Player Matchup

Hel
Hel
BLOODYBOOTI
Hel
Level 242
God Stats
3W - 2L
1,500 SR
Queue Stats
696W - 743L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
JalapenoCheetoes
Nu Wa
Level 155
God Stats
2W - 0L
1,864 SR
Queue Stats
26W - 26L
1,444 Elo+
Party 1
Agni
Agni
Pacman0009
Agni
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,395 Elo+
Party 1
Nike
Nike
SilverSurfer389
Nike
Level 45
God Stats
4W - 3L
1,573 SR
Queue Stats
303W - 297L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
petpuppy
Jing Wei
Level 234
God Stats
4W - 8L
1,653 SR
Queue Stats
651W - 688L
1,480 Elo+
Party 2
Team Averages
Level 166
1,618 SR
1,464 Elo+

VS

Team Averages
Level 146
1,500 SR
1,534 Elo+
Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Demonic Devil95
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,619 Elo+
Solo
Hel
Hel
IaaaanDaz15
Hel
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 158L
1,528 Elo+
Solo
Bellona
Bellona
XxEndOfFatexX
Bellona
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 140L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,186
630
249
11,716
6,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 1
10,662
820
14,136
8,029
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 5
10,808
831
13,668
7,677
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 3
9,012
693
2,887
14,044
12,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
petpuppy
Jing Wei
15
0 / 3 / 2
8,888
684
4,503
13,175
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
19
3 / 1 / 9
10,248
788
8,813
10,176
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
 
Ah Puch
5
0 / 3 / 0
6,262
482
0
3,758
1,084
Cernunnos
Demonic Devil95
Cernunnos
19
7 / 2 / 4
10,504
808
15,261
10,146
5,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 0
6,946
534
1,457
4,338
1,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
15
2 / 2 / 4
8,227
633
7,791
9,874
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
12
12
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
1
9
7.5
L
Ah Puch
 
Ah Puch
0
3
0
0
W
0
3
1
0.17
L
Cernunnos
Demonic Devil95
Cernunnos
7
2
4
4.5
L
0
1
0
0
W
5
1
1
5.5
W
3
2
5
2.75
W
0
3
3
0.5
L
Bellona
2
2
4
2
W
Jing Wei
petpuppy
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,443
Damage
33,322
54,641
Taken
38,292
31,994
Mitigated
27,255
24,480
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,813
599
2,648
3,488
10,176
9,760
348
6,182
3,994
21,158
969
L
Ah Puch
 
Ah Puch
0
0
0
0
3,758
1,084
0
3,723
35
0
0
W
249
123
12,245
6,123
11,716
6,348
964
2,198
9,470
1,635
0
L
Cernunnos
Demonic Devil95
Cernunnos
15,261
3,705
861
1,448
10,146
5,179
540
7,170
2,976
0
61,930
L
1,457
48
3,860
1,307
4,338
1,636
0
3,690
648
8,542
275
W
14,136
4,981
798
914
8,029
3,851
1,395
2,088
5,941
35,899
1,935
W
13,668
1,258
617
1,174
7,677
3,511
108
1,871
5,708
33,208
0
W
2,887
336
180
394
14,044
12,068
516
1,431
12,374
0
10,745
L
Bellona
7,791
1,349
240
1,668
9,874
9,596
0
6,654
3,220
0
13,916
W
Jing Wei
petpuppy
Jing Wei
4,503
2,021
556
1,479
13,175
6,216
5,345
2,431
10,438
0
20,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
42,187
153
Minions Killed
147
0
Camps Cleared
0
1,121,112
Distance Traveled
706,709
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,248
788
28
2
0
220,345
0
L
Ah Puch
6,262
482
0
0
0
0
0
W
Hel
8,186
630
0
0
0
224,013
0
L
Cernunnos
10,504
808
82
6
0
178,432
0
L
Hel
6,946
534
19
1
0
114,127
0
W
Nu Wa
10,662
820
42
3
0
226,989
0
W
Agni
10,808
831
53
4
0
228,759
1
W
Nike
9,012
693
18
1
0
242,930
0
L
Bellona
8,227
633
18
1
0
193,805
0
W
Jing Wei
8,888
684
40
3
0
198,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role