Player Matchup

King Arthur
King Arthur
Catanc
King Arthur
Level 140
God Stats
19W - 16L
1,158 SR
Queue Stats
341W - 307L
1,550 Elo+
Party 3
Ah Puch
Ah Puch
Currizmaa
Ah Puch
Level 138
God Stats
9W - 15L
1,182 SR
Queue Stats
166W - 151L
1,571 Elo+
Party 3
Thanatos
Thanatos
Drew5225
Thanatos
Level 148
God Stats
1W - 6L
1,452 SR
Queue Stats
210W - 189L
1,557 Elo+
Party 3
Maui
Maui
HiMyNameIsEvan
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,659 Elo+
Party 2
Ullr
Ullr
NazDaKing
Ullr
Level 214
God Stats
3W - 2L
1,670 SR
Queue Stats
57W - 50L
1,596 Elo+
Party 2
Team Averages
Level 160
1,392 SR
1,587 Elo+

VS

Team Averages
Level 151
1,618 SR
1,633 Elo+
Thor
Thor
AwfulGamer64
Thor
Level 122
God Stats
3W - 2L
1,293 SR
Queue Stats
39W - 22L
1,583 Elo+
Party 1
Ra
Ra
Chainman98
Ra
Level 121
God Stats
7W - 9L
1,496 SR
Queue Stats
157W - 167L
1,487 Elo+
Solo
Zeus
Zeus
FrozenPluto
Zeus
Level 174
God Stats
3W - 4L
1,667 SR
Queue Stats
114W - 71L
1,709 Elo+
Party 1
Bake Kujira
Bake Kujira
Mouses5
Bake Kujira
Level 192
God Stats
6W - 1L
1,969 SR
Queue Stats
96W - 69L
1,714 Elo+
Party 1
Nut
Nut
SlayTheBordom
Nut
Level 148
God Stats
9W - 6L
1,666 SR
Queue Stats
85W - 53L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Catanc
King Arthur
13
0 / 6 / 2
7,596
475
8,116
20,138
15,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Currizmaa
Ah Puch
13
2 / 2 / 3
7,770
486
9,112
10,735
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Drew5225
Thanatos
13
3 / 5 / 3
7,425
464
7,273
18,104
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 4
6,727
420
3,817
14,550
10,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
16
4 / 3 / 2
8,970
561
8,167
13,658
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,347
522
4,668
12,777
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 3 / 4
8,788
549
6,963
6,144
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 4
8,769
548
16,282
12,553
7,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bake Kujira
Mouses5
Bake Kujira
16
6 / 2 / 5
10,571
661
14,949
16,336
18,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 2
9,837
615
12,329
10,347
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
21
21
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
King Arthur
Catanc
King Arthur
0
6
2
0.17
W
2
3
4
1.33
L
Ah Puch
Currizmaa
Ah Puch
2
2
3
1.75
L
Thanatos
Drew5225
Thanatos
3
5
3
0.9
W
7
2
4
4.5
L
0
5
4
0.4
W
Bake Kujira
Mouses5
Bake Kujira
6
2
5
4.25
L
Ullr
4
3
2
1.67
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
55,191
77,185
Taken
58,157
43,511
Mitigated
38,772
22,493
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,668
1,248
0
690
12,777
6,048
0
3,088
9,689
0
81,443
L
King Arthur
Catanc
King Arthur
8,116
761
0
3,880
20,138
15,844
0
10,860
8,284
0
62,239
W
6,963
686
1,412
1,789
6,144
2,421
0
3,534
2,610
62,582
0
L
Ah Puch
Currizmaa
Ah Puch
9,112
351
0
2,657
10,735
3,716
0
7,076
3,190
55,857
1,609
L
Thanatos
Drew5225
Thanatos
7,273
1,895
0
12,247
18,104
7,396
0
4,992
12,897
0
57,695
W
16,282
3,855
0
2,199
12,553
7,786
0
2,506
10,047
52,165
0
L
3,817
619
0
1,743
14,550
10,885
0
6,468
7,487
16,248
0
W
Bake Kujira
Mouses5
Bake Kujira
14,949
5,112
0
3,643
16,336
18,449
0
2,495
13,841
88,675
5,463
L
Ullr
8,167
3,312
0
1,966
13,658
5,670
0
4,525
8,949
0
71,451
W
12,329
9,261
0
7,485
10,347
4,068
0
1,066
9,281
0
102,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,488
Gold Earned
46,312
426
Minions Killed
650
0
Camps Cleared
0
1,582,826
Distance Traveled
1,564,262
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,347
522
141
9
0
363,323
0
L
King Arthur
7,596
475
108
7
0
303,811
0
W
Ra
8,788
549
141
9
0
336,329
3
L
Ah Puch
7,770
486
96
6
0
323,355
2
L
Thanatos
7,425
464
87
5
0
339,913
0
W
Zeus
8,769
548
54
3
0
313,064
3
L
Maui
6,727
420
25
2
0
327,285
3
W
Bake Kujira
10,571
661
153
10
0
257,509
0
L
Ullr
8,970
561
110
7
0
288,462
4
W
Nut
9,837
615
161
10
0
294,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role