Player Matchup

Sol
Sol
Cornstipated
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,481 Elo+
Party 2
Atlas
Atlas
GetGlock
Atlas
Level 29
God Stats
1W - 2L
1,792 SR
Queue Stats
3W - 5L
1,651 Elo+
Party 2
Bastet
Bastet
IamKota
Bastet
Level 109
God Stats
5W - 4L
1,344 SR
Queue Stats
29W - 32L
1,456 Elo+
Party 2
Chaac
Chaac
THEWORM322
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,162 Elo+
Party 2
Danzaburou
Danzaburou
Varrill
Danzaburou
Level 92
God Stats
0W - 1L
1,810 SR
Queue Stats
9W - 12L
1,498 Elo+
Party 2
Team Averages
Level 91
1,589 SR
1,450 Elo+

VS

Team Averages
Level 112
1,744 SR
1,619 Elo+
Surtr
Surtr
FungiFunGuy
Surtr
Level 64
God Stats
6W - 0L
1,726 SR
Queue Stats
86W - 14L
1,858 Elo+
Party 1
Danzaburou
Danzaburou
Lanikat
Danzaburou
Level 197
God Stats
12W - 1L
1,856 SR
Queue Stats
114W - 26L
1,735 Elo+
Party 1
Susano
Susano
Legazito
Susano
Level 18
God Stats
5W - 2L
1,644 SR
Queue Stats
11W - 4L
1,585 Elo+
Solo
Aphrodite
Aphrodite
LiquidSpartan
Aphrodite
Level 155
God Stats
2W - 2L
1,606 SR
Queue Stats
59W - 71L
1,465 Elo+
Party 3
Artio
Artio
yungclick
Artio
Level 126
God Stats
2W - 2L
1,885 SR
Queue Stats
59W - 72L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
5,904
843
4,182
4,621
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
GetGlock
Atlas
12
0 / 0 / 1
5,761
823
5,247
4,366
3,198
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
IamKota
Bastet
12
1 / 1 / 0
5,973
853
4,230
5,069
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
9
0 / 0 / 0
5,170
739
287
336
190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Varrill
Danzaburou
12
0 / 2 / 0
6,032
862
1,928
4,484
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
5,951
850
4,820
7,247
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Lanikat
Danzaburou
12
2 / 1 / 0
6,444
921
3,808
5,082
2,412
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Legazito
Susano
12
0 / 0 / 2
6,169
881
4,350
4,190
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
LiquidSpartan
Aphrodite
12
1 / 0 / 1
6,429
918
2,132
3,207
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
yungclick
Artio
11
0 / 0 / 0
6,244
892
363
4,154
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
2
1
L
Atlas
GetGlock
Atlas
0
0
1
0.5
L
Bastet
IamKota
Bastet
1
1
0
1
W
Danzaburou
Lanikat
Danzaburou
2
1
0
2
W
Susano
Legazito
Susano
0
0
2
1
W
Aphrodite
LiquidSpartan
Aphrodite
1
0
1
1.5
L
Chaac
0
0
0
0
L
Danzaburou
Varrill
Danzaburou
0
2
0
0
W
Artio
yungclick
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
15,473
18,876
Taken
23,880
9,103
Mitigated
12,343
4,976
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,182
745
0
1,729
4,621
1,539
0
827
3,794
18,465
1,178
W
4,820
1,787
0
1,600
7,247
3,941
134
3,028
4,219
281
13,960
L
Atlas
GetGlock
Atlas
5,247
2,279
136
875
4,366
3,198
0
786
3,580
14,084
0
L
Bastet
IamKota
Bastet
4,230
827
0
1,103
5,069
2,195
0
79
4,990
0
20,791
W
Danzaburou
Lanikat
Danzaburou
3,808
1,037
0
1,185
5,082
2,412
0
1,860
3,187
0
23,705
W
Susano
Legazito
Susano
4,350
607
0
500
4,190
1,885
0
1,092
3,098
0
15,207
W
Aphrodite
LiquidSpartan
Aphrodite
2,132
88
3,486
2,782
3,207
1,476
0
1,172
2,035
23,421
0
L
Chaac
287
126
0
226
336
190
0
22
314
0
1,204
L
Danzaburou
Varrill
Danzaburou
1,928
263
0
907
4,484
1,981
0
993
3,491
0
16,229
W
Artio
yungclick
Artio
363
0
0
1,200
4,154
2,629
300
1,847
2,307
4,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
31,237
145
Minions Killed
194
0
Camps Cleared
0
637,136
Distance Traveled
800,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,904
843
43
6
0
163,747
0
W
Surtr
5,951
850
30
4
0
184,708
0
L
Atlas
5,761
823
25
4
0
146,483
0
L
Bastet
5,973
853
37
5
0
149,513
0
W
Danzaburou
6,444
921
61
9
0
148,241
0
W
Susano
6,169
881
37
5
0
165,340
0
W
Aphrodite
6,429
918
56
8
0
157,992
0
L
Chaac
5,170
739
1
0
0
34,959
0
L
Danzaburou
6,032
862
39
6
0
142,434
0
W
Artio
6,244
892
10
1
0
144,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role