Player Matchup

Nu Wa
Nu Wa
Doní
Nu Wa
Level 178
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 150L
1,595 Elo+
Party 2
Loki
Loki
Estúpido
Loki
Level 141
God Stats
5W - 3L
1,693 SR
Queue Stats
99W - 82L
1,595 Elo+
Party 4
Cthulhu
Cthulhu
KingSäber
Cthulhu
Level 158
God Stats
10W - 5L
1,841 SR
Queue Stats
66W - 55L
1,611 Elo+
Party 2
Geb
Geb
MomHaterDadDater
Geb
Level 93
God Stats
2W - 1L
1,815 SR
Queue Stats
46W - 49L
1,570 Elo+
Party 4
Hachiman
Hachiman
fluffydogg
Hachiman
Level 82
God Stats
7W - 5L
1,695 SR
Queue Stats
81W - 72L
1,579 Elo+
Party 4
Team Averages
Level 130
1,709 SR
1,590 Elo+

VS

Team Averages
Level 158
1,611 SR
1,565 Elo+
Bastet
Bastet
 
Bastet
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
RiseFromTheAshes
Anhur
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
338W - 304L
1,612 Elo+
Party 1
Nike
Nike
TheMorribin
Nike
Level 137
God Stats
152W - 83L
1,828 SR
Queue Stats
418W - 353L
1,535 Elo+
Party 3
Odin
Odin
Ugh Bruh Bruh
Odin
Level 174
God Stats
5W - 3L
1,507 SR
Queue Stats
440W - 406L
1,584 Elo+
Solo
Thoth
Thoth
UrWifesNewbf96
Thoth
Level 153
God Stats
6W - 10L
1,721 SR
Queue Stats
503W - 476L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Doní
Nu Wa
11
0 / 1 / 2
5,942
594
4,825
3,192
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
10
2 / 3 / 0
5,513
551
5,369
8,811
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
KingSäber
Cthulhu
12
0 / 0 / 0
6,753
675
4,053
5,329
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 4 / 0
4,510
451
2,267
9,196
5,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
fluffydogg
Hachiman
8
0 / 4 / 2
4,705
471
3,088
7,312
1,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 0 / 3
5,926
593
4,059
7,167
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 5
5,457
546
3,708
9,320
5,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 3
6,987
699
6,235
6,212
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
5,697
570
2,775
7,478
3,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 1 / 2
6,524
652
4,641
4,887
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
12
12
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
3
4.5
L
Nu Wa
Doní
Nu Wa
0
1
2
1
L
Loki
2
3
0
0.67
L
Cthulhu
KingSäber
Cthulhu
0
0
0
0
L
0
4
0
0
W
1
1
5
3.5
W
4
0
3
5.5
W
0
0
1
0.5
W
4
1
2
5
L
Hachiman
fluffydogg
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
21,418
33,840
Taken
35,064
14,079
Mitigated
16,172
9,640
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,059
831
0
1,692
7,167
2,832
0
1,608
5,371
0
42,202
L
Nu Wa
Doní
Nu Wa
4,825
983
0
455
3,192
983
0
448
2,600
42,076
0
L
Loki
5,369
1,725
0
3,594
8,811
2,482
0
1,560
7,052
0
38,571
L
Cthulhu
KingSäber
Cthulhu
4,053
779
0
2,260
5,329
3,705
0
0
4,902
46,170
1,921
L
2,267
630
0
1,711
9,196
5,376
0
1,413
7,665
10,373
0
W
3,708
1,329
0
1,749
9,320
5,543
0
2,377
6,777
0
21,434
W
6,235
1,000
0
1,439
6,212
2,724
0
917
5,225
0
55,962
W
2,775
525
0
2,979
7,478
3,647
0
3,510
3,585
0
42,431
W
4,641
321
0
750
4,887
1,426
0
1,629
3,122
41,764
0
L
Hachiman
fluffydogg
Hachiman
3,088
2,134
0
1,620
7,312
1,533
0
722
6,514
0
27,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,423
Gold Earned
30,591
332
Minions Killed
400
0
Camps Cleared
0
1,094,336
Distance Traveled
1,118,395
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,926
593
65
7
0
279,259
1
L
Nu Wa
5,942
594
98
10
0
236,669
0
L
Loki
5,513
551
61
6
0
239,626
1
L
Cthulhu
6,753
675
116
12
0
208,529
0
L
Geb
4,510
451
8
1
0
215,599
0
W
Anhur
5,457
546
24
2
0
200,063
4
W
Nike
6,987
699
112
11
0
242,286
0
W
Odin
5,697
570
86
9
0
186,053
2
W
Thoth
6,524
652
113
11
0
210,734
0
L
Hachiman
4,705
471
49
5
0
193,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role