Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Deku422004
Thanatos
Level 27
God Stats
5W - 6L
1,734 SR
Queue Stats
193W - 161L
1,465 Elo+
Party 3
Sobek
Sobek
ap77777
Sobek
Level 60
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 13L
1,356 Elo+
Party 1
Amaterasu
Amaterasu
gameplayer177
Amaterasu
Level 66
God Stats
7W - 3L
1,412 SR
Queue Stats
13W - 13L
1,356 Elo+
Party 1
Nut
Nut
jh77777
Nut
Level 78
God Stats
6W - 2L
1,624 SR
Queue Stats
17W - 14L
1,356 Elo+
Party 1
Team Averages
Level 71
1,554 SR
1,407 Elo+

VS

Team Averages
Level 96
1,548 SR
1,454 Elo+
Zhong Kui
Zhong Kui
BurbiBoii
Zhong Kui
Level 127
God Stats
2W - 3L
1,432 SR
Queue Stats
28W - 34L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
Emilchristiandye
Danzaburou
Level 92
God Stats
0W - 1L
1,705 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 2
Mercury
Mercury
Loonicat
Mercury
Level 68
God Stats
0W - 2L
1,602 SR
Queue Stats
87W - 86L
1,464 Elo+
Solo
Sobek
Sobek
SeBeJo123
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,314 Elo+
Party 2
Osiris
Osiris
Stoederberg
Osiris
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 1
8,780
585
7,557
10,037
5,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Deku422004
Thanatos
15
8 / 2 / 1
8,569
571
5,344
13,169
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
ap77777
Sobek
13
3 / 1 / 8
8,323
555
7,400
15,312
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
gameplayer177
Amaterasu
14
1 / 2 / 3
7,599
507
7,898
14,993
15,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
14
5 / 0 / 6
7,989
533
14,479
9,062
4,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BurbiBoii
Zhong Kui
14
2 / 3 / 0
7,787
519
8,305
11,364
8,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
Emilchristiandye
Danzaburou
10
0 / 6 / 0
6,119
408
5,721
11,574
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Loonicat
Mercury
12
0 / 4 / 1
6,632
442
2,508
11,896
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
SeBeJo123
Sobek
10
1 / 4 / 0
6,296
420
4,376
15,332
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
13
3 / 4 / 1
7,884
526
11,060
15,661
18,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
6
6
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
L
Zhong Kui
BurbiBoii
Zhong Kui
2
3
0
0.67
W
Thanatos
Deku422004
Thanatos
8
2
1
4.25
L
Danzaburou
Emilchristiandye
Danzaburou
0
6
0
0
L
Mercury
Loonicat
Mercury
0
4
1
0.13
L
Sobek
SeBeJo123
Sobek
1
4
0
0.25
L
Osiris
3
4
1
0.88
W
Sobek
ap77777
Sobek
3
1
8
7
W
Amaterasu
gameplayer177
Amaterasu
1
2
3
1.25
W
Nut
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,678
Damage
31,970
62,573
Taken
65,827
48,855
Mitigated
50,971
27,294
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,557
1,144
0
3,939
10,037
5,610
0
6,006
3,987
71,591
1,973
L
Zhong Kui
BurbiBoii
Zhong Kui
8,305
913
0
4,553
11,364
8,196
0
6,082
5,282
66,419
1,485
W
Thanatos
Deku422004
Thanatos
5,344
1,700
0
10,537
13,169
6,327
0
1,806
11,165
0
73,061
L
Danzaburou
Emilchristiandye
Danzaburou
5,721
2,528
0
1,994
11,574
4,434
0
2,717
8,857
0
41,946
L
Mercury
Loonicat
Mercury
2,508
708
0
250
11,896
5,082
0
1,457
10,397
0
57,463
L
Sobek
SeBeJo123
Sobek
4,376
399
351
3,222
15,332
14,885
0
3,651
11,681
16,544
0
L
Osiris
11,060
5,459
0
1,690
15,661
18,374
0
1,047
13,733
0
55,748
W
Sobek
ap77777
Sobek
7,400
872
0
5,516
15,312
16,342
0
2,715
12,597
27,656
0
W
Amaterasu
gameplayer177
Amaterasu
7,898
3,071
0
2,144
14,993
15,908
0
295
13,629
0
47,090
W
Nut
14,479
10,824
0
5,158
9,062
4,668
462
1,572
7,490
23
72,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,260
Gold Earned
34,718
494
Minions Killed
375
0
Camps Cleared
0
1,370,958
Distance Traveled
1,380,462
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,780
585
144
10
0
271,614
0
L
Zhong Kui
7,787
519
118
8
0
255,086
0
W
Thanatos
8,569
571
101
7
0
261,960
0
L
Danzaburou
6,119
408
64
4
0
266,713
0
L
Mercury
6,632
442
83
6
0
322,246
0
L
Sobek
6,296
420
30
2
0
292,688
0
L
Osiris
7,884
526
80
5
0
243,729
0
W
Sobek
8,323
555
24
2
0
288,263
2
W
Amaterasu
7,599
507
90
6
0
270,563
0
W
Nut
7,989
533
135
9
0
278,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role