Player Matchup

Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
EatAGiraffe
Ix Chel
Level 164
God Stats
3W - 2L
1,607 SR
Queue Stats
92W - 96L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
MinorityMash
Cthulhu
Level 187
God Stats
12W - 9L
1,626 SR
Queue Stats
95W - 100L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
MonkeyHoldW
Sun Wukong
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 6L
1,978 Elo+
Party 3
Team Averages
Level 150
1,547 SR
1,621 Elo+

VS

Team Averages
Level 143
1,644 SR
1,669 Elo+
Charon
Charon
Beviah
Charon
Level 158
God Stats
6W - 2L
1,707 SR
Queue Stats
34W - 20L
1,712 Elo+
Party 1
Bellona
Bellona
Guhdersh
Bellona
Level 113
God Stats
7W - 8L
1,592 SR
Queue Stats
322W - 294L
1,668 Elo+
Solo
Awilix
Awilix
ShotGunWarrior
Awilix
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 52L
1,735 Elo+
Party 1
He Bo
He Bo
cappaloI
He Bo
Level 150
God Stats
18W - 18L
1,607 SR
Queue Stats
108W - 93L
1,656 Elo+
Solo
Hachiman
Hachiman
ll Chum Chum ll
Hachiman
Level 137
God Stats
3W - 1L
1,816 SR
Queue Stats
63W - 56L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
1 / 1 / 4
9,306
620
8,007
7,631
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
 
Chaac
13
2 / 1 / 6
8,014
534
9,712
13,429
15,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
EatAGiraffe
Ix Chel
16
5 / 2 / 2
9,060
604
7,699
9,413
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MinorityMash
Cthulhu
16
4 / 0 / 2
9,686
646
17,074
11,092
12,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
MonkeyHoldW
Sun Wukong
16
5 / 0 / 5
9,039
603
10,769
15,808
9,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Beviah
Charon
11
0 / 3 / 3
6,872
458
5,363
11,764
9,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Guhdersh
Bellona
12
0 / 3 / 0
7,596
506
7,236
19,053
17,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 1
7,165
478
13,661
15,671
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
cappaloI
He Bo
12
1 / 5 / 2
7,054
470
7,754
11,236
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
13
1 / 3 / 0
7,356
490
4,298
10,836
3,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
4
4
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
4
3
W
Chaac
 
Chaac
2
1
6
5
L
Charon
Beviah
Charon
0
3
3
0.5
W
Ix Chel
EatAGiraffe
Ix Chel
5
2
2
3
L
Bellona
Guhdersh
Bellona
0
3
0
0
W
Cthulhu
MinorityMash
Cthulhu
4
0
2
5
W
Sun Wukong
MonkeyHoldW
Sun Wukong
5
0
5
7.5
L
2
3
1
0.83
L
He Bo
cappaloI
He Bo
1
5
2
0.4
L
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,261
Damage
38,312
57,373
Taken
68,560
44,399
Mitigated
40,724
23,512
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,007
2,948
0
1,612
7,631
3,256
3,971
1,468
6,163
0
93,143
W
Chaac
 
Chaac
9,712
1,512
270
5,705
13,429
15,504
6
4,522
8,907
3,870
31,144
L
Charon
Beviah
Charon
5,363
911
0
1,969
11,764
9,544
0
2,363
9,191
24,067
0
W
Ix Chel
EatAGiraffe
Ix Chel
7,699
878
1,043
2,587
9,413
4,109
184
3,440
5,973
65,403
0
L
Bellona
Guhdersh
Bellona
7,236
2,845
0
7,167
19,053
17,720
0
12,236
5,290
0
61,544
W
Cthulhu
MinorityMash
Cthulhu
17,074
994
647
3,958
11,092
12,368
0
1,365
9,727
69,234
2,377
W
Sun Wukong
MonkeyHoldW
Sun Wukong
10,769
3,142
0
7,690
15,808
9,162
0
2,218
13,590
0
82,180
L
13,661
4,821
0
5,272
15,671
6,173
0
3,060
12,332
0
69,696
L
He Bo
cappaloI
He Bo
7,754
125
0
500
11,236
3,550
0
4,125
6,669
52,906
911
L
Hachiman
4,298
2,417
0
2,681
10,836
3,737
0
355
10,439
0
59,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
36,043
579
Minions Killed
468
0
Camps Cleared
0
1,613,331
Distance Traveled
1,506,428
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,306
620
146
10
0
292,931
1
W
Chaac
8,014
534
56
4
0
333,798
4
L
Charon
6,872
458
31
2
0
311,490
5
W
Ix Chel
9,060
604
119
8
0
295,323
4
L
Bellona
7,596
506
126
8
0
272,351
1
W
Cthulhu
9,686
646
140
9
0
318,037
0
W
Sun Wukong
9,039
603
118
8
0
373,242
1
L
Awilix
7,165
478
107
7
0
361,231
0
L
He Bo
7,054
470
101
7
0
276,997
0
L
Hachiman
7,356
490
103
7
0
284,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role