Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
 
Terra
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze V
DeadZombie9898
Kukulkan
Bronze V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,179 MMR
Solo
Eset
Eset
Silver I
PawnageLettuce
Eset
Silver I
Level 150
God Stats
23W - 14L
1,628 SR
Queue Stats
150W - 162L
1,180 MMR
Solo
Medusa
Medusa
Silver III
noesancore
Medusa
Silver III
Level 156
God Stats
14W - 11L
1,511 SR
Queue Stats
56W - 77L
1,118 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,528 SR
1,295 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,508 SR
1,157 MMR
Horus
Horus
Bronze I
Ghostvexcon5
Horus
Bronze I
Level 121
God Stats
1W - 1L
1,293 SR
Queue Stats
11W - 20L
1,123 MMR
Solo
Ne Zha
Ne Zha
Silver I
Kvng_Kilam
Ne Zha
Silver I
Level 159
God Stats
2W - 4L
1,437 SR
Queue Stats
145W - 162L
1,207 MMR
Party 1
Mulan
Mulan
Silver II
LINO_FERNANDEZ
Mulan
Silver II
Level 158
God Stats
12W - 13L
1,538 SR
Queue Stats
172W - 180L
1,117 MMR
Solo
Scylla
Scylla
Gold V
feared00
Scylla
Gold V
Level 145
God Stats
27W - 22L
1,614 SR
Queue Stats
204W - 224L
1,175 MMR
Party 1
Apollo
Apollo
Silver V
gjweedman
Apollo
Silver V
Level 123
God Stats
6W - 5L
1,659 SR
Queue Stats
102W - 116L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 2 / 0
7,037
541
7,046
10,542
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
 
Terra
10
0 / 4 / 0
6,335
487
4,698
13,327
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
0 / 4 / 1
6,249
481
4,062
9,568
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 6 / 1
6,637
511
6,383
11,305
3,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
noesancore
Medusa
9
1 / 7 / 0
5,795
446
8,392
12,389
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AwilixAchillesThorHades

VS

Bans
AthenaNutThanatosCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,592
584
7,275
13,458
11,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Kvng_Kilam
Ne Zha
14
5 / 2 / 7
8,262
636
8,217
11,807
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 8
7,275
560
9,114
12,299
10,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
feared00
Scylla
14
3 / 0 / 1
8,412
647
4,694
6,681
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
gjweedman
Apollo
13
6 / 1 / 5
7,852
604
8,795
9,353
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
7
Kills
23
23
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
0
2
L
Terra
 
Terra
0
4
0
0
L
Kukulkan
0
4
1
0.13
W
4
3
4
2
W
Ne Zha
Kvng_Kilam
Ne Zha
5
2
7
4.25
W
5
1
8
9
L
2
6
1
0.42
W
Scylla
feared00
Scylla
3
0
1
3.5
W
Apollo
gjweedman
Apollo
6
1
5
8.5
L
Medusa
noesancore
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,581
Damage
38,095
57,131
Taken
53,598
24,915
Mitigated
35,224
14,256
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,046
1,688
0
4,964
10,542
3,305
0
411
9,929
0
44,542
L
Terra
 
Terra
4,698
583
125
2,078
13,327
9,747
0
1,317
11,789
27,154
1,572
L
Kukulkan
4,062
446
0
1,882
9,568
3,402
0
1,733
7,635
44,236
0
W
7,275
3,827
480
3,285
13,458
11,624
224
5,694
7,764
0
31,251
W
Ne Zha
Kvng_Kilam
Ne Zha
8,217
3,264
0
3,238
11,807
6,272
595
2,397
9,410
0
58,449
W
9,114
2,092
0
1,837
12,299
10,379
0
1,919
10,380
0
35,966
L
6,383
1,251
167
2,822
11,305
3,369
0
732
9,999
42,292
1,343
W
Scylla
feared00
Scylla
4,694
978
0
2,470
6,681
2,733
704
2,821
3,860
60,621
544
W
Apollo
gjweedman
Apollo
8,795
5,762
0
5,901
9,353
4,216
132
2,677
6,676
0
51,637
L
Medusa
noesancore
Medusa
8,392
3,050
0
2,218
12,389
5,092
0
0
12,342
1,377
32,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
39,393
311
Minions Killed
376
0
Camps Cleared
0
1,236,906
Distance Traveled
1,311,135
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,037
541
71
5
0
264,906
0
L
Terra
6,335
487
41
3
0
293,129
2
L
Kukulkan
6,249
481
82
6
0
226,997
2
W
Horus
7,592
584
47
4
0
264,078
0
W
Ne Zha
8,262
636
90
7
0
285,005
2
W
Mulan
7,275
560
44
3
0
245,982
1
L
Eset
6,637
511
65
5
0
227,955
3
W
Scylla
8,412
647
119
9
0
262,899
0
W
Apollo
7,852
604
76
6
0
253,171
2
L
Medusa
5,795
446
52
4
0
223,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role