Player Matchup

Erlang Shen
Erlang Shen
ToEiKoc
Erlang Shen
Level 89
God Stats
2W - 2L
1,439 SR
Queue Stats
60W - 56L
1,513 Elo+
Party 1
Bellona
Bellona
TocTb
Bellona
Level 64
God Stats
2W - 3L
1,227 SR
Queue Stats
100W - 103L
1,486 Elo+
Party 1
Atlas
Atlas
vuXTEpioa
Atlas
Level 26
God Stats
12W - 16L
1,488 SR
Queue Stats
63W - 62L
1,421 Elo+
Party 1
Team Averages
Level 60
1,385 SR
1,473 Elo+

VS

Team Averages
Level 43
1,607 SR
1,564 Elo+
Odin
Odin
 
Odin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AlluringDark
Jing Wei
Level 27
God Stats
0W - 2L
1,406 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 2
Sobek
Sobek
JKbigshot
Sobek
Level 11
God Stats
0W - 1L
1,915 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ToEiKoc
Erlang Shen
15
10 / 0 / 4
10,738
895
13,681
14,060
9,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
TocTb
Bellona
15
3 / 1 / 10
10,003
834
10,428
13,086
15,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
vuXTEpioa
Atlas
13
2 / 2 / 10
9,056
755
10,399
13,370
11,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 4 / 2
7,875
656
9,346
14,954
12,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
AlluringDark
Jing Wei
12
0 / 8 / 1
7,835
653
7,726
11,317
4,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
JKbigshot
Sobek
11
1 / 3 / 1
7,669
639
10,108
15,739
17,915
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
2
0.5
L
Jing Wei
AlluringDark
Jing Wei
0
8
1
0.06
L
Sobek
JKbigshot
Sobek
1
3
1
0.5
W
Erlang Shen
ToEiKoc
Erlang Shen
10
0
4
12
W
Bellona
TocTb
Bellona
3
1
10
8
W
Atlas
vuXTEpioa
Atlas
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,508
Damage
27,180
40,516
Taken
42,010
36,172
Mitigated
34,673
12,264
Healing
1,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,346
1,655
0
240
14,954
12,433
0
3,899
10,353
0
22,941
L
Jing Wei
AlluringDark
Jing Wei
7,726
4,861
0
0
11,317
4,325
16
1,087
10,064
0
37,374
L
Sobek
JKbigshot
Sobek
10,108
863
0
1,106
15,739
17,915
0
3,521
11,630
15,504
3,529
W
Erlang Shen
ToEiKoc
Erlang Shen
13,681
8,170
0
7,696
14,060
9,224
1,620
3,640
10,420
0
46,817
W
Bellona
TocTb
Bellona
10,428
3,331
0
4,396
13,086
15,370
134
1,659
11,427
0
40,390
W
Atlas
vuXTEpioa
Atlas
10,399
3,211
0
172
13,370
11,578
521
2,449
10,921
18,666
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
23,379
147
Minions Killed
103
0
Camps Cleared
0
717,777
Distance Traveled
652,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,875
656
24
2
0
235,378
0
L
Jing Wei
7,835
653
64
5
0
196,891
0
L
Sobek
7,669
639
15
1
0
220,075
0
W
Erlang Shen
10,738
895
63
5
0
250,789
0
W
Bellona
10,003
834
59
5
0
231,464
0
W
Atlas
9,056
755
25
2
0
235,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role