Player Matchup

Charon
Charon
Silver I
EliteSniper180
Charon
Silver I
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 39L
1,592 MMR
Solo
Hades
Hades
Gold I
EmissaryKnight
Hades
Gold I
Level 255
God Stats
23W - 15L
1,673 SR
Queue Stats
206W - 189L
1,594 MMR
Solo
Terra
Terra
Silver I
Tri-Edge93
Terra
Silver I
Level 153
God Stats
2W - 0L
1,760 SR
Queue Stats
5W - 4L
1,592 MMR
Solo
Anhur
Anhur
Gold II
ryanb69
Anhur
Gold II
Level 126
God Stats
6W - 4L
1,626 SR
Queue Stats
40W - 40L
1,585 MMR
Party 1
Loki
Loki
Gold I
xZach
Loki
Gold I
Level 117
God Stats
25W - 27L
1,677 SR
Queue Stats
206W - 198L
1,611 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 161
1,647 SR
1,595 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,688 SR
1,595 MMR
He Bo
He Bo
Gold III
BbyPayter007
He Bo
Gold III
Level 69
God Stats
1W - 2L
1,749 SR
Queue Stats
58W - 64L
1,596 MMR
Solo
Arachne
Arachne
Bronze III
MommyMercyMain
Arachne
Bronze III
Level 81
God Stats
0W - 1L
1,767 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Tanman567
Zhong Kui
Gold III
Level 172
God Stats
178W - 161L
1,585 SR
Queue Stats
256W - 276L
1,591 MMR
Solo
Izanami
Izanami
Gold III
oFangs
Izanami
Gold III
Level 154
God Stats
3W - 3L
1,640 SR
Queue Stats
106W - 99L
1,594 MMR
Solo
Tyr
Tyr
Gold III
warchi port
Tyr
Gold III
Level 135
God Stats
11W - 14L
1,701 SR
Queue Stats
195W - 205L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,103
610
4,178
4,323
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 3
5,770
577
4,843
5,606
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
9
2 / 0 / 1
5,331
533
2,570
6,641
3,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
ryanb69
Anhur
11
1 / 0 / 1
5,468
547
3,823
5,409
1,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
xZach
Loki
11
4 / 0 / 2
6,153
615
5,019
6,136
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SobekMercurySusanoMartichoras

VS

Bans
MedusaThanatosThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,215
522
3,789
5,141
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 3 / 0
4,434
443
2,262
7,967
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zhong Kui
Tanman567
Zhong Kui
10
0 / 2 / 0
5,311
531
2,032
6,275
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
oFangs
Izanami
10
0 / 2 / 0
5,380
538
2,882
6,470
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,261
426
2,699
7,590
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
2
2
W
2
0
3
3.5
L
0
3
0
0
L
Zhong Kui
Tanman567
Zhong Kui
0
2
0
0
W
Terra
2
0
1
2.5
L
Izanami
oFangs
Izanami
0
2
0
0
W
Anhur
ryanb69
Anhur
1
0
1
1.5
L
0
1
0
0
W
Loki
xZach
Loki
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,433
Damage
13,664
28,115
Taken
33,443
12,540
Mitigated
13,953
12,332
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,789
0
0
1,013
5,141
1,646
0
2,006
3,135
42,786
0
W
4,178
563
0
875
4,323
1,898
0
1,549
2,774
34,680
3,538
W
4,843
730
687
2,977
5,606
2,702
0
2,250
3,356
40,422
1,279
L
2,262
1,730
0
1,190
7,967
2,793
0
2,373
5,384
0
22,706
L
Zhong Kui
Tanman567
Zhong Kui
2,032
132
0
3,289
6,275
4,134
0
2,577
3,033
36,865
556
W
Terra
2,570
167
422
1,502
6,641
3,921
0
994
5,647
10,466
1,529
L
Izanami
oFangs
Izanami
2,882
2,087
0
2,401
6,470
1,941
0
1,242
5,228
0
50,898
W
Anhur
ryanb69
Anhur
3,823
2,692
0
2,277
5,409
1,710
0
0
5,409
0
50,060
L
2,699
167
0
1,622
7,590
3,439
0
1,874
5,716
0
19,556
W
Loki
xZach
Loki
5,019
1,865
0
3,592
6,136
2,309
0
998
5,138
0
45,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
24,601
338
Minions Killed
306
0
Camps Cleared
0
1,021,074
Distance Traveled
979,220
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,215
522
85
9
0
189,721
1
W
Charon
6,103
610
85
9
0
177,958
4
W
Hades
5,770
577
87
9
0
198,658
0
L
Arachne
4,434
443
39
4
0
214,322
0
L
Zhong Kui
5,311
531
72
7
0
175,274
0
W
Terra
5,331
533
14
1
0
207,013
2
L
Izanami
5,380
538
88
9
0
164,996
0
W
Anhur
5,468
547
76
8
0
189,193
0
L
Tyr
4,261
426
22
2
0
234,907
2
W
Loki
6,153
615
76
8
0
248,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role