Player Matchup

Bacchus
Bacchus
Healzforealz
Bacchus
Level 7
God Stats
2W - 2L
1,470 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
Puffsdabest911
Chang'e
Level 68
God Stats
1W - 1L
1,797 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SmiteSmurfette
Danzaburou
Level 27
God Stats
12W - 8L
1,625 SR
Queue Stats
35W - 32L
1,503 Elo+
Party 2
Nemesis
Nemesis
Sseraphin
Nemesis
Level 64
God Stats
14W - 7L
1,631 SR
Queue Stats
67W - 59L
1,535 Elo+
Party 2
Sol
Sol
ccurr
Sol
Level 46
God Stats
42W - 24L
1,613 SR
Queue Stats
56W - 60L
1,457 Elo+
Party 2
Team Averages
Level 42
1,627 SR
1,499 Elo+

VS

Team Averages
Level 35
1,604 SR
1,461 Elo+
Pele
Pele
Clarker
Pele
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 120L
1,365 Elo+
Party 3
Cabrakan
Cabrakan
HEXAFROG
Cabrakan
Level 80
God Stats
7W - 3L
1,749 SR
Queue Stats
98W - 87L
1,522 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
SaltyAqua
Ah Muzen Cab
Level 27
God Stats
5W - 6L
1,544 SR
Queue Stats
69W - 68L
1,525 Elo+
Party 4
Anubis
Anubis
Schluker
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,330 Elo+
Party 3
Sylvanus
Sylvanus
zigman94
Sylvanus
Level 4
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 5L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Healzforealz
Bacchus
13
3 / 0 / 5
7,851
523
4,988
6,533
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 2
8,281
552
7,872
11,161
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SmiteSmurfette
Danzaburou
13
2 / 1 / 5
7,925
528
10,888
10,407
4,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Sseraphin
Nemesis
15
6 / 1 / 3
8,199
547
9,934
12,421
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
ccurr
Sol
14
9 / 3 / 4
9,238
616
10,678
11,864
3,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Clarker
Pele
13
3 / 5 / 0
7,653
510
6,791
15,109
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
HEXAFROG
Cabrakan
12
2 / 6 / 0
7,869
525
10,842
13,644
12,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SaltyAqua
Ah Muzen Cab
11
0 / 4 / 1
6,292
419
5,377
10,623
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Schluker
Anubis
11
0 / 7 / 1
6,324
422
2,843
10,022
3,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
zigman94
Sylvanus
10
0 / 2 / 1
6,625
442
6,259
12,718
10,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
24
Kills
5
6
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
Clarker
Pele
3
5
0
0.6
L
Cabrakan
HEXAFROG
Cabrakan
2
6
0
0.33
W
Bacchus
Healzforealz
Bacchus
3
0
5
5.5
W
4
1
2
5
L
Ah Muzen Cab
SaltyAqua
Ah Muzen Cab
0
4
1
0.13
L
Anubis
Schluker
Anubis
0
7
1
0.07
W
Danzaburou
SmiteSmurfette
Danzaburou
2
1
5
4.5
W
Nemesis
Sseraphin
Nemesis
6
1
3
7.5
W
Sol
ccurr
Sol
9
3
4
3.67
L
Sylvanus
zigman94
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
32,112
52,386
Taken
62,116
24,585
Mitigated
38,111
21,965
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Clarker
Pele
6,791
1,429
0
3,393
15,109
6,673
0
4,900
10,209
0
54,454
L
Cabrakan
HEXAFROG
Cabrakan
10,842
1,074
0
1,000
13,644
12,751
0
8,975
4,669
46,236
2,549
W
Bacchus
Healzforealz
Bacchus
4,988
904
0
1,553
6,533
6,638
368
2,204
4,311
17,025
0
W
7,872
731
681
4,099
11,161
5,257
222
5,823
4,710
45,573
0
L
Ah Muzen Cab
SaltyAqua
Ah Muzen Cab
5,377
1,556
0
568
10,623
4,509
0
3,002
7,621
0
47,107
L
Anubis
Schluker
Anubis
2,843
646
0
1,011
10,022
3,672
0
3,074
6,948
18,496
1,570
W
Danzaburou
SmiteSmurfette
Danzaburou
10,888
5,641
0
5,022
10,407
4,268
224
4,169
6,150
0
72,164
W
Nemesis
Sseraphin
Nemesis
9,934
4,081
0
4,320
12,421
4,689
0
3,513
8,840
0
59,017
W
Sol
ccurr
Sol
10,678
4,498
0
6,290
11,864
3,733
3,664
2,602
9,148
54,666
6,651
L
Sylvanus
zigman94
Sylvanus
6,259
2,458
1,961
3,027
12,718
10,506
0
3,344
9,374
21,838
222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,494
Gold Earned
34,763
420
Minions Killed
304
0
Camps Cleared
0
1,447,406
Distance Traveled
1,290,045
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,653
510
77
5
0
329,586
3
L
Cabrakan
7,869
525
87
6
0
254,808
0
W
Bacchus
7,851
523
29
2
0
314,701
0
W
Chang'e
8,281
552
87
6
0
273,574
0
L
Ah Muzen Cab
6,292
419
74
5
0
255,499
3
L
Anubis
6,324
422
35
2
0
205,750
3
W
Danzaburou
7,925
528
124
8
0
260,316
0
W
Nemesis
8,199
547
86
6
0
349,178
0
W
Sol
9,238
616
94
6
0
249,637
0
L
Sylvanus
6,625
442
31
2
0
244,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role