Player Matchup

Sol
Sol
EMFxSHINOBI
Sol
Level 67
God Stats
0W - 2L
1,256 SR
Queue Stats
335W - 299L
1,490 Elo+
Solo
Xbalanque
Xbalanque
MicheIinMan
Xbalanque
Level 66
God Stats
1W - 2L
1,289 SR
Queue Stats
5W - 4L
1,525 Elo+
Solo
Fafnir
Fafnir
Nitriary
Fafnir
Level 39
God Stats
9W - 15L
1,373 SR
Queue Stats
162W - 173L
1,393 Elo+
Party 1
Hun Batz
Hun Batz
PrincessGweg
Hun Batz
Level 47
God Stats
5W - 3L
1,792 SR
Queue Stats
197W - 195L
1,417 Elo+
Party 1
King Arthur
King Arthur
udontfazeme123
King Arthur
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 175L
1,460 Elo+
Party 1
Team Averages
Level 49
1,442 SR
1,457 Elo+

VS

Team Averages
Level 54
1,481 SR
1,374 Elo+
Izanami
Izanami
GeorgeGamer7u7
Izanami
Level 31
God Stats
6W - 13L
1,457 SR
Queue Stats
30W - 28L
1,091 Elo+
Solo
Cerberus
Cerberus
Pistolshrimp913
Cerberus
Level 62
God Stats
58W - 60L
1,471 SR
Queue Stats
141W - 131L
1,481 Elo+
Party 2
Tiamat
Tiamat
SlmplyWater
Tiamat
Level 53
God Stats
16W - 13L
1,657 SR
Queue Stats
204W - 187L
1,473 Elo+
Solo
Thanatos
Thanatos
hoodstream
Thanatos
Level 87
God Stats
76W - 61L
1,559 SR
Queue Stats
151W - 141L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
witchybakugo
Sun Wukong
Level 37
God Stats
2W - 1L
1,261 SR
Queue Stats
40W - 45L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,835
537
1,396
4,536
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
MicheIinMan
Xbalanque
6
0 / 5 / 1
4,036
448
5,124
8,208
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Nitriary
Fafnir
7
0 / 2 / 1
4,955
551
2,167
8,714
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
PrincessGweg
Hun Batz
10
2 / 1 / 1
5,557
617
3,801
8,098
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
udontfazeme123
King Arthur
8
2 / 3 / 1
5,135
571
4,712
8,879
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,093
566
3,535
5,422
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
1 / 0 / 4
5,528
614
4,351
7,247
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
10
2 / 0 / 1
6,354
706
2,038
2,663
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
hoodstream
Thanatos
11
5 / 1 / 4
6,096
677
7,758
10,497
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
witchybakugo
Sun Wukong
10
3 / 2 / 0
6,205
689
4,831
7,792
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
2
3
L
Xbalanque
MicheIinMan
Xbalanque
0
5
1
0.1
L
Fafnir
Nitriary
Fafnir
0
2
1
0.25
W
Cerberus
1
0
4
3
L
Hun Batz
PrincessGweg
Hun Batz
2
1
1
2.5
W
Tiamat
2
0
1
2.5
W
Thanatos
hoodstream
Thanatos
5
1
4
7
L
King Arthur
udontfazeme123
King Arthur
2
3
1
0.83
W
Sun Wukong
witchybakugo
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,200
Damage
22,513
38,435
Taken
33,621
16,397
Mitigated
16,618
8,693
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,396
827
0
2,081
4,536
1,101
0
1,372
2,854
23,255
937
W
3,535
2,676
0
729
5,422
1,644
934
973
4,449
0
27,274
L
Xbalanque
MicheIinMan
Xbalanque
5,124
2,664
0
635
8,208
1,907
0
1,974
6,186
0
22,155
L
Fafnir
Nitriary
Fafnir
2,167
880
0
1,941
8,714
6,170
0
1,898
6,816
9,547
0
W
Cerberus
4,351
183
114
3,675
7,247
5,070
429
874
6,373
17,185
1,852
L
Hun Batz
PrincessGweg
Hun Batz
3,801
1,534
0
2,240
8,098
3,312
0
424
7,674
0
47,204
W
Tiamat
2,038
216
0
1,691
2,663
1,290
966
1,179
1,484
30,529
0
W
Thanatos
hoodstream
Thanatos
7,758
2,030
191
8,785
10,497
3,924
42
480
10,017
0
43,059
L
King Arthur
udontfazeme123
King Arthur
4,712
1,236
0
1,796
8,879
3,907
0
0
8,879
0
26,165
W
Sun Wukong
witchybakugo
Sun Wukong
4,831
1,368
0
1,133
7,792
4,690
0
0
7,792
0
39,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
29,276
197
Minions Killed
245
0
Camps Cleared
0
904,680
Distance Traveled
903,084
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,835
537
51
6
0
126,993
0
W
Izanami
5,093
566
41
5
0
157,880
0
L
Xbalanque
4,036
448
28
3
0
187,058
0
L
Fafnir
4,955
551
8
1
0
188,740
0
W
Cerberus
5,528
614
29
3
0
192,009
1
L
Hun Batz
5,557
617
78
9
0
208,438
0
W
Tiamat
6,354
706
49
5
0
187,819
2
W
Thanatos
6,096
677
63
7
0
208,510
0
L
King Arthur
5,135
571
32
4
0
193,451
0
W
Sun Wukong
6,205
689
63
7
0
156,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role