Player Matchup

Nu Wa
Nu Wa
I Sirtt
Nu Wa
Level 68
God Stats
4W - 2L
1,706 SR
Queue Stats
102W - 76L
1,523 Elo+
Party 2
Bakasura
Bakasura
I8IMisfit
Bakasura
Level 128
God Stats
2W - 0L
1,257 SR
Queue Stats
44W - 28L
1,583 Elo+
Solo
Nut
Nut
ItamiPain
Nut
Level 108
God Stats
3W - 4L
1,219 SR
Queue Stats
263W - 282L
1,523 Elo+
Solo
Atlas
Atlas
NutzSaggin
Atlas
Level 126
God Stats
6W - 2L
1,732 SR
Queue Stats
498W - 493L
1,536 Elo+
Solo
Merlin
Merlin
o K r y t p
Merlin
Level 126
God Stats
2W - 3L
1,802 SR
Queue Stats
192W - 195L
1,460 Elo+
Party 2
Team Averages
Level 111
1,543 SR
1,525 Elo+

VS

Team Averages
Level 56
1,530 SR
1,534 Elo+
Hachiman
Hachiman
LeSpicyHora
Hachiman
Level 22
God Stats
0W - 1L
1,370 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
NotSmurfing6370
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,562 Elo+
Party 1
Hercules
Hercules
PscetchNSkarz
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,349 Elo+
Party 1
Bakasura
Bakasura
SiIentAbyss
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,481 Elo+
Solo
Anubis
Anubis
The okay KAYO
Anubis
Level 30
God Stats
1W - 1L
1,782 SR
Queue Stats
6W - 5L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
I Sirtt
Nu Wa
17
9 / 2 / 20
10,679
1,068
13,606
10,169
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
I8IMisfit
Bakasura
17
5 / 1 / 20
9,884
988
13,572
12,311
12,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
14 / 3 / 8
10,022
1,002
17,986
11,035
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
13
3 / 4 / 18
8,552
855
7,936
11,625
12,348
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
3 / 2 / 18
9,030
903
12,299
6,030
2,371
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LeSpicyHora
Hachiman
13
3 / 7 / 2
7,642
764
7,560
13,107
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
NotSmurfing6370
Amaterasu
14
4 / 9 / 3
8,734
873
8,570
15,322
11,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
PscetchNSkarz
Hercules
15
2 / 6 / 6
7,380
738
5,961
21,051
15,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SiIentAbyss
Bakasura
11
1 / 5 / 2
7,088
709
4,286
10,071
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 3
7,487
749
8,201
11,376
5,629
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
27
34
Kills
11
12
Deaths
34
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
I Sirtt
Nu Wa
9
2
20
9.5
W
Bakasura
I8IMisfit
Bakasura
5
1
20
15
W
14
3
8
6
L
Hachiman
LeSpicyHora
Hachiman
3
7
2
0.57
L
Amaterasu
NotSmurfing6370
Amaterasu
4
9
3
0.61
W
Atlas
3
4
18
3
L
Hercules
PscetchNSkarz
Hercules
2
6
6
0.83
L
Bakasura
SiIentAbyss
Bakasura
1
5
2
0.4
L
1
7
3
0.36
W
Merlin
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,399
Damage
34,578
51,170
Taken
70,927
36,681
Mitigated
44,327
18,762
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
I Sirtt
Nu Wa
13,606
4,357
2,019
2,997
10,169
4,226
1,857
408
9,483
26,726
250
W
Bakasura
I8IMisfit
Bakasura
13,572
7,174
276
4,914
12,311
12,706
1,759
2,591
9,175
0
11,502
W
17,986
11,988
549
3,045
11,035
5,030
2,950
2,163
8,792
0
26,694
L
Hachiman
LeSpicyHora
Hachiman
7,560
4,387
347
1,511
13,107
5,002
0
7,337
4,991
0
14,405
L
Amaterasu
NotSmurfing6370
Amaterasu
8,570
2,276
69
627
15,322
11,474
0
6,785
7,332
0
15,883
W
Atlas
7,936
2,312
1,262
1,178
11,625
12,348
0
2,505
9,037
12,372
1,394
L
Hercules
PscetchNSkarz
Hercules
5,961
2,235
241
6,481
21,051
15,376
0
8,772
9,678
0
13,767
L
Bakasura
SiIentAbyss
Bakasura
4,286
2,534
302
2,128
10,071
6,846
0
3,667
5,942
0
7,441
L
8,201
160
57
2,044
11,376
5,629
0
6,377
4,115
23,059
0
W
Merlin
12,299
646
1,545
977
6,030
2,371
710
534
5,385
22,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
38,331
118
Minions Killed
92
0
Camps Cleared
0
888,832
Distance Traveled
733,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,679
1,068
27
3
0
183,770
0
W
Bakasura
9,884
988
30
3
0
211,605
0
W
Nut
10,022
1,002
25
3
0
159,840
0
L
Hachiman
7,642
764
17
2
0
134,782
0
L
Amaterasu
8,734
873
12
1
0
168,772
0
W
Atlas
8,552
855
8
1
0
168,913
0
L
Hercules
7,380
738
15
2
0
139,928
0
L
Bakasura
7,088
709
15
2
0
164,007
0
L
Anubis
7,487
749
33
3
0
126,000
0
W
Merlin
9,030
903
28
3
0
164,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role