Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
KASPOSO
Izanami
Level 30
God Stats
1W - 2L
1,276 SR
Queue Stats
51W - 56L
1,364 Elo+
Party 2
Zeus
Zeus
PollaConRuedas
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,442 Elo+
Party 2
Thanatos
Thanatos
Yeyzon316
Thanatos
Level 140
God Stats
1W - 3L
1,523 SR
Queue Stats
99W - 94L
1,431 Elo+
Party 3
Hercules
Hercules
staxdrian3001
Hercules
Level 48
God Stats
0W - 4L
1,195 SR
Queue Stats
78W - 75L
1,412 Elo+
Party 2
Team Averages
Level 80
1,399 SR
1,430 Elo+

VS

Team Averages
Level 51
1,578 SR
1,453 Elo+
Bacchus
Bacchus
MoRoS_brothers
Bacchus
Level 11
God Stats
86W - 79L
1,568 SR
Queue Stats
97W - 89L
1,426 Elo+
Party 1
Fenrir
Fenrir
alexfn96
Fenrir
Level 63
God Stats
59W - 48L
1,564 SR
Queue Stats
160W - 130L
1,464 Elo+
Party 1
Raijin
Raijin
javipro7
Raijin
Level 78
God Stats
4W - 3L
1,703 SR
Queue Stats
136W - 131L
1,465 Elo+
Party 1
Anhur
Anhur
shark_carlos9
Anhur
Level 56
God Stats
6W - 6L
1,500 SR
Queue Stats
151W - 132L
1,453 Elo+
Party 1
Nemesis
Nemesis
skyon96
Nemesis
Level 46
God Stats
7W - 7L
1,556 SR
Queue Stats
88W - 79L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 2
6,033
431
3,047
15,159
8,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
KASPOSO
Izanami
10
1 / 3 / 0
5,841
417
5,939
11,244
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 1
7,728
552
6,260
9,598
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Yeyzon316
Thanatos
13
3 / 1 / 2
7,311
522
7,170
11,983
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
staxdrian3001
Hercules
10
0 / 5 / 0
5,719
409
5,149
12,824
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
7,009
501
7,749
10,133
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
alexfn96
Fenrir
12
4 / 1 / 5
7,218
516
6,139
9,149
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
javipro7
Raijin
13
1 / 1 / 1
7,763
555
7,999
8,710
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 0
6,650
475
9,397
7,868
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
skyon96
Nemesis
14
6 / 1 / 0
8,842
632
8,991
12,235
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
15
15
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
2
0.33
L
Izanami
KASPOSO
Izanami
1
3
0
0.33
W
0
1
7
3.5
L
2
3
1
0.83
L
Thanatos
Yeyzon316
Thanatos
3
1
2
4
W
Fenrir
alexfn96
Fenrir
4
1
5
6.5
W
Raijin
javipro7
Raijin
1
1
1
1.5
W
4
2
0
2
W
Nemesis
skyon96
Nemesis
6
1
0
6
L
Hercules
staxdrian3001
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
40,275
60,808
Taken
48,095
26,818
Mitigated
29,106
25,195
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,047
1,153
3,394
4,737
15,159
8,350
0
4,935
10,224
15,333
0
L
Izanami
KASPOSO
Izanami
5,939
4,069
0
2,681
11,244
3,352
0
2,779
8,465
0
33,975
W
7,749
1,217
0
1,850
10,133
9,768
0
1,274
8,859
28,132
0
L
6,260
1,616
0
861
9,598
3,609
0
3,962
5,534
55,524
0
L
Thanatos
Yeyzon316
Thanatos
7,170
2,547
0
9,552
11,983
5,027
0
2,052
9,884
0
63,708
W
Fenrir
alexfn96
Fenrir
6,139
1,534
0
690
9,149
3,846
0
1,243
7,906
0
39,936
W
Raijin
javipro7
Raijin
7,999
851
0
2,040
8,710
3,139
0
3,285
5,290
57,837
1,141
W
9,397
5,871
0
2,282
7,868
2,583
0
1,502
6,366
0
40,402
W
Nemesis
skyon96
Nemesis
8,991
4,523
0
3,956
12,235
9,770
93
2,003
9,883
0
57,853
L
Hercules
staxdrian3001
Hercules
5,149
2,228
0
3,970
12,824
6,480
0
1,818
10,365
0
31,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
37,482
308
Minions Killed
350
0
Camps Cleared
0
1,328,086
Distance Traveled
1,342,290
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,033
431
16
1
0
238,153
0
L
Izanami
5,841
417
60
4
0
257,586
0
W
Bacchus
7,009
501
25
2
0
274,508
0
L
Zeus
7,728
552
106
8
0
252,196
0
L
Thanatos
7,311
522
94
7
0
332,009
0
W
Fenrir
7,218
516
61
4
0
318,103
0
W
Raijin
7,763
555
99
7
0
254,906
0
W
Anhur
6,650
475
59
4
0
233,851
2
W
Nemesis
8,842
632
106
8
0
260,922
0
L
Hercules
5,719
409
32
2
0
248,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role