Player Matchup

Thoth
Thoth
AgentElrond
Thoth
Level 125
God Stats
12W - 8L
1,496 SR
Queue Stats
240W - 249L
1,530 Elo+
Party 1
Cerberus
Cerberus
JeepinGing3r
Cerberus
Level 123
God Stats
3W - 1L
1,298 SR
Queue Stats
141W - 156L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
Prydeful Fenrir
Erlang Shen
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 123L
1,535 Elo+
Party 2
Charybdis
Charybdis
Wylark
Charybdis
Level 122
God Stats
3W - 6L
1,500 SR
Queue Stats
197W - 205L
1,475 Elo+
Party 1
Merlin
Merlin
pihw
Merlin
Level 132
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 91L
1,584 Elo+
Solo
Team Averages
Level 129
1,459 SR
1,525 Elo+

VS

Team Averages
Level 82
1,514 SR
1,460 Elo+
Kali
Kali
 
Kali
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CaptainDiddler
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,441 Elo+
Party 3
Jormungandr
Jormungandr
DEVO34
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,402 Elo+
Party 3
Hachiman
Hachiman
Nakiris
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 3
Thor
Thor
Shockwave1993
Thor
Level 109
God Stats
2W - 2L
1,570 SR
Queue Stats
29W - 29L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
9,111
911
12,834
10,163
6,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
JeepinGing3r
Cerberus
12
0 / 4 / 14
7,771
777
3,321
11,871
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
Prydeful Fenrir
Erlang Shen
12
3 / 4 / 9
7,834
783
4,549
12,368
15,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Wylark
Charybdis
16
3 / 2 / 12
9,483
948
7,112
8,481
5,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
pihw
Merlin
17
7 / 1 / 10
9,575
958
9,355
7,625
3,992
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 2 / 5
7,132
713
4,775
6,573
3,782
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 5
7,522
752
9,325
8,636
4,146
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
DEVO34
Jormungandr
13
1 / 4 / 2
7,295
730
4,800
9,111
9,219
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Nakiris
Hachiman
12
0 / 5 / 4
6,491
649
4,478
8,304
3,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 3 / 3
7,977
798
7,908
7,092
2,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
18
Kills
11
13
Deaths
18
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
5
2.75
W
5
2
10
5
L
3
4
5
1.38
L
Jormungandr
DEVO34
Jormungandr
1
4
2
0.5
W
Cerberus
JeepinGing3r
Cerberus
0
4
14
1.75
L
Hachiman
Nakiris
Hachiman
0
5
4
0.4
W
Erlang Shen
Prydeful Fenrir
Erlang Shen
3
4
9
1.88
L
4
3
3
1.83
W
Charybdis
Wylark
Charybdis
3
2
12
4.5
W
Merlin
pihw
Merlin
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,171
Damage
31,286
50,508
Taken
39,716
47,131
Mitigated
23,470
13,774
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,775
1,001
912
1,950
6,573
3,782
0
3,658
2,915
0
7,198
W
12,834
356
644
2,023
10,163
6,296
2,361
888
9,230
25,343
1,547
L
9,325
4,145
287
830
8,636
4,146
0
5,862
2,774
0
18,172
L
Jormungandr
DEVO34
Jormungandr
4,800
516
373
113
9,111
9,219
0
4,562
4,549
13,110
0
W
Cerberus
JeepinGing3r
Cerberus
3,321
65
549
2,365
11,871
15,602
356
1,106
10,679
5,739
0
L
Hachiman
Nakiris
Hachiman
4,478
1,820
353
347
8,304
3,340
0
5,799
2,505
0
11,853
W
Erlang Shen
Prydeful Fenrir
Erlang Shen
4,549
2,568
966
2,034
12,368
15,772
764
959
11,264
0
6,257
L
7,908
623
1,156
635
7,092
2,983
0
4,948
2,144
0
17,613
W
Charybdis
Wylark
Charybdis
7,112
2,198
806
1,810
8,481
5,469
2,722
1,356
7,040
0
21,493
W
Merlin
pihw
Merlin
9,355
721
811
1,766
7,625
3,992
980
491
7,087
24,392
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,774
Gold Earned
36,417
123
Minions Killed
77
0
Camps Cleared
0
856,140
Distance Traveled
789,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,132
713
8
1
0
141,080
0
W
Thoth
9,111
911
25
3
0
195,383
0
L
Ishtar
7,522
752
17
2
0
138,825
0
L
Jormungandr
7,295
730
24
2
0
189,455
0
W
Cerberus
7,771
777
13
1
0
157,421
0
L
Hachiman
6,491
649
17
2
0
138,466
1
W
Erlang Shen
7,834
783
6
1
0
132,871
0
L
Thor
7,977
798
11
1
0
181,871
0
W
Charybdis
9,483
948
47
5
0
172,876
0
W
Merlin
9,575
958
32
3
0
197,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role