Player Matchup

Medusa
Medusa
Gold V
Cman5050
Medusa
Gold V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,454 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Connor0088
Kukulkan
Gold V
Level 66
God Stats
5W - 4L
1,685 SR
Queue Stats
33W - 32L
1,454 MMR
Party 1
Cerberus
Cerberus
Gold V
Nodaj
Cerberus
Gold V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,454 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 76
1,562 SR
1,454 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,667 SR
1,432 MMR
Scylla
Scylla
Gold III
Kbizzy102
Scylla
Gold III
Level 156
God Stats
9W - 11L
1,522 SR
Queue Stats
214W - 234L
1,431 MMR
Solo
Cthulhu
Cthulhu
Bronze III
RedVelvet107077
Cthulhu
Bronze III
Level 124
God Stats
5W - 6L
1,717 SR
Queue Stats
16W - 23L
1,421 MMR
Solo
Fenrir
Fenrir
Silver II
SAMU20755
Fenrir
Silver II
Level 127
God Stats
3W - 0L
1,763 SR
Queue Stats
24W - 27L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cman5050
Medusa
14
2 / 7 / 2
9,785
652
10,710
15,299
5,850
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Connor0088
Kukulkan
15
2 / 6 / 3
9,615
641
10,076
11,591
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Nodaj
Cerberus
16
2 / 3 / 3
9,780
652
11,941
18,970
18,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresBastetDiscordiaCharonHera

VS

Bans
AgniDanzaburouPersephoneHou YiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kbizzy102
Scylla
18
6 / 2 / 6
11,850
790
15,277
9,438
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 4 / 14
10,250
683
10,333
17,015
16,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
SAMU20755
Fenrir
17
10 / 1 / 5
11,887
792
14,056
18,924
14,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
16
16
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cman5050
Medusa
2
7
2
0.43
L
Kukulkan
Connor0088
Kukulkan
2
6
3
0.58
W
Scylla
Kbizzy102
Scylla
6
2
6
4.5
L
Cerberus
Nodaj
Cerberus
2
3
3
1.17
W
0
4
14
1.75
W
Fenrir
SAMU20755
Fenrir
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,727
Damage
39,666
45,860
Taken
45,377
28,779
Mitigated
34,335
6,020
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cman5050
Medusa
10,710
3,734
0
0
15,299
5,850
0
7,011
7,640
0
37,003
L
Kukulkan
Connor0088
Kukulkan
10,076
654
0
882
11,591
4,545
0
5,713
5,377
36,687
0
W
Scylla
Kbizzy102
Scylla
15,277
1,038
0
3,148
9,438
3,571
1,440
5,988
3,405
64,488
0
L
Cerberus
Nodaj
Cerberus
11,941
942
0
5,138
18,970
18,384
0
9,657
7,854
36,127
171
W
10,333
217
716
3,432
17,015
16,586
160
7,865
9,074
30,113
1,214
W
Fenrir
SAMU20755
Fenrir
14,056
3,096
0
1,251
18,924
14,178
1,294
7,938
10,956
0
37,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
33,987
182
Minions Killed
195
0
Camps Cleared
0
726,985
Distance Traveled
826,938
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,785
652
51
3
0
224,439
0
L
Kukulkan
9,615
641
70
5
0
234,865
0
W
Scylla
11,850
790
115
8
0
258,285
3
L
Cerberus
9,780
652
61
4
0
267,681
0
W
Cthulhu
10,250
683
39
3
0
264,606
0
W
Fenrir
11,887
792
41
3
0
304,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role