Player Matchup

Athena
Athena
AnologExe
Athena
Level 46
God Stats
1W - 2L
1,733 SR
Queue Stats
44W - 33L
1,630 Elo+
Party 1
King Arthur
King Arthur
CarvaIsHere
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 165L
1,528 Elo+
Party 2
Agni
Agni
Nimo513
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 97L
1,618 Elo+
Party 1
Tyr
Tyr
TheOnlyWh1T3
Tyr
Level 145
God Stats
29W - 26L
1,633 SR
Queue Stats
207W - 179L
1,510 Elo+
Party 2
Charybdis
Charybdis
mnki98
Charybdis
Level 8
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 4L
1,497 Elo+
Party 2
Team Averages
Level 74
1,603 SR
1,556 Elo+

VS

Team Averages
Level 129
1,685 SR
1,532 Elo+
Vulcan
Vulcan
CDCM98
Vulcan
Level 179
God Stats
79W - 48L
1,768 SR
Queue Stats
732W - 698L
1,520 Elo+
Solo
Odin
Odin
Dreamseeker
Odin
Level 182
God Stats
18W - 10L
1,788 SR
Queue Stats
171W - 157L
1,540 Elo+
Solo
Sobek
Sobek
Drobonyck
Sobek
Level 25
God Stats
5W - 3L
1,494 SR
Queue Stats
46W - 46L
1,506 Elo+
Party 3
Kali
Kali
PagluHabib
Kali
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 33L
1,584 Elo+
Solo
Chiron
Chiron
Urraca03
Chiron
Level 115
God Stats
2W - 0L
1,877 SR
Queue Stats
129W - 131L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AnologExe
Athena
10
2 / 2 / 4
6,836
456
5,613
16,236
13,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
CarvaIsHere
King Arthur
12
0 / 5 / 1
7,118
475
5,725
14,923
11,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Nimo513
Agni
12
3 / 5 / 1
7,202
480
8,798
10,817
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 1
7,404
494
7,154
14,160
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
mnki98
Charybdis
11
0 / 5 / 3
6,561
437
5,499
9,979
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CDCM98
Vulcan
14
3 / 1 / 3
8,364
558
16,410
9,944
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 2
8,996
600
11,738
10,394
10,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
Drobonyck
Sobek
12
3 / 4 / 6
7,567
504
4,646
16,437
14,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 6
7,874
525
4,722
14,846
7,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Urraca03
Chiron
16
6 / 1 / 2
9,273
618
10,791
10,799
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
18
18
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
AnologExe
Athena
2
2
4
2
W
Vulcan
CDCM98
Vulcan
3
1
3
4.5
L
King Arthur
CarvaIsHere
King Arthur
0
5
1
0.1
W
3
1
2
4
W
Sobek
Drobonyck
Sobek
3
4
6
1.5
L
Agni
Nimo513
Agni
3
5
1
0.7
W
3
3
6
2
L
5
1
1
5.5
W
Chiron
Urraca03
Chiron
6
1
2
7
L
Charybdis
mnki98
Charybdis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,789
Damage
48,307
66,115
Taken
62,420
39,194
Mitigated
41,396
16,450
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AnologExe
Athena
5,613
2,477
0
3,974
16,236
13,723
0
7,580
8,141
24,786
1,016
W
Vulcan
CDCM98
Vulcan
16,410
6,095
0
3,066
9,944
4,267
0
4,052
5,845
70,946
1,462
L
King Arthur
CarvaIsHere
King Arthur
5,725
815
0
2,594
14,923
11,350
0
2,291
11,685
0
48,545
W
11,738
2,334
0
2,997
10,394
10,922
72
400
9,462
11,683
58,493
W
Sobek
Drobonyck
Sobek
4,646
692
0
6,054
16,437
14,115
158
3,966
12,424
21,981
1,187
L
Agni
Nimo513
Agni
8,798
838
0
1,589
10,817
3,727
0
4,600
5,832
49,103
0
W
4,722
1,427
0
4,050
14,846
7,486
0
3,179
11,620
0
56,564
L
7,154
1,392
0
6,486
14,160
7,011
0
4,370
9,363
0
43,596
W
Chiron
Urraca03
Chiron
10,791
4,389
626
3,290
10,799
4,606
543
2,707
8,092
0
91,573
L
Charybdis
mnki98
Charybdis
5,499
3,268
0
1,807
9,979
3,383
0
2,481
7,421
0
32,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
42,074
321
Minions Killed
488
0
Camps Cleared
0
1,527,218
Distance Traveled
1,545,643
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,836
456
31
2
0
320,185
3
W
Vulcan
8,364
558
125
8
0
308,844
4
L
King Arthur
7,118
475
85
6
0
274,855
0
W
Odin
8,996
600
112
7
0
275,888
0
W
Sobek
7,567
504
33
2
0
319,837
6
L
Agni
7,202
480
80
5
0
290,391
5
W
Kali
7,874
525
70
5
0
335,966
0
L
Tyr
7,404
494
64
4
0
356,577
0
W
Chiron
9,273
618
148
10
0
305,108
2
L
Charybdis
6,561
437
61
4
0
285,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role