Player Matchup

Artemis
Artemis
AdvisedBeret706
Artemis
Level 28
God Stats
0W - 1L
1,079 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
BedussySussy
Lancelot
Level 32
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
SilverSouls888
Zeus
Level 39
God Stats
3W - 11L
1,500 SR
Queue Stats
199W - 235L
1,381 Elo+
Party 3
Yemoja
Yemoja
ZekeTheFreak967
Yemoja
Level 22
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
pixxydusst
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,364 Elo+
Party 3
Team Averages
Level 37
1,401 SR
1,449 Elo+

VS

Team Averages
Level 51
1,484 SR
1,427 Elo+
Merlin
Merlin
DaWhipHand619
Merlin
Level 45
God Stats
1W - 4L
1,368 SR
Queue Stats
17W - 13L
1,391 Elo+
Solo
Aphrodite
Aphrodite
NovenoTheNinth
Aphrodite
Level 49
God Stats
32W - 10L
1,783 SR
Queue Stats
66W - 41L
1,529 Elo+
Party 1
Nike
Nike
OhTlaloc
Nike
Level 86
God Stats
4W - 3L
1,332 SR
Queue Stats
116W - 88L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
Level 39
God Stats
157W - 148L
1,666 SR
Queue Stats
411W - 412L
1,463 Elo+
Solo
Thanatos
Thanatos
thefrostbit
Thanatos
Level 38
God Stats
3W - 3L
1,269 SR
Queue Stats
68W - 91L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
6,683
371
7,093
14,686
5,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
BedussySussy
Lancelot
13
1 / 5 / 6
8,023
446
9,377
15,190
7,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 9 / 0
9,566
531
18,338
15,001
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
1 / 5 / 3
7,841
436
3,701
18,892
11,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 4 / 1
7,705
428
2,550
10,879
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,442
580
9,879
12,794
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
NovenoTheNinth
Aphrodite
14
1 / 1 / 12
9,341
519
8,412
16,412
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nike
17
11 / 0 / 7
11,761
653
18,096
10,023
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Tentia7519
Ah Muzen Cab
16
3 / 3 / 6
9,516
529
9,129
13,663
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
thefrostbit
Thanatos
16
10 / 3 / 6
10,545
586
10,416
17,780
8,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
10
Kills
30
30
Deaths
10
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Lancelot
BedussySussy
Lancelot
1
5
6
0.8
W
5
3
7
2.83
W
Aphrodite
NovenoTheNinth
Aphrodite
1
1
12
7
W
Nike
11
0
7
14.5
L
7
9
0
0.78
W
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
3
3
6
2
L
1
5
3
0.5
L
0
4
1
0.13
W
Thanatos
thefrostbit
Thanatos
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,059
Damage
55,932
74,648
Taken
70,672
32,892
Mitigated
40,835
9,175
Healing
25,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,093
3,855
0
654
14,686
5,038
719
4,776
9,748
0
24,094
L
Lancelot
BedussySussy
Lancelot
9,377
1,677
0
0
15,190
7,193
0
4,491
10,469
0
56,716
W
9,879
896
0
0
12,794
5,500
865
6,829
5,965
70,690
1,652
W
Aphrodite
NovenoTheNinth
Aphrodite
8,412
880
4,784
8,353
16,412
11,851
500
4,431
11,981
35,588
0
W
Nike
18,096
1,989
0
2,231
10,023
8,669
161
2,550
7,161
671
87,251
L
18,338
2,260
23
1,453
15,001
4,438
609
3,880
10,862
77,640
939
W
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
9,129
2,787
0
442
13,663
6,398
602
3,995
9,620
0
85,102
L
3,701
856
3,557
2,111
18,892
11,450
264
5,590
13,250
22,448
0
L
2,550
246
0
1,377
10,879
4,773
464
0
10,583
0
39,722
W
Thanatos
thefrostbit
Thanatos
10,416
3,192
0
9,193
17,780
8,417
59
4,744
12,954
0
72,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
51,605
327
Minions Killed
484
0
Camps Cleared
0
1,581,918
Distance Traveled
1,740,856
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,683
371
31
2
0
265,876
0
L
Lancelot
8,023
446
88
5
0
381,988
0
W
Merlin
10,442
580
95
5
0
343,605
0
W
Aphrodite
9,341
519
28
2
0
318,777
5
W
Nike
11,761
653
131
7
0
365,866
0
L
Zeus
9,566
531
109
6
0
303,992
0
W
Ah Muzen Cab
9,516
529
130
7
0
298,255
2
L
Yemoja
7,841
436
27
2
0
325,919
2
L
Nike
7,705
428
72
4
0
304,143
4
W
Thanatos
10,545
586
100
6
0
414,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role