,842
5,893
2,504
2,447
8,395
0
22,541
L
Fenrir
icy micy
Fenrir
7,818
1,601
470
2,569
13,798
18,031
542
4,648
9,150
0
10,049
L
14,706
7,587
530
2,281
16,620
9,577
0
4,750
11,870
0
28,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
44,379
159
Minions Killed
141
0
Camps Cleared
0
1,264,919
Distance Traveled
896,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,136
780
52
4
0
237,586
0
L
Baron Samedi
3,576
275
0
0
0
0
0
L
Hades
10,048
773
38
3
0
176,053
0
W
Chaac
11,034
849
64
5
0
265,556
0
W
Ganesha
10,009
770
15
1
0
256,530
0
W
Olorun
10,940
842
19
1
0
222,739
0
W
Mercury
8,708
670
17
1
0
264,005
0
W
Ah Muzen Cab
11,731
902
44
3
0
256,089
0
L
Fenrir
10,294
792
14
1
0
290,849
0
L
Ishtar
10,325
794
37
3
0
191,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role