Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Adawulf
Agni
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nut
Nut
CryoPack98
Nut
Level 156
God Stats
13W - 13L
1,514 SR
Queue Stats
49W - 39L
1,578 Elo+
Solo
Fafnir
Fafnir
oDrac
Fafnir
Level 122
God Stats
2W - 1L
1,098 SR
Queue Stats
78W - 60L
1,534 Elo+
Solo
Danzaburou
Danzaburou
xPRICE9x
Danzaburou
Level 67
God Stats
6W - 1L
1,918 SR
Queue Stats
29W - 32L
1,443 Elo+
Solo
Team Averages
Level 144
1,506 SR
1,511 Elo+

VS

Team Averages
Level 85
1,498 SR
1,275 Elo+
Nike
Nike
DaddyCanBuild-
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Medusa
Medusa
Lhomme sauce
Medusa
Level 67
God Stats
58W - 49L
1,577 SR
Queue Stats
158W - 152L
1,490 Elo+
Solo
Arachne
Arachne
SII Reece
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,054 Elo+
Party 1
Nut
Nut
The Schwortz
Nut
Level 103
God Stats
6W - 3L
1,411 SR
Queue Stats
9W - 11L
1,088 Elo+
Party 1
Bake Kujira
Bake Kujira
XJaeX
Bake Kujira
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 7
6,973
1,395
6,264
4,550
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
Adawulf
Agni
12
4 / 0 / 4
6,900
1,380
6,716
2,204
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 6
6,837
1,367
6,504
2,579
1,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
oDrac
Fafnir
11
1 / 0 / 5
6,430
1,286
3,422
4,859
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
xPRICE9x
Danzaburou
11
0 / 0 / 5
6,101
1,220
5,248
4,296
1,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

403

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,202
1,040
1,289
2,453
1,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
10
0 / 3 / 0
5,670
1,134
4,906
5,839
2,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
SII Reece
Arachne
10
0 / 2 / 0
5,511
1,102
1,958
7,725
3,921
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 0
5,482
1,096
5,697
6,691
2,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bake Kujira
XJaeX
Bake Kujira
10
0 / 2 / 0
5,556
1,111
2,662
8,260
6,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
11
Kills
0
0
Deaths
11
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
7
6.5
W
Agni
Adawulf
Agni
4
0
4
6
W
3
0
6
6
L
0
1
0
0
L
Medusa
0
3
0
0
L
Arachne
SII Reece
Arachne
0
2
0
0
L
0
3
0
0
L
Bake Kujira
XJaeX
Bake Kujira
0
2
0
0
W
Fafnir
oDrac
Fafnir
1
0
5
3.5
W
Danzaburou
xPRICE9x
Danzaburou
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,154
Damage
16,512
18,488
Taken
30,968
12,706
Mitigated
17,184
5,060
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,264
461
0
1,265
4,550
2,990
0
1,164
3,386
12,538
1,738
W
Agni
Adawulf
Agni
6,716
235
0
605
2,204
784
0
363
1,841
24,784
0
W
6,504
4,271
0
0
2,579
1,134
0
287
2,292
0
14,080
L
1,289
138
0
167
2,453
1,366
0
1,203
1,250
0
3,299
L
Medusa
4,906
2,094
0
358
5,839
2,585
0
3,021
2,818
0
20,860
L
Arachne
SII Reece
Arachne
1,958
1,840
166
377
7,725
3,921
0
5,235
2,490
0
4,626
L
5,697
3,772
0
644
6,691
2,969
0
1,477
5,214
0
13,124
L
Bake Kujira
XJaeX
Bake Kujira
2,662
1,167
0
399
8,260
6,343
0
4,597
3,663
10,986
0
W
Fafnir
oDrac
Fafnir
3,422
1,165
0
1,931
4,859
5,814
0
497
4,362
6,713
0
W
Danzaburou
xPRICE9x
Danzaburou
5,248
2,158
186
1,073
4,296
1,984
0
351
3,945
0
15,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
27,421
127
Minions Killed
93
7
Camps Cleared
3
536,151
Distance Traveled
437,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,973
1,395
21
4
1
119,818
0
W
Agni
6,900
1,380
43
9
2
117,855
0
W
Nut
6,837
1,367
28
6
1
99,767
0
L
Nike
5,202
1,040
8
2
0
33,672
0
L
Medusa
5,670
1,134
37
7
1
88,673
0
L
Arachne
5,511
1,102
8
2
0
115,941
0
L
Nut
5,482
1,096
21
4
2
92,686
0
L
Bake Kujira
5,556
1,111
19
4
0
106,639
0
W
Fafnir
6,430
1,286
10
2
0
105,852
0
W
Danzaburou
6,101
1,220
25
5
3
92,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role