Player Matchup

Ymir
Ymir
AlpineStarM6
Ymir
Level 239
God Stats
8W - 8L
1,397 SR
Queue Stats
189W - 160L
1,554 Elo+
Party 1
Charon
Charon
KigOBitties
Charon
Level 148
God Stats
9W - 8L
1,467 SR
Queue Stats
363W - 354L
1,563 Elo+
Solo
Anhur
Anhur
SinfulAndy
Anhur
Level 155
God Stats
9W - 15L
1,676 SR
Queue Stats
120W - 86L
1,638 Elo+
Party 1
He Bo
He Bo
ZECKARIIUS
He Bo
Level 83
God Stats
2W - 0L
1,299 SR
Queue Stats
140W - 133L
1,531 Elo+
Solo
Medusa
Medusa
indeegunner
Medusa
Level 149
God Stats
7W - 3L
1,865 SR
Queue Stats
175W - 157L
1,529 Elo+
Solo
Team Averages
Level 155
1,541 SR
1,563 Elo+

VS

Team Averages
Level 112
1,527 SR
1,547 Elo+
Charybdis
Charybdis
BlackvierNopez
Charybdis
Level 69
God Stats
0W - 2L
1,322 SR
Queue Stats
54W - 56L
1,531 Elo+
Party 2
Ra
Ra
DirtyKuck
Ra
Level 127
God Stats
14W - 15L
1,546 SR
Queue Stats
196W - 211L
1,495 Elo+
Solo
Ymir
Ymir
FT_villagu
Ymir
Level 112
God Stats
5W - 2L
1,500 SR
Queue Stats
296W - 279L
1,506 Elo+
Solo
Bellona
Bellona
SoloSam
Bellona
Level 145
God Stats
3W - 3L
1,576 SR
Queue Stats
83W - 61L
1,630 Elo+
Solo
Awilix
Awilix
ZombieEinstien1
Awilix
Level 108
God Stats
12W - 10L
1,690 SR
Queue Stats
100W - 100L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,663
733
964
4,688
2,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
7
1 / 0 / 0
3,888
778
2,525
3,019
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
6
1 / 1 / 1
3,592
718
2,712
3,055
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
6
0 / 0 / 2
3,586
717
1,704
2,700
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
7
3 / 0 / 0
4,457
891
2,180
2,414
663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackvierNopez
Charybdis
6
2 / 2 / 0
3,382
676
2,618
4,354
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
3,382
676
646
2,289
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,616
723
1,366
5,221
2,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
SoloSam
Bellona
1
0 / 0 / 0
993
199
0
0
0
6
0 / 1 / 0
3,225
645
1,089
3,426
1,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
2
2
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Charybdis
BlackvierNopez
Charybdis
2
2
0
1
L
0
2
0
0
L
0
1
0
0
W
Charon
1
0
0
1
W
Anhur
1
1
1
1.5
L
Bellona
SoloSam
Bellona
0
0
0
0
W
He Bo
0
0
2
1
L
0
1
0
0
W
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,085
Damage
5,719
15,876
Taken
15,290
6,334
Mitigated
4,781
6,040
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
964
200
0
1,602
4,688
2,779
0
0
4,688
8,754
0
L
Charybdis
BlackvierNopez
Charybdis
2,618
1,722
0
1,802
4,354
884
0
964
3,390
0
14,269
L
646
130
118
407
2,289
581
0
209
2,080
11,656
270
L
1,366
556
0
1,438
5,221
2,229
0
2,303
2,556
16,761
0
W
Charon
2,525
700
0
1,000
3,019
1,482
0
1,366
1,653
15,031
1,510
W
Anhur
2,712
1,717
0
903
3,055
776
47
0
3,055
0
19,635
L
Bellona
SoloSam
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
1,704
268
0
1,850
2,700
634
0
0
2,700
18,009
0
L
1,089
445
0
595
3,426
1,087
0
1,179
2,247
0
14,299
W
Medusa
2,180
805
0
685
2,414
663
0
474
1,800
0
24,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,186
Gold Earned
14,598
156
Minions Killed
127
0
Camps Cleared
0
516,346
Distance Traveled
405,930
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,663
733
13
3
0
106,680
1
L
Charybdis
3,382
676
18
4
0
100,468
2
L
Ra
3,382
676
39
8
0
81,240
0
L
Ymir
3,616
723
37
7
0
101,184
0
W
Charon
3,888
778
37
7
0
100,249
0
W
Anhur
3,592
718
23
5
0
94,875
0
L
Bellona
993
199
0
0
0
0
0
W
He Bo
3,586
717
38
8
0
114,685
0
L
Awilix
3,225
645
33
7
0
123,038
0
W
Medusa
4,457
891
45
9
0
99,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role