Player Matchup

King Arthur
King Arthur
JuPiTrE
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
PrettyPredator
Cliodhna
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
StretchStatue4
Sylvanus
Level 115
God Stats
1W - 0L
1,269 SR
Queue Stats
11W - 6L
1,658 Elo+
Party 1
Team Averages
Level 79
1,423 SR
1,554 Elo+

VS

Team Averages
Level 86
1,579 SR
1,431 Elo+
Anhur
Anhur
ColoniousMonk
Anhur
Level 167
God Stats
14W - 24L
1,504 SR
Queue Stats
91W - 92L
1,501 Elo+
Party 2
Bacchus
Bacchus
Enmancipador2517
Bacchus
Level 64
God Stats
34W - 26L
1,857 SR
Queue Stats
571W - 627L
1,291 Elo+
Solo
Atlas
Atlas
Jay--Twizzle
Atlas
Level 27
God Stats
3W - 6L
1,376 SR
Queue Stats
80W - 83L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JuPiTrE
King Arthur
11
0 / 1 / 5
6,606
661
3,052
7,492
6,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
13
4 / 0 / 1
7,518
752
7,238
5,360
2,849
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
12
2 / 1 / 4
6,986
699
5,550
5,806
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,060
706
3,344
8,442
4,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 1
6,046
605
3,402
6,786
4,193
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 1 / 2
6,679
668
4,565
8,640
7,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
2
1
0.25
L
0
1
2
1
W
King Arthur
JuPiTrE
King Arthur
0
1
5
2.5
W
Cliodhna
4
0
1
4.5
W
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
11,311
18,658
Taken
23,868
13,800
Mitigated
16,288
6,231
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,344
1,457
0
1,235
8,442
4,096
0
1,636
6,806
0
36,422
L
3,402
0
0
3,121
6,786
4,193
0
2,022
4,750
11,335
0
L
4,565
1,619
0
2,809
8,640
7,999
0
2,017
6,602
15,735
906
W
King Arthur
JuPiTrE
King Arthur
3,052
394
0
70
7,492
6,065
0
2,682
4,804
0
15,549
W
Cliodhna
7,238
1,170
0
1,584
5,360
2,849
22
2,350
3,003
0
27,141
W
Sylvanus
5,550
916
2,213
2,364
5,806
4,886
0
2,543
3,256
16,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,110
Gold Earned
19,785
111
Minions Killed
102
0
Camps Cleared
0
553,409
Distance Traveled
484,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,060
706
64
6
0
142,773
0
L
Bacchus
6,046
605
12
1
0
158,381
0
L
Atlas
6,679
668
26
3
0
183,777
0
W
King Arthur
6,606
661
34
3
0
192,142
0
W
Cliodhna
7,518
752
50
5
0
200,722
0
W
Sylvanus
6,986
699
27
3
0
160,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role