Player Matchup

Chiron
Chiron
Death-Hunter-7
Chiron
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 92L
1,551 Elo+
Party 1
Chang'e
Chang'e
Ellipse Data
Chang'e
Level 102
God Stats
2W - 3L
1,409 SR
Queue Stats
387W - 400L
1,488 Elo+
Party 1
Chaac
Chaac
Freakout-1243
Chaac
Level 105
God Stats
17W - 8L
1,392 SR
Queue Stats
379W - 409L
1,520 Elo+
Party 1
Team Averages
Level 92
1,434 SR
1,520 Elo+

VS

Team Averages
Level 119
1,475 SR
1,502 Elo+
Scylla
Scylla
DominikL
Scylla
Level 74
God Stats
6W - 6L
1,553 SR
Queue Stats
382W - 365L
1,498 Elo+
Solo
Cthulhu
Cthulhu
L0ne85
Cthulhu
Level 174
God Stats
6W - 7L
1,372 SR
Queue Stats
527W - 510L
1,582 Elo+
Solo
Cliodhna
Cliodhna
Sadisticsaiyan_-
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,241
724
3,883
6,534
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Ellipse Data
Chang'e
12
1 / 0 / 5
7,092
709
6,295
7,292
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 1 / 3
7,391
739
7,309
10,879
9,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DominikL
Scylla
11
0 / 3 / 1
6,685
669
3,417
6,441
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
L0ne85
Cthulhu
11
0 / 1 / 1
6,456
646
7,361
7,561
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 0
6,498
650
9,403
7,661
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Scylla
DominikL
Scylla
0
3
1
0.17
W
Chang'e
Ellipse Data
Chang'e
1
0
5
3.5
W
3
1
3
4.5
L
Cthulhu
L0ne85
Cthulhu
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,487
Damage
20,181
24,705
Taken
21,663
14,212
Mitigated
11,406
11,223
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,883
1,132
461
2,235
6,534
2,478
92
1,875
4,372
0
21,148
L
Scylla
DominikL
Scylla
3,417
690
0
905
6,441
2,072
0
1,303
4,908
20,818
0
W
Chang'e
Ellipse Data
Chang'e
6,295
106
1,840
2,901
7,292
2,658
0
3,008
3,769
23,322
0
W
7,309
1,158
0
3,786
10,879
9,076
0
3,972
6,364
0
27,115
L
Cthulhu
L0ne85
Cthulhu
7,361
341
111
1,477
7,561
6,497
0
2,143
4,858
20,345
1,000
L
9,403
722
0
2,004
7,661
2,837
0
1,765
5,524
0
18,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,724
Gold Earned
19,639
146
Minions Killed
108
0
Camps Cleared
0
605,275
Distance Traveled
532,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,241
724
45
5
0
190,631
0
L
Scylla
6,685
669
48
5
0
168,700
2
W
Chang'e
7,092
709
48
5
0
198,470
0
W
Chaac
7,391
739
53
5
0
216,174
0
L
Cthulhu
6,456
646
36
4
0
182,152
0
L
Cliodhna
6,498
650
24
2
0
181,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role