Player Matchup

Ares
Ares
Dominator107779
Ares
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 23L
1,305 Elo+
Party 2
Arachne
Arachne
Glazed360
Arachne
Level 31
God Stats
27W - 37L
1,109 SR
Queue Stats
35W - 48L
1,075 Elo+
Party 3
Persephone
Persephone
MetooSun54
Persephone
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
188W - 195L
1,257 Elo+
Party 2
Neith
Neith
SourDankHitz
Neith
Level 27
God Stats
4W - 9L
1,167 SR
Queue Stats
53W - 67L
1,075 Elo+
Party 3
Sobek
Sobek
WarriorGeo8239
Sobek
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 22
1,355 SR
1,243 Elo+

VS

Team Averages
Level 57
1,500 SR
1,434 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Ankhtari
Geb
Level 48
God Stats
29W - 13L
1,730 SR
Queue Stats
241W - 262L
1,463 Elo+
Party 1
Bacchus
Bacchus
Dumbointhebr
Bacchus
Level 47
God Stats
53W - 59L
1,500 SR
Queue Stats
134W - 148L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Jollin
Nu Wa
Level 40
God Stats
3W - 2L
1,546 SR
Queue Stats
66W - 67L
1,333 Elo+
Solo
Anhur
Anhur
bryxvn
Anhur
Level 45
God Stats
4W - 5L
1,225 SR
Queue Stats
187W - 185L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,792
400
4,666
16,077
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Glazed360
Arachne
11
0 / 2 / 0
6,264
368
2,904
15,421
6,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Persephone
MetooSun54
Persephone
12
0 / 6 / 0
7,051
415
3,914
12,871
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 0
5,939
349
3,614
10,710
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 0
5,939
349
2,577
16,907
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 0 / 6
9,290
546
11,437
5,647
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 13
10,271
604
13,831
12,673
6,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Dumbointhebr
Bacchus
13
1 / 0 / 5
7,471
439
3,536
10,678
8,374
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Jollin
Nu Wa
17
9 / 0 / 3
10,770
634
12,505
7,516
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
bryxvn
Anhur
14
3 / 1 / 8
8,400
494
8,332
8,040
3,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
60
1
Kills
25
25
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
6
7
W
8
0
13
14.5
L
1
4
0
0.25
W
Bacchus
Dumbointhebr
Bacchus
1
0
5
3.5
L
Arachne
Glazed360
Arachne
0
2
0
0
W
Nu Wa
Jollin
Nu Wa
9
0
3
10.5
L
Persephone
MetooSun54
Persephone
0
6
0
0
L
0
6
0
0
L
0
7
0
0
W
Anhur
bryxvn
Anhur
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,675
Damage
49,641
71,986
Taken
44,554
37,148
Mitigated
23,245
14,390
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,437
4,608
0
572
5,647
2,404
2,596
2,058
3,589
0
69,015
W
13,831
1,401
2,068
6,786
12,673
6,025
784
3,501
9,172
41,065
886
L
4,666
264
383
3,040
16,077
8,947
0
4,753
11,184
25,457
0
W
Bacchus
Dumbointhebr
Bacchus
3,536
556
0
1,555
10,678
8,374
600
1,759
8,919
27,795
0
L
Arachne
Glazed360
Arachne
2,904
1,364
0
4,257
15,421
6,319
0
5,092
10,159
0
36,485
W
Nu Wa
Jollin
Nu Wa
12,505
3,059
0
876
7,516
3,240
2,230
1,402
6,114
87,468
3,706
L
Persephone
MetooSun54
Persephone
3,914
849
64
3,439
12,871
4,186
0
7,618
4,747
41,065
10,644
L
3,614
1,145
169
1,793
10,710
3,291
0
4,256
6,314
0
27,797
L
2,577
527
0
1,245
16,907
14,405
24
6,757
9,934
15,206
428
W
Anhur
bryxvn
Anhur
8,332
5,796
0
3,592
8,040
3,202
2,776
1,824
6,216
0
56,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
46,202
220
Minions Killed
456
0
Camps Cleared
0
1,417,411
Distance Traveled
1,541,305
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,290
546
115
7
0
287,129
6
W
Geb
10,271
604
39
2
0
371,086
0
L
Ares
6,792
400
33
2
0
308,138
0
W
Bacchus
7,471
439
36
2
0
328,693
0
L
Arachne
6,264
368
55
3
0
315,410
0
W
Nu Wa
10,770
634
169
10
0
295,968
3
L
Persephone
7,051
415
78
5
0
297,153
0
L
Neith
5,939
349
39
2
0
227,140
0
L
Sobek
5,939
349
15
1
0
269,570
0
W
Anhur
8,400
494
97
6
0
258,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role