Player Matchup

Surtr
Surtr
Baerpstank
Surtr
Level 86
God Stats
6W - 6L
1,667 SR
Queue Stats
51W - 60L
1,467 Elo+
Party 2
Fenrir
Fenrir
Bayple
Fenrir
Level 142
God Stats
2W - 2L
1,407 SR
Queue Stats
164W - 134L
1,521 Elo+
Party 3
Ares
Ares
Bio-_Prodigy
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,491 Elo+
Solo
Ishtar
Ishtar
MeLikeDumpy
Ishtar
Level 106
God Stats
5W - 5L
1,362 SR
Queue Stats
134W - 148L
1,471 Elo+
Party 2
Thoth
Thoth
XZenarthaX
Thoth
Level 82
God Stats
7W - 4L
1,661 SR
Queue Stats
84W - 76L
1,524 Elo+
Party 3
Team Averages
Level 95
1,519 SR
1,495 Elo+

VS

Team Averages
Level 97
1,606 SR
1,524 Elo+
Maui
Maui
Edwin279
Maui
Level 46
God Stats
26W - 23L
1,613 SR
Queue Stats
41W - 35L
1,540 Elo+
Party 1
Tyr
Tyr
Money_Stackz_
Tyr
Level 109
God Stats
2W - 3L
1,573 SR
Queue Stats
86W - 81L
1,524 Elo+
Solo
Hun Batz
Hun Batz
YaDeadManz-_-
Hun Batz
Level 103
God Stats
2W - 1L
1,667 SR
Queue Stats
338W - 312L
1,506 Elo+
Party 1
Medusa
Medusa
lGankSinatra
Medusa
Level 118
God Stats
4W - 4L
1,445 SR
Queue Stats
71W - 55L
1,559 Elo+
Solo
Charon
Charon
whereyamomat
Charon
Level 109
God Stats
11W - 6L
1,731 SR
Queue Stats
275W - 247L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
0 / 1 / 3
8,495
566
10,448
14,836
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Bayple
Fenrir
15
7 / 0 / 3
8,531
569
12,400
12,809
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 2
7,511
501
7,045
12,092
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
13
0 / 4 / 3
6,957
464
3,802
12,582
4,940
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
14
1 / 3 / 3
8,021
535
6,798
7,639
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 2 / 4
7,405
494
5,092
11,633
9,943
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 0
7,823
522
8,384
15,642
16,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
YaDeadManz-_-
Hun Batz
14
2 / 1 / 2
7,709
514
4,673
13,354
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
14
4 / 4 / 0
8,662
577
9,190
10,427
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
14
2 / 1 / 1
8,125
542
11,469
10,400
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
9
9
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
0
1
3
1.5
W
Fenrir
Bayple
Fenrir
7
0
3
8.5
W
3
1
2
4
L
Maui
1
2
4
1.5
W
Ishtar
0
4
3
0.38
L
0
3
0
0
W
Thoth
1
3
3
0.83
L
Hun Batz
YaDeadManz-_-
Hun Batz
2
1
2
3
L
Medusa
4
4
0
1
L
Charon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,493
Damage
38,808
59,958
Taken
61,456
40,204
Mitigated
41,461
17,896
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
10,448
3,820
0
5,227
14,836
13,592
0
1,244
13,576
1,288
72,377
W
Fenrir
Bayple
Fenrir
12,400
3,142
0
6,867
12,809
6,294
0
1,880
10,735
0
73,799
W
7,045
258
0
2,125
12,092
12,555
0
3,829
8,014
23,229
0
L
Maui
5,092
1,120
0
3,051
11,633
9,943
0
4,239
7,210
26,009
0
W
Ishtar
3,802
1,918
0
3,177
12,582
4,940
67
2,306
10,260
0
50,070
L
8,384
890
0
4,265
15,642
16,330
0
331
14,135
0
66,118
W
Thoth
6,798
316
0
500
7,639
2,823
0
5,767
1,288
66,065
557
L
Hun Batz
YaDeadManz-_-
Hun Batz
4,673
981
0
5,503
13,354
5,485
0
2,947
10,358
0
65,647
L
Medusa
9,190
3,258
0
1,124
10,427
5,013
483
943
9,484
0
74,814
L
Charon
11,469
1,316
0
3,262
10,400
4,690
0
5,651
4,749
58,709
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
39,724
453
Minions Killed
497
0
Camps Cleared
0
1,578,240
Distance Traveled
1,497,009
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,495
566
128
9
0
305,983
2
W
Fenrir
8,531
569
96
6
0
367,981
0
W
Ares
7,511
501
19
1
0
323,598
4
L
Maui
7,405
494
34
2
0
286,590
0
W
Ishtar
6,957
464
90
6
0
283,957
2
L
Tyr
7,823
522
134
9
0
299,313
4
W
Thoth
8,021
535
120
8
0
296,721
1
L
Hun Batz
7,709
514
87
6
0
342,542
0
L
Medusa
8,662
577
137
9
0
270,351
0
L
Charon
8,125
542
105
7
0
298,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role